[Official] Project M discussion: RIP

Started by nanobuds, November 09, 2011, 10:30:29 PM

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Just a curious question...

How did y'all get the announcer SFX for Roy and Mewtwo on the character selection screen?

It sounds as if they're from the announcer himself...

Quote from: Pin0yB0i on December 12, 2013, 03:22:44 AM
How did y'all get the announcer SFX for Roy and Mewtwo on the character selection screen?

It sounds as if they're from the announcer himself...

Just going by memory and rumors, but I believe the SSBB announcer himself did make those. He sent several name-calling clips to the community after they had gathered a list of favorites they wanted to hear him say. I think there's a video on YT with it...
Yeah...
Here:
Brawl Announcer Does Some Additional Voicing

December 12, 2013, 03:29:49 AM #1322 Last Edit: December 12, 2013, 03:30:53 AM by SiLeNtDo0m
Quote from: Mochtroid127 on December 11, 2013, 11:10:36 PM
Anyone else noticed the glitchy Up Bs in Turbo Mode? Particularly Samus, but I've done it with Snake and Wolf too, where they do the Up B and when canceling into another attack, they go flying off the top of the screen almost like hitting a weak and damaged character with a screw attack in a 1P mode or something, only it's the character attacking that gets launched. Probably has something to do with momentum when leaving the ground. It doesn't kill you or anything, but it's just unusual and inconvenient when trying to combo, not that I can very well anyway, although I had one pretty badass one on the Metroid Prime Frigate with Samus earlier where I just switched between Screw Attack, UAir, and FAir (flamethrower) and the stage happened to flip right as I did a DAir and launched Charizard straight down. It was pretty sweet. :D

That's not glitchy.  That's working exactly as intended.  You're merely retaining all the momentum you had upon cancelling which at the start of offensive Up Bs is a [censored] ton.  

Also Dant's streaming an AI tourney: http://www.twitch.tv/dantarion

Something I just noticed that has been bothering me ever since I first saw how no one could be able to change/locate/remove it ever since it started conflicting with ports not matching correct names...but how the HECK did they manage to change the result screen name on top of the results to fit properly for Roy and Mewtwo? Let alone, give it their own individual slots to load properly? o_0

SSBB FC:0775-8556-4547
SSBB Name: Omega
SSBB hack matches: If you want to Brawl with me with PSAs/textures please use these. If you want to add anything just PM me. Fixed the desync problem!
SSBB rank: I don't even know
[spoiler]Additional Smileys that KC-MM doesn't have or are hidden:

Quote from: Omega-Zack Fair on December 12, 2013, 03:57:19 AM
Something I just noticed that has been bothering me ever since I first saw how no one could be able to change/locate/remove it ever since it started conflicting with ports not matching correct names...but how the HECK did they manage to change the result screen name on top of the results to fit properly for Roy and Mewtwo? Let alone, give it their own individual slots to load properly? o_0
Clone engine magic braaah.

@ Anyone who wants to use Riivolution:

www.reddit.com/r/SSBPM/comments/1sjgxu/riivolution_support_for_30/

December 12, 2013, 05:34:55 AM #1325 Last Edit: December 12, 2013, 07:07:05 PM by Hero ©
Quote from: Nanobuds on December 12, 2013, 04:02:07 AM
@ Anyone who wants to use Riivolution:

www.reddit.com/r/SSBPM/comments/1sjgxu/riivolution_support_for_30/

Thank you.

Edit: Everything works perfectly except some Alts. (So far with Link's Alt)

Quote from: Nanobuds on December 11, 2013, 01:35:02 AM
If you put all the files from the download onto the SD, it will work.

Just drag'n'drop. Thats it. Nothing else.
I...did...

Some initial criticisms from playing for 2 days straight:

Dr. Mario's pills are spammy as [censored], Kirby's horizontal cutter is a bit odd to pull off, the ice climber's final smash on warioware needs to be lowered, I think they forgot to delete the rain bounce model on distant planet, and overall the stage selection is disappointing, considering they could've added a billion stages but opted not to.

December 13, 2013, 12:25:33 AM #1328 Last Edit: December 13, 2013, 12:29:40 AM by Scout
Fighting Kirby is quite a challenge, considering that his neutral air cancels any combo your opponent might be doing to you. Heck, not even chard's tail can help me there. Also if find charizard lacking in contrast to the other characters... couple of tournamets played and he feels... left out imo.

Post Merge: December 13, 2013, 12:29:40 AM

Also, why didn't you guys left Yoshi with the extra vertical recovery he had in vanilla when he did the up b in the air? Doing side b is risky since you tend to loose a second jump while doing it and that second  jump leave's you completely vulnerable to mario's cape and spikes... or am I using him wrong?

Quote from: Scout on December 13, 2013, 12:25:33 AM
Also, why didn't you guys left Yoshi with the extra vertical recovery he had in vanilla when he did the up b in the air? Doing side b is risky since you tend to loose a second jump while doing it and that second  jump leave's you completely vulnerable to mario's cape and spikes... or am I using him wrong?

To keep the ledge tricks that were possible with Melee Up B.  The little hop meant you couldn't do these.

Quote from: SiLeNtDo0m on December 13, 2013, 12:40:50 AM
To keep the ledge tricks that were possible with Melee Up B.  The little hop meant you couldn't do these.

Oh thats cool! I'ma try that now, thanks for the response!

i was wondering, do you need to do anything special to make a custom CSS work with the clones and added costumes? the melee one is nice but too plain of a character layout for me.

also how would i add this code to PM's file patch? i know it reads slightly different then the normal one:
File Patch3.5.1(NTSC-U)
E0000000 80008000
225664EC 00000000
0401BFE0 4858BE20
065A7E00 00000070
38A00067 38810020
3CE0805A 60E37C18
4BE52531 38A0007F
3883FFE8 38610020
4BE52521 38A00068
60E47C18 38610020
9421FF80 BC410008
38610088 4BA74DB9
7C7C1B78 2C030000
4082000C 38210080
4800001C B8410008
38210080 4BE524E5
38610008 4BA742E1
7C7C1B78 4BA741E8
040223E0 48585BC0
065A7FA0 00000028
80010044 3C608001
6063581C 7C001800
4082000C 7FDDC850
3BDEFFE0 93DB0008
4BA7A424 00000000
0401CD0C 4858B1F4
065A7F00 00000038
2C030000 4182000C
4BA7DD51 4BA74E04
80780008 2C030000
41820014 8118000C
7C634214 7C7B1850
48000008 8078000C
4BA74DE0 00000000
043EE9D8 48000014
043EEBD4 48000014
043D8B9C 48000018
043E9B4C 38600000
043E9D38 38600000
043D8C80 60000000
80000000 80406920
80000001 805A7C00
8A001001 00000000
045A7C10 2F525342
045A7C14 452F7066
80000001 805A7B00
8A001001 00000000
065A7B10 0000000F
2F525342 452F7066
2F736F75 6E642F00
041C6CE0 483E0D20
065A7A00 00000028
9421FF80 BC410008
3C60805A 60637B1F
4BE52931 B8410008
38210080 4BE52995
4BC1F2C4 00000000
065A7900 00000078
9421FF80 7C0802A6
9001000C BC810010
9421FF00 7C872378
54B2BA7E 7CD33378
38800000 9081000C
90810010 90610014
90810018 3880FFFF
9081001C 38610020
90610008 7CE43B78
38A00080 4BE529F5
38610008 4BA752A1
60000000 80210000
B8810010 8001000C
7C0803A6 80210000
4E800020 00000000
043E399C 481C3F04
065A78A0 00000010
80BC0020 7CA59214
3A400000 4BE3C0F4
043DBAEC 481CBDE4
065A78D0 00000018
800302A4 2C130000
41820008 7E609B78
3A600000 4BE3420C
041CDF7C 483D9884
065A7800 00000098
818C0014 9421FF80
BC410008 3D009034
61089D94 7C034000
4082003C 7C882378
3C60804D 60630000
3C80805A 60847B00
7CC53378 38C04200
80E40080 2C070000
40820014 60000000
480000B9 2C030000
41820010 B8410008
80210000 4BC26724
70A501FF 3868FFFF
3C80804C 6084FFFF
7C842A14 38A04001
38A5FFFF 8C040001
9C030001 2C050000
4082FFF0 B8410008
80210000 4BC2670C
141CCF90 483DA770
065A7700 00000048
9421FF80 BC410008
7FE3FB78 3C80805A
60847B00 38A00000
38C04000 480001E5
90640080 807F0008
907A0014 907A005C
907A0074 B8410008
80210000 807F0000
4BC25854 00000000
E0000000 80008000

File Patch 3.5.3 Upgrade
284F7881 00001800
CC000000 00000001
045A7C14 342F7066
045A7B14 342F7066
045A7D2C 342F7066
E0000000 80008000
284DE4B0 00000C80
CC000000 00000001
045A7C14 342F7066
045A7B14 342F7066
045A7D2C 342F7066
E0000000 80008000
284F78AA 000000A8
CC000000 00000001
045A7C14 342F7066
045A7B14 342F7066
045A7D2C 342F7066
E0000000 80008000


the main reason for this is we have custom psa's we're building, however we don't want to get rid of the original PM characters.

I just used gctedit to get the text code, searched for the first few characters' ids (Wario, Mario, Luigi, etc.) and just changed the order from there. I wouldn't go adding anything to the code, it's easy enough just to change the code that's present. Just remember the pokemon are now 2A, 2B and 2C, Roy is 2D and Mewtwo is 2E.

Quote from: SiLeNtDo0m on December 11, 2013, 11:51:03 PM
Just defrag your SD card.  This is quite a common occurrence when music is replaced.
how exactly do I do that?
Quote from: Miacis on December 10, 2013, 04:48:45 PM
Never underestimate the power of the ass.


Quote from: Mr.Doggie on December 13, 2013, 07:44:49 PM
how exactly do I do that?
He means format it.
NNID: Cha0sKnight     3DS FC: 4768-7680-2509