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Author Topic: WIP Workshop  (Read 5508834 times)
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Boygos
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    « Reply #4680 on: September 04, 2012, 02:44:47 PM »


    well i dont see the bandana bones but then again it could be a dae ripped model

    anyways:
    Moar Dedede hacks
    wip progress: 10%


    lol awesome
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    StupidMarioFan1
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    Not as active as I used to be.

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    « Reply #4681 on: September 04, 2012, 03:03:24 PM »


    his face looks scary
    :S
    Hopefully that's just BB.
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    I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

    Boygos
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    « Reply #4682 on: September 04, 2012, 03:25:52 PM »


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    Segtendo
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    « Reply #4683 on: September 04, 2012, 03:33:24 PM »


    [censored] yea! Zurg is here to [censored] [censored] up!
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    KTH
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    « Reply #4684 on: September 04, 2012, 07:13:00 PM »


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    rax189
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    « Reply #4685 on: September 04, 2012, 08:31:27 PM »




    loook awesome
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    Anivernage
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    « Reply #4686 on: September 04, 2012, 11:53:15 PM »



    Alt costumes also with curse with mangekyo eye >.>

    -Taka with mangekyo
    -Kirin with curse or mangekyo or sharingan or curse with mangeyko over mangekyo mode
    -Hebi (same as kirin)
    -Akatsuki (same as Taka)

    Everyone with susanoo arm and ribcage and blood and chidori sharp spear and eagle with their own custom bones.

    Everyone rigged and imported by me.
    Taka is a fusee of KTH taka with NUNS2 Edits and re-rigged.
    only needs 3ds max fixed to import them again with face fixed because i think looks fat(look at akatsuki face) Tongue
    Credit to KTH for his Taka model and susanoo model.

    Im planning on rig Young Sasuke (NUNS2) and Road to Ninja Movie Sasuke.
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    Gamma Ridley
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    « Reply #4687 on: September 05, 2012, 10:41:34 AM »





    Finally.

    I optimized the model as far as it could go. To put it into perspective, there were 155 polygons to begin with.

    Now there are 7.

    Im srs here

    Also, turns out his textures were massive, so I shrank those down. Somehow, I managed to avoid losing quality, so they look pretty much exactly the same. So that's good.

    Now let's play a game.

    Can you guess what's wrong with the model?
    Awesome Face

    Don't worry, it's fixable, I'm pretty sure it's because I single-bound everything to the TopN bone equivalent.
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    DemonBoy
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    « Reply #4688 on: September 05, 2012, 10:43:48 AM »





    Finally.

    I optimized the model as far as it could go. To put it into perspective, there were 155 polygons to begin with.

    Now there are 7.

    Im srs here

    Also, turns out his textures were massive, so I shrank those down. Somehow, I managed to avoid losing quality, so they look pretty much exactly the same. So that's good.

    Now let's play a game.

    Can you guess what's wrong with the model?
    Awesome Face

    Don't worry, it's fixable, I'm pretty sure it's because I single-bound everything to the TopN bone equivalent.


    parts of his wings and head are under his feet.

    also this stage is looking really good so far.
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    Segtendo
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    « Reply #4689 on: September 05, 2012, 10:49:40 AM »


    Hey DemonBoy. Have you made progress on Shiki?
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    DemonBoy
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    « Reply #4690 on: September 05, 2012, 11:19:54 AM »


    Hey DemonBoy. Have you made progress on Shiki?

    None so far. I was going to get back to work on her after I release PSX Sephiroth
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    GentlemanPotato
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    « Reply #4691 on: September 05, 2012, 12:18:41 PM »




    Club needs fixing and his clothes will have fur.
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    Syeo
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    « Reply #4692 on: September 05, 2012, 01:52:00 PM »


    Everyone rigged and imported by me.
    Taka is a fusee of KTH taka with NUNS2 Edits and re-rigged.
    only needs 3ds max fixed to import them again with face fixed because i think looks fat(look at akatsuki face) Tongue
    Credit to KTH for his Taka model and susanoo model.

    Very nice, veeeeery nice..

    Do you think you could add cel shading? Someone made a Toon Link version with cel shading, so it should be possible to add those effects to Sasuke too, or not?
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    Velen
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    Insert totally self gratifying [censored] here. ; )

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    « Reply #4693 on: September 05, 2012, 04:00:20 PM »




    Club needs fixing and his clothes will have fur.


    Give me DragSlime, or Evil Armor.
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    DemonBoy
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    « Reply #4694 on: September 05, 2012, 08:16:22 PM »




    Sephiroth is pretty much done. I just need to find a good way to rig the hair, if at all
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