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« Reply #10230 on: May 28, 2013, 07:49:49 AM » |
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make his arms and body a bit fatter, his body needs to be as wide as his head (if it is i cant tell ) mabye make his body not as tall, and his arms need to go down to the end of his shirt, dont forget to take note of this, i would love to see a better steve model in the vault
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SSJ - The guy that can, but won't.
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« Reply #10231 on: May 28, 2013, 08:05:15 AM » |
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Who is Steve goin over?
I rigged him on Toon Link... But I haven't released him or shown him off at all.
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« Reply #10232 on: May 28, 2013, 09:41:13 AM » |
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steve would be nice, since I have creeper over rob >.>
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« Reply #10233 on: May 28, 2013, 10:46:00 AM » |
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i noticed i made his body 16 units tall instead of 12, so yeah, that's why he looks like that, also, if you made a steve on TL, i'll make mine on link i guess xD and im making a "cinematics" steve as well.
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« Reply #10234 on: May 28, 2013, 10:52:07 AM » |
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When you start rigging him, make sure you rig his arms to the SholderJ bones (I think that's what they're called) only and his legs to the main leg bones only. Gives it a better Minecraft feel.
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« Reply #10235 on: May 28, 2013, 12:23:31 PM » |
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well, i guess that makes 3 versions xD minecraft rig (static arms, feet and head, no bending at all) brawl rig (everything bends) cinematic (improved model with brawl-ish rig) edit: sould post some previews instead of just useless chit-chat guess which one is the improved one
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« Last Edit: May 28, 2013, 12:26:59 PM by fake_jokekid »
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« Reply #10236 on: May 28, 2013, 04:01:01 PM » |
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3D-ish one is scary. Machinimators don't even have that scary of a model. O_O
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I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.
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« Reply #10237 on: May 28, 2013, 04:39:36 PM » |
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Who you riggin him on?
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« Reply #10238 on: May 28, 2013, 04:44:10 PM » |
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hai long time no see anyway heres somthin its made 100% from scratch He needs this winner pose: Looks nice so far, I'm excited how he'll turn out.
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« Last Edit: May 28, 2013, 04:47:15 PM by Syeo »
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« Reply #10239 on: May 28, 2013, 04:45:53 PM » |
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I gotta stop updating this guy... Anyways, changes so far -Cleaner model (less stray verts) -Higher poly (Close to that of Ike's brawl model) -New arms (as the old ones looked odd in certain animations.) -Hair Transparency (You can't tell in 3DS Max, but trust me, it'll look better than the old hair) -Classic Hair and Buster sword will also be added to the release. I just plan on messing with textures a bit more, and fix certain aspects of the model, and so on.
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« Reply #10240 on: May 28, 2013, 04:48:23 PM » |
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his ears...
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Quotes: Not all people have the luxury of being able to buy things whenever they want.
Some people are barely scraping by in the economy.
Modding has made you guys so spoiled.
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« Reply #10241 on: May 28, 2013, 04:53:50 PM » |
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I gotta stop updating this guy... Anyways, changes so far -Cleaner model (less stray verts) -Higher poly (Close to that of Ike's brawl model) -New arms (as the old ones looked odd in certain animations.) -Hair Transparency (You can't tell in 3DS Max, but trust me, it'll look better than the old hair) -Classic Hair and Buster sword will also be added to the release. I just plan on messing with textures a bit more, and fix certain aspects of the model, and so on. Dibs on rigging
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« Reply #10242 on: May 28, 2013, 04:55:51 PM » |
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So you're making Cloud better? Fine by me
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« Reply #10243 on: May 28, 2013, 05:02:56 PM » |
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well, i guess i should show MY cloud Wip also. He will have his classic hair and be rigged to Ike
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Quotes: Not all people have the luxury of being able to buy things whenever they want.
Some people are barely scraping by in the economy.
Modding has made you guys so spoiled.
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« Reply #10244 on: May 28, 2013, 05:08:47 PM » |
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Waaaait... You're "gone" and "can't mod" yet you can post WIPs?
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