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Author Topic: WIP Workshop  (Read 4712831 times)
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DemonBoy
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    « Reply #3660 on: July 31, 2012, 11:19:57 PM »


    Hey Demon, weren't you also working on that Fat Megaman? What happened to him?

    I lost his model among other things, unfortunately.. All I managed to save was Toro, Kuro, and Ratchet.
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    Chaos_Knight
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    « Reply #3661 on: July 31, 2012, 11:21:34 PM »


    Oh shi~
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    NNID: Cha0sKnight     3DS FC: 4768-7680-2509

    ItalianStallion
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    « Reply #3662 on: August 01, 2012, 12:41:11 AM »


    Sorry to hear that about your files, DemonBoy!

    Nice Quote by the way.

    Over Ness this time or what?
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    BlueBrain
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    « Reply #3663 on: August 01, 2012, 03:07:06 AM »


    I lost his model among other things, unfortunately.. All I managed to save was Toro, Kuro, and Ratchet.
    ratchet...
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    DemonBoy
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    « Reply #3664 on: August 01, 2012, 03:24:55 AM »


    Sorry to hear that about your files, DemonBoy!

    Nice Quote by the way.

    Over Ness this time or what?

    I'm still unsure, but Ness is a possibility.

    ratchet...

    I actually have him finished and I'm working on his commando suit. I'm just kinda waiting on Beyond for the redone texture.
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    Ninka_kiwi
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    « Reply #3665 on: August 01, 2012, 05:52:48 AM »


    Quote looks pretty damn cool so far, you should see if Pik would texture him for you, as I know he likes the character and is a damn good texturer.
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    Segtendo
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    « Reply #3666 on: August 01, 2012, 08:07:15 AM »


    What does everyone think of this so far? i worked for about 3-4 hours and all i have to do left is the head, hat, and belt.


    Awesome Im srs here
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    KnightMario
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    « Reply #3667 on: August 01, 2012, 08:39:36 AM »


    i never understand how you make a model like that
    i see the shirt and pants  are different polygons
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    I know for a fact that the vast majority of the public here cares more about free products than actual quality.
    I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. Tongue

    DemonBoy
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    « Reply #3668 on: August 01, 2012, 08:51:10 AM »


    Quote looks pretty damn cool so far, you should see if Pik would texture him for you, as I know he likes the character and is a damn good texturer.


    I'll probably ask him later.

    i never understand how you make a model like that
    i see the shirt and pants  are different polygons


    all fixed in the finished model

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    KnightMario
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    « Reply #3669 on: August 01, 2012, 09:09:47 AM »


    looks awesome
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    I know for a fact that the vast majority of the public here cares more about free products than actual quality.
    I mean, we're kinda modding an old Wii game after like 6 years, instead of buying new stuff. That's pretty telling. Tongue

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    « Reply #3670 on: August 01, 2012, 10:27:07 AM »


    i never understand how you make a model like that
    i see the shirt and pants  are different polygons
    You trace it with a polygon plane and extrude-then tweak etc. There are many techniques, really.
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    Haseyo
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    « Reply #3671 on: August 01, 2012, 10:31:20 AM »


    I vote Lucas Cheesy I really would love Quote over Scott Pilgrim. I love Cave Story.
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    BlueBrain
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    « Reply #3672 on: August 01, 2012, 11:38:53 AM »


    the metal plate on the hat may need to be a bit wider, since it's also noticeable in the sideview
    btw, is that done in 3ds max? i really need to learn how to use blueprints...
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    SmashClash
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    « Reply #3673 on: August 01, 2012, 12:22:45 PM »


    the metal plate on the hat may need to be a bit wider, since it's also noticeable in the sideview
    btw, is that done in 3ds max? i really need to learn how to use blueprints...
    It needs to be wider and thicker-the metal plate.
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    DemonBoy
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    « Reply #3674 on: August 01, 2012, 03:58:22 PM »


    the metal plate on the hat may need to be a bit wider, since it's also noticeable in the sideview
    btw, is that done in 3ds max? i really need to learn how to use blueprints...
    It needs to be wider and thicker-the metal plate.


    how is this?
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