Home Gallery Resources The Team Rules chat Login Register
Pages:  1 ... 716 717 718 [719] 720 721 722 ... 1331
Author Topic: WIP Workshop  (Read 4666439 times)
0 Members and 5 Guests are viewing this topic.
Boygos
srs kitten
*
Offline Offline

Posts: 2612


If you remember me, you've been at this too long

  • Awards Infinite Smash Team Starstormer Super Saiyan Topic Star Hacker

  • View Profile WWW Awards
    « Reply #10770 on: June 26, 2013, 12:52:05 PM »




    From the Deadpool game released yesterday.
    Logged



    Segtendo
    Local Marie Fanboy
    Special Access
    *****
    Offline Offline

    Posts: 13362


    Cold queen

  • Awards Starstormer PC Core Gamer 128-bit Core Gamer Super Saiyan Topic

  • View Profile WWW Awards
    « Reply #10771 on: June 26, 2013, 01:03:23 PM »


    [censored]. You can rip models from that game? We need that sexy Deadpool.
    Logged

    : SW-2632-7270-6724


    Boygos
    srs kitten
    *
    Offline Offline

    Posts: 2612


    If you remember me, you've been at this too long

  • Awards Infinite Smash Team Starstormer Super Saiyan Topic Star Hacker

  • View Profile WWW Awards
    « Reply #10772 on: June 26, 2013, 01:05:24 PM »


    [censored]. You can rip models from that game? We need that sexy Deadpool.
    I'm still working on him haha. I have no intentions of rigging him, but I'll give him to Beyond if he wants it.
    Logged



    DoctorFlux(Mariodk)
    Never Gonna Give You Up
    *
    Offline Offline

    Posts: 9387


  • Awards Infinite Smash Team Heart Container KCMM 2012 Awards Winner >9000

  • View Profile Awards
    « Reply #10773 on: June 26, 2013, 01:07:53 PM »


    [censored]. You can rip models from that game? We need that sexy Deadpool.
    yes you can since the game using unreal engine 3
    Logged

    I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later

    Yusif
    Expert Kitten
    ****
    Offline Offline

    Posts: 62


    As I rise... you fall


    View Profile Awards
    « Reply #10774 on: June 26, 2013, 03:14:15 PM »


    Pretty sure that Mega Man's texture isn't finished yet.
    I know, I meant will they be like [Wii U] Mario that KTH made?
    Logged


    nanobuds
    Overlord Kitten
    ******
    Offline Offline

    Posts: 6753


  • Awards Former PMDT Sniper Diamond in the Rough >9000

  • View Profile WWW Awards
    « Reply #10775 on: June 26, 2013, 06:38:15 PM »




    I'm still working on him haha. I have no intentions of rigging him, but I'll give him to Beyond if he wants it.


    Beyond's current Deadpool is perfect though. I don't think it needs a replacement.
    « Last Edit: June 26, 2013, 06:43:47 PM by Nanobuds » Logged

    StupidMarioFan1
    Angel Kitten
    ***
    Offline Offline

    Posts: 3843


    Not as active as I used to be.

  • Awards Star Hacker RAGE!! Super Saiyan Topic >9000

  • View Profile WWW Awards
    « Reply #10776 on: June 27, 2013, 10:28:25 PM »


    Because Snoopy was kind enough to show me how to fix normals, I'm updating my Mario import from the Mario Party 9 Title Screen.



    Luigi Mario from GoldenMushroom....yah I don't know when those vids will be made. Im srs here

    It's a slow and painful process, so that's why there aren't that many fixed normals. Most noticable is the left glove sicne it's fully done, but I got the nose, the cap logo, and a few other places done. You really have to compare him to this portrait to notice the differences.
    Logged

    I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

    Iwvi
    Cronic Procrastinator
    Heroic Kitten
    **
    Offline Offline

    Posts: 2103


    Temporarily retired

  • Awards Infinite Smash Team Fiery Topic Renowned Hacker Star Hacker

  • View Profile Awards
    « Reply #10777 on: June 28, 2013, 12:54:59 AM »


    I believe you could use threshold to fix all nomals at once. Or just put them to the same smoothing group (if they are a single object) if they are not, you could just clone it, then vertex weld (you'll lose the skin). Then recover the skin using skin wrap in the new fixed object and selecting the original one as the on to follow. The thing is, that there should be an easy way.
    Logged


    BlueBrain
    God Kitten
    *******
    Offline Offline

    Posts: 8941


  • Awards Infinite Smash Team Super Saiyan Topic >9000 Heart Container

  • View Profile Awards
    « Reply #10778 on: June 28, 2013, 02:27:59 AM »


    boygos, what interesting models are there in deadpool's game?
    Logged

    StupidMarioFan1
    Angel Kitten
    ***
    Offline Offline

    Posts: 3843


    Not as active as I used to be.

  • Awards Star Hacker RAGE!! Super Saiyan Topic >9000

  • View Profile WWW Awards
    « Reply #10779 on: June 28, 2013, 08:34:54 AM »


    I believe you could use threshold to fix all nomals at once. Or just put them to the same smoothing group (if they are a single object) if they are not, you could just clone it, then vertex weld (you'll lose the skin). Then recover the skin using skin wrap in the new fixed object and selecting the original one as the on to follow. The thing is, that there should be an easy way.
    They're multiple objects, plus vertex weld likes to remove a lot vertices, it's more noticable with lower poly models, besides I like having hacks to be perfect, so I'm going through with this. It actually feels like I'm acomplishing something. lol
    Logged

    I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

    Spex130
    Holy Kitten
    *
    Offline Offline

    Posts: 1958


    So very Spexcellent.

  • Awards Super Saiyan Topic Starstormer Hyperactive Contributor Renowned Hacker

  • View Profile Awards
    « Reply #10780 on: June 28, 2013, 09:33:36 AM »


    So what's with Psychic types and spoons?


    This one's over Marth. Another "Handicapped fighter" that's smaller than he's supposed to be. One of my Pet peeves has always been character skins that are WAY bigger than they're supposed to be. Abra's around 2'11, so here he is at half Marth's height. A little bone mod magic and now his legs are also much smaller than Marth's: They're fully rigged, but they don't touch the ground just like a real Abra.

    And to top it off, full expressions and everything.

    What do you guys think?
    Logged


    BlueBrain
    God Kitten
    *******
    Offline Offline

    Posts: 8941


  • Awards Infinite Smash Team Super Saiyan Topic >9000 Heart Container

  • View Profile Awards
    « Reply #10781 on: June 28, 2013, 09:41:07 AM »


    now it only needs a sexy texture and it'll be perfect!
    Logged

    the_randomizer
    Holy Kitten
    *
    Offline Offline

    Posts: 1617


  • Awards Super Saiyan Topic Heart Container Dedicated Hacker Ceiling Cat

  • View Profile Awards
    « Reply #10782 on: June 28, 2013, 11:55:39 AM »


    So what's with Psychic types and spoons?


    This one's over Marth. Another "Handicapped fighter" that's smaller than he's supposed to be. One of my Pet peeves has always been character skins that are WAY bigger than they're supposed to be. Abra's around 2'11, so here he is at half Marth's height. A little bone mod magic and now his legs are also much smaller than Marth's: They're fully rigged, but they don't touch the ground just like a real Abra.

    And to top it off, full expressions and everything.

    What do you guys think?

    That's pretty sick Cheesy  I'm glad someone finally decided to import that character!
    Logged

    StupidMarioFan1
    Angel Kitten
    ***
    Offline Offline

    Posts: 3843


    Not as active as I used to be.

  • Awards Star Hacker RAGE!! Super Saiyan Topic >9000

  • View Profile WWW Awards
    « Reply #10783 on: June 28, 2013, 12:40:26 PM »


    So what's with Psychic types and spoons? This one's over Marth.

    I also always wondered why they used spoons, anyways that looks amazing, and like joke king said, it just needs a sexy retexture and it'll be perfect, and I love how you made it so he doesn't touch the ground and is still rigged nicely.
    So after a few more hours on fixing normals, Mario's look a lot like Galaxy Mario without the shine. AWESOME 2.0!
    First pic is of the old version to give you a better idea how the normals were.






    Logged

    I make YouTube videos, SM64 hacks, Brawl Hacks (obviously), NSMBW hacks, and GoldenEye 007 Mods. I also have a short attention span and tend to switch around a lot and put things on hold. But when I do finish things, 95% of the time I gave 120% effort, the other 5% of the time I give 100% effort.

    the_randomizer
    Holy Kitten
    *
    Offline Offline

    Posts: 1617


  • Awards Super Saiyan Topic Heart Container Dedicated Hacker Ceiling Cat

  • View Profile Awards
    « Reply #10784 on: June 28, 2013, 12:55:22 PM »


    I also always wondered why they used spoons, anyways that looks amazing, and like joke king said, it just needs a sexy retexture and it'll be perfect, and I love how you made it so he doesn't touch the ground and is still rigged nicely.
    So after a few more hours on fixing normals, Mario's look a lot like Galaxy Mario without the shine. AWESOME 2.0!
    First pic is of the old version to give you a better idea how the normals were.








    The reason they used spoons was due to the Japanese name, based off the magician Uri Geller who claimed to bend spoons with his mind. He actually tried suing Nintendo since Alakazaam's name was essentially a portmanteau of his name. 
    Logged

    Pages:  1 ... 716 717 718 [719] 720 721 722 ... 1331
    Print
    Jump to: