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Author Topic: WIP Workshop  (Read 5492900 times)
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Kyouma
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    « Reply #13200 on: February 15, 2014, 01:05:43 PM »


    i completely forgot about the arm rigging in terms of charizard. like i said, i'd still take her over wolf. im only one person with opinions; what others think is also important
    I would also put Lizzie over wolph I don't see whats wrong with having 2 rampage monsters over the same character though
    « Last Edit: February 15, 2014, 01:07:24 PM by Kyouma » Logged

    Bad Box Art Mega Man
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    « Reply #13201 on: February 15, 2014, 01:24:28 PM »


    I would also put Lizzie over wolph I don't see whats wrong with having 2 rampage monsters over the same character though
    like i said, im also good with it. different playstyles between monsters just creates diversity is all. whatever needs to be done, i need rampage in my game; and many others want it in theirs too
    « Last Edit: February 15, 2014, 01:46:45 PM by Bad Box Art Mega Man » Logged


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    « Reply #13202 on: February 15, 2014, 01:42:33 PM »


    that texture looks like  a specular map tbh...
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    the_randomizer
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    « Reply #13203 on: February 15, 2014, 01:57:53 PM »


    I would also put Lizzie over wolph I don't see whats wrong with having 2 rampage monsters over the same character though

    Way ahead of ya, almost done t-posing her over Wolf, now I've one more leg, then I rig it, and voila! Grin  Awesome Rampages hacks are coming our way!

    that texture looks like  a specular map tbh...

    For Lizzy and for the gator character (can't remember his name at the moment), super easy to add one of those Grin
    « Last Edit: February 15, 2014, 02:00:16 PM by the_randomizer » Logged

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    « Reply #13204 on: February 15, 2014, 02:19:29 PM »


    Is there a tutorial? I will not settle for a half-assed hack XP
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    « Reply #13205 on: February 15, 2014, 02:29:24 PM »


    i know he isnt the subject now, but borris is all set:
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    « Reply #13206 on: February 15, 2014, 02:32:01 PM »


    Is there a tutorial? I will not settle for a half-assed hack XP


    There's one Nanobuds wrote on here and on his YT channel called "[Brawl Hacks] Tutorials: Adding a reflective/shiny texture to a model".  You'll need an older version of Brawl Box since newer versions act weird when adding new materials for some reason.

    i know he isnt the subject now, but borris is all set:



    I need to make more of those, I always forget the dimensions lol
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    « Reply #13207 on: February 15, 2014, 02:34:15 PM »


    I need to make more of those, I always forget the dimensions lol
    well i cant really make recolors, as i am better making them with existin images... but this one took a while since it didnt have a solid/pure background. also, one of his ears i had to make.
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    « Reply #13208 on: February 15, 2014, 02:38:42 PM »


    well i cant really make recolors, as i am better making them with existin images... but this one took a while since it didnt have a solid/pure background. also, one of his ears i had to make.

    I mean, how many pixels high/wide is what I was saying lol, I know one is 128, not sure what the rest is. Recolors shouldn't be too hard.
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    « Reply #13209 on: February 15, 2014, 02:48:42 PM »


    128x160
    BPs are 48x56, but dont shrink down a picture (unless you're entering the dmensions in Pant.NET or Photoshop) to do that otherwise the game will freeze.
    stock icons are 32x32
    « Last Edit: February 15, 2014, 02:50:06 PM by Bad Box Art Mega Man » Logged


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    « Reply #13210 on: February 15, 2014, 03:35:11 PM »


    Using the symmetry modifier in 3DS Max, not a good idea, that should NOT be how it looks ROFL



    I wasn't planning on sleeping tonight anyway Laugh Grin   And yes, I've tried X, Y, Z, flip, no flip, nothing.   I think I'll go back to adjusting the vertices manually.
    « Last Edit: February 15, 2014, 03:36:40 PM by the_randomizer » Logged

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    « Reply #13211 on: February 15, 2014, 03:39:03 PM »


    lizzie has a conjoined twin
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    « Reply #13212 on: February 15, 2014, 03:41:36 PM »


    lizzie has a conjoined twin


    Yeah, Iwvi suggested I did that instead, and I'm going to have to say no to that since it doesn't work no matter what setting or threshold I set it to, so yeah, ain't gonna happen. Grin

    Maybe if I did it from the beginning, but I refuse to start the vertex editing from scratch since I'm very close to completion.
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    « Reply #13213 on: February 15, 2014, 07:18:22 PM »




    and more updates on my little mac model, what do you think?
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    « Reply #13214 on: February 15, 2014, 07:25:07 PM »


    ill take 20
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