Home Gallery Resources The Team Rules chat Login Register
Pages:  1 ... 22 23 24 [25] 26 27 28 ... 166
Author Topic: [Official] Project M discussion: RIP  (Read 735609 times)
0 Members and 2 Guests are viewing this topic.
LC-DDM
Not your average sprite!
Special Access
*****
Offline Offline

Posts: 4077


Voted "Best Guest for Campfires".

  • Awards Heart Container Good Citizen KCMM Veteran 128-bit Pro Gamer

  • View Profile Awards
    « Reply #360 on: February 14, 2013, 05:50:02 AM »


    Why would you want a version other than 2.5b, though? It's mechanically worse, less polished, and has less characters.
    If you were killed from the center of the stage as Ganondorf at mid-percent, you were doing something wrong. Something very, very wrong. The thing that first comes to mind would be the fact that you can't airdodge out of tumble in Project M, but uh... You would have had well over two seconds to just... Jump?

    Because the 2.1 version actually lets you use the movesets in vB. I mean, Snake makes him not take Explosion-steroids.
    Logged




    Grammar is necessary. Butchering your language isn't. If you don't have time to correct yourself, I don't have time to read your post.
    Your compilation pack is as useless as your quest for approval, and I pity both.

    Climaxing to a jump scare would be pretty great.

    Ninka_kiwi
    Holy Kitten
    *
    Offline Offline

    Posts: 1819


    Burn my Dread

  • Awards 16-bit Core Gamer Super Saiyan Topic Starstormer Pin Collector

  • View Profile Awards
    « Reply #361 on: July 16, 2013, 04:36:47 AM »


    Welp it's about time I bumped this thread huh?

    It was announced a couple of weeks ago that a demo 2.6 would be coming with changes to balance, and possibly one more character (I've been following the thread on Smash boards and it's looks like we are getting Meta Knight at least)

    http://projectmgame.com/en/news/project-m-on-show-me-your-news-7-16
    Supposedly we are getting more info on Demo 2.6 today.

    Oh and some changes were made to Link which I'm pretty hyped for as I secondary Link in P:M

    « Last Edit: July 16, 2013, 06:50:20 PM by Ninka_kiwi » Logged

    ♤♡◇♧
    The Corrupted
    Holy Kitten
    *
    Offline Offline

    Posts: 1799

  • Awards Fiery Topic Pin Collector Active Contributor Heart Container

  • View Profile Awards
    « Reply #362 on: July 16, 2013, 05:44:01 AM »


    Turbo mode was announced for 3.0 though.
    Logged

    KingJigglypuff
    Meme Machine
    Brawl Vault Staff
    ****
    Offline Offline

    Posts: 7206


  • Awards RAGE!! >9000 Hyperactive Contributor Heart Container

  • View Profile Awards
    « Reply #363 on: July 16, 2013, 05:50:13 AM »


    Turbo mode was announced for 3.0 though.
    Logged

    I don't take requests.

    My PSA Thread

    SiLeNtDo0m
    Suffering from Chronic Backstabbing Disorder
    Overlord Kitten
    ******
    Offline Offline

    Posts: 6180


    WHAT IN TARNATION?!

  • Awards Former PMDT Featured Heart Container >9000

  • View Profile WWW Awards
    « Reply #364 on: July 16, 2013, 05:57:10 AM »


    Yep, make sure to check this podcast at 8PM EST/5PM PST/Midnight GMT for demo 2.6 info.  We got some good stuff for y'all.
    Logged


    Ninka_kiwi
    Holy Kitten
    *
    Offline Offline

    Posts: 1819


    Burn my Dread

  • Awards 16-bit Core Gamer Super Saiyan Topic Starstormer Pin Collector

  • View Profile Awards
    « Reply #365 on: July 16, 2013, 06:58:16 PM »


    Turbo mode was announced for 3.0 though.


    whoops, my bad, I was a little hazy on that one, thanks for fixing me on that!

    Yep, make sure to check this podcast at 8PM EST/5PM PST/Midnight GMT for demo 2.6 info.  We got some good stuff for y'all.


    Yeah I'll make sure to watch and let everyone that misses it know what they missed.

    Edit*

    Project M Demo 2.6 Roster Reveal - Meta Knight Rises!


    For those not watching the stream, Meta Knight was announced, as well as tomorrow being the release date!

    Other things talked about so far is that almost every character is getting tweaks, with Lucas, Sonic, Mario, Link, Ike, and Zero Suit Samus getting larger tweaks from what I could gather.
    « Last Edit: July 16, 2013, 06:59:59 PM by Ninka_kiwi » Logged

    BlueBrain
    God Kitten
    *******
    Offline Offline

    Posts: 8941


  • Awards Infinite Smash Team Super Saiyan Topic >9000 Heart Container

  • View Profile Awards
    « Reply #366 on: July 18, 2013, 09:50:39 AM »


    so 2.6 only adds meta knight to the roster?
    well, better than nothing, btw, what version would supposedly become the final one? 4.0, 5.0, 200.0 ?
    Logged

    LC-DDM
    Not your average sprite!
    Special Access
    *****
    Offline Offline

    Posts: 4077


    Voted "Best Guest for Campfires".

  • Awards Heart Container Good Citizen KCMM Veteran 128-bit Pro Gamer

  • View Profile Awards
    « Reply #367 on: July 18, 2013, 10:47:10 AM »


    I doubt there'll ever be a final version. At best, the oh-so-advertised "Gold" version, which I assume has all the characters ready for use, as well as releasing the stuff used in the making of P:M to the public and a PAL release. I assume, anyway.
    Logged




    Grammar is necessary. Butchering your language isn't. If you don't have time to correct yourself, I don't have time to read your post.
    Your compilation pack is as useless as your quest for approval, and I pity both.

    Climaxing to a jump scare would be pretty great.

    BlueBrain
    God Kitten
    *******
    Offline Offline

    Posts: 8941


  • Awards Infinite Smash Team Super Saiyan Topic >9000 Heart Container

  • View Profile Awards
    « Reply #368 on: July 19, 2013, 09:37:42 AM »


    final does mean last after all, so willingly or not, there will be one xD
    maybe it's not as good as they want it to be by then, bt it'll still be a final version.

    so yeah, how's the team's motivation, with ssb4 being announced and stuff, did it increase the motivation, or lower it?
    Logged

    Ninka_kiwi
    Holy Kitten
    *
    Offline Offline

    Posts: 1819


    Burn my Dread

  • Awards 16-bit Core Gamer Super Saiyan Topic Starstormer Pin Collector

  • View Profile Awards
    « Reply #369 on: July 19, 2013, 10:04:52 AM »


    final does mean last after all, so willingly or not, there will be one xD
    maybe it's not as good as they want it to be by then, bt it'll still be a final version.

    so yeah, how's the team's motivation, with ssb4 being announced and stuff, did it increase the motivation, or lower it?

    The fact that they only have 5 more characters left makes me think they are still going to work on it.
    I suggest everyone try Demo 2.6 to see that they do still care quite a lot as there are some awesome changes.
    Logged

    KingJigglypuff
    Meme Machine
    Brawl Vault Staff
    ****
    Offline Offline

    Posts: 7206


  • Awards RAGE!! >9000 Hyperactive Contributor Heart Container

  • View Profile Awards
    « Reply #370 on: July 19, 2013, 10:19:37 AM »


    So far, I haven't seen many changes for Version 2.6. I'd have to browse SmashBoards and play the game some more.

    But I'd like to say this now...

    The new Link Boomerang Animations are kinda bad, in my opinion.
    Logged

    I don't take requests.

    My PSA Thread

    libertyernie
    Lol Kitten
    *********
    Offline Offline

    Posts: 918


    Go for the gold

  • Awards Star Hacker >9000 King for a Day RAGE!!

  • View Profile Awards
    « Reply #371 on: July 19, 2013, 08:11:17 PM »


    http://smashboards.com/threads/stage-changelist-for-demo-2-6.338694/#post-15700463
    I used md5sums to figure out which stages changed from Demo 2.5b. I don't know what's changed in most of them, except SSE Jungle (smaller) and Lylat Cruise (doesn't tilt.)
    Logged


    Yuuki Terumi
    Hyper Kitten
    ******
    Offline Offline

    Posts: 290


    Alright, no more games!

  • Awards Fiery Topic 128-bit Core Gamer Ceiling Cat Hyperactive Contributor

  • View Profile Awards
    « Reply #372 on: July 19, 2013, 08:44:09 PM »


    Too bad there's no Yoshi.  Cry
    I main him.
    Logged


    LC-DDM
    Not your average sprite!
    Special Access
    *****
    Offline Offline

    Posts: 4077


    Voted "Best Guest for Campfires".

  • Awards Heart Container Good Citizen KCMM Veteran 128-bit Pro Gamer

  • View Profile Awards
    « Reply #373 on: July 20, 2013, 04:09:14 AM »


    final does mean last after all, so willingly or not, there will be one xD
    maybe it's not as good as they want it to be by then, bt it'll still be a final version.

    so yeah, how's the team's motivation, with ssb4 being announced and stuff, did it increase the motivation, or lower it?

    You're thinking as though there won't be any more character fixes after Gold, though, which I don't see happening.

    Considering how P:M is, Gold would do said fixes the same way some fighters do their patches.

    'cept you don't get an extra character by paying for it.
    Logged




    Grammar is necessary. Butchering your language isn't. If you don't have time to correct yourself, I don't have time to read your post.
    Your compilation pack is as useless as your quest for approval, and I pity both.

    Climaxing to a jump scare would be pretty great.

    SiLeNtDo0m
    Suffering from Chronic Backstabbing Disorder
    Overlord Kitten
    ******
    Offline Offline

    Posts: 6180


    WHAT IN TARNATION?!

  • Awards Former PMDT Featured Heart Container >9000

  • View Profile WWW Awards
    « Reply #374 on: July 22, 2013, 01:37:42 PM »


    final does mean last after all, so willingly or not, there will be one xD
    maybe it's not as good as they want it to be by then, bt it'll still be a final version.

    so yeah, how's the team's motivation, with ssb4 being announced and stuff, did it increase the motivation, or lower it?

    We're still very motivated.  I personally within the last week have done more animations within this space of time for P:M than I have for a long time.  There's still a lot of stuff we have in store for the fans
    Logged


    Pages:  1 ... 22 23 24 [25] 26 27 28 ... 166
    Print
    Jump to: