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Author Topic: WIP Workshop  (Read 4652951 times)
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Haseyo
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    « Reply #2580 on: June 15, 2012, 06:44:03 AM »


    Excite Im srs here
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    Carnage
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    « Reply #2581 on: June 15, 2012, 07:41:28 AM »


    why is articuno with ho oh textures? lol and i hope he goes over charizard for wings rigg
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    « Reply #2582 on: June 15, 2012, 07:43:42 AM »


    why is articuno with ho oh textures? lol and i hope he goes over charizard for wings rigg

    Star used Ho-oh as a base XD Then ditched it in the garbage Sad The reason to why the textures aren't placed right I don't know.. Star does if he can remember Tongue
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    BlueBrain
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    « Reply #2583 on: June 15, 2012, 07:53:38 AM »


    Star used Ho-oh as a base XD Then ditched it in the garbage Sad The reason to why the textures aren't placed right I don't know.. Star does if he can remember Tongue
    "fixed" brawl DAEs have the UVs flipped vertically
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    Solar99
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    « Reply #2584 on: June 15, 2012, 08:26:35 AM »


    why is articuno with ho oh textures?
    It looks awesome doesn't it? Im srs here
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    « Reply #2585 on: June 15, 2012, 08:32:27 AM »


    "fixed" brawl DAEs have the UVs flipped vertically


    Are you sure about that? I thought it was the morpher he used.. Because if you look at it's feet and neck even though they're on the same polygon as it's wings and torso they're already placed correctly, and the eyes are as well without any need of UV flipping. But if it is some sort of UV flip then I have no idea on how to get it right.. Got any tips?

    Edit: before someone asks why Articuno isn't chubby like its supposed to be is because IMO Articuno represents a phoenix, not a canary. I can make a chubby version if its requested Tongue
    And this is the style of articuno I wanna go for:
    « Last Edit: June 15, 2012, 08:36:48 AM by Alses » Logged

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    « Reply #2586 on: June 15, 2012, 08:37:37 AM »


    modifiers>UV unwrap>EDIT>in on of the menu things>flip vertically or mirror, they are both there, but i dont remember which one actually makes it perfectly... i'd say mirror...

    OR

    open the texture in ur favourite photo editor, and flip vertically...
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    « Reply #2587 on: June 15, 2012, 08:47:04 AM »


    modifiers>UV unwrap>EDIT>in on of the menu things>flip vertically or mirror, they are both there, but i dont remember which one actually makes it perfectly... i'd say mirror...

    OR

    open the texture in ur favourite photo editor, and flip vertically...

    Flipping and mirroring doesn't work, although what you just said will help me a LOT on remapping it.. Already got the stomach area fixed Cheesy thanks ^^
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    pikazz
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    « Reply #2588 on: June 15, 2012, 09:13:15 AM »


    want to make a character from scratch again

    the first one who guess which character I am doing will win a cookie!
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    Stupid Tinypic :C

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    « Reply #2589 on: June 15, 2012, 09:16:24 AM »


    Escargoon from Kirby: Right Back at Ya!
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    « Reply #2590 on: June 15, 2012, 09:24:26 AM »




    Does anyone have a good idea for the tail? If not I'll just use Ganon's cape and shape it XD Fixed the mapping :3 (it had some of the map vertice thingies way off for some reason o_o.. Was an easy fix though thanks to gamma ^^)
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    Boygos
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    « Reply #2591 on: June 15, 2012, 09:26:35 AM »


    Anyone want to get me ingame pics of my Boo Pack?
     
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    Ninka_kiwi
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    « Reply #2592 on: June 15, 2012, 09:26:53 AM »


    [censored] Black Mage's redesign I'm making classic Black Mage!

    Texture is WIP
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    « Reply #2593 on: June 15, 2012, 09:27:45 AM »


    [censored] Black Mage's redesign I'm making classic Black Mage!

    Texture is WIP


    I approve Im srs here
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    Haseyo
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    « Reply #2594 on: June 15, 2012, 09:33:13 AM »


    Anyone want to get me ingame pics of my Boo Pack?
     


    Sure, I can.

    [censored] Black Mage's redesign I'm making classic Black Mage!

    Texture is WIP



    There's Vivi...then there's [censored]ing this. I approve.
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