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Author Topic: Hyper Sonic: (02/18) Complete Hyper Sonic Pack (FINAL UPDATE)  (Read 137303 times)
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dingo
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    « Reply #165 on: March 27, 2010, 05:01:29 PM »


    @Wave

    I have an idea for how you can make that. If Sonic's quill tip can be found and I think I know how you can do it. After thinking about it for a little bit I can picture how you can do it. It will look right in blender. Can't say the same for BrawlBox and in game.

    @D.

    I see the problem with Falcon. His legs, feet, forearms and wrists are all connected to each other. I found his shin and wrists. I have an idea to get rid of the points in the feet through hexing to isolate the wrist and arm. Then replacing then feet afterward through hex.

    *EDIT*

    If you two or whoever reading this has vertex questions like finding a body part PM me. As of Monday I have a hell week of animating 3 projects. I'm checking again with you Wave. Can I make Dansen Hyper?
    « Last Edit: March 27, 2010, 05:15:15 PM by dingoberriz » Logged

    Double D.
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    « Reply #166 on: March 27, 2010, 05:19:29 PM »


    Ahh I see, so what about the helmet/insignia?
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    dingo
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    « Reply #167 on: March 27, 2010, 05:22:33 PM »


    That one's easy. I'll pm you what you should work with. Let's not fill up Wave's thread with Falcon talk any longer.
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    Kaye Cruiser
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    « Reply #168 on: March 27, 2010, 05:55:27 PM »


    What's wrong with Falcon talk? Falcon is manly. :<

    And...who the heck is Dansen? o_o
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    dingo
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    « Reply #169 on: March 27, 2010, 05:58:30 PM »


    Animate Hyper to Caramell Dansen. I did that poll. I can finish that during my break but was wondering if you would let me animate Hyper to do it too.
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    Kaye Cruiser
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    « Reply #170 on: March 27, 2010, 05:59:40 PM »


    *eats popcorn while waiting for it to happen* :3
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    dingo
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    « Reply #171 on: March 27, 2010, 06:04:35 PM »


    I can't use anim8or, therefore I can't convert to .obj, which means I can't open jack in blender.

    @Wave
    Check your PM box in a minute.
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    Kaye Cruiser
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    « Reply #172 on: March 27, 2010, 10:48:57 PM »


    PM Box checkification complete. I was offline earlier. :3
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    LookItsLink
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    mhmm.

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    « Reply #173 on: March 30, 2010, 08:41:49 AM »


    Does his percentage go up slowly in a similar fashion to how he loses rings when he turns super/hyper?
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    Kaye Cruiser
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    « Reply #174 on: March 30, 2010, 10:58:16 PM »


    No, not at all. Wouldn't even dream of adding it either. That would mean giving him a weakness. XD
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    Fuery
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    « Reply #175 on: April 01, 2010, 06:32:09 AM »


    i noticed a bug. When you use the FS when the opponents have one stock left it freezes before the KO.
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    Kaye Cruiser
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    « Reply #176 on: April 01, 2010, 10:11:41 AM »


    No it doesn't. That's just something else you've done wrong with some other file or code. XD
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    « Reply #177 on: April 01, 2010, 10:14:20 AM »


    Has anyone here been able to copy their Wii internal memory Brawl data and transfer it to an SD card? If so please tell me how. Thanks. No one is responding to my quesitons in the help forum at all.
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    « Reply #178 on: April 02, 2010, 09:35:44 AM »


    That doesn't mean I want you asking that random question in my topic. Go somewhere else. -.o
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    ADJSonic
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    you must die!

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    « Reply #179 on: April 03, 2010, 05:44:43 AM »


    Hey WAVE are you gonna make a MAX Hyper it would be awesome.

    MAX Hyper vs. MAX Onslaught=match of the century.
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