(FilePatch3.5.3)Update

Started by Don Jon Bravo, October 07, 2012, 02:59:33 AM

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Quote from: Shun_One on September 10, 2013, 04:29:40 PM
I assume one does not need to add the RSBE code to their code-set as well?
Quote from: Kid Ty on September 10, 2013, 09:16:56 PM
So if the RSB4 folder had a WHOLE DIFFERENT set of hacks, would it load those hacks after you swapped the folders with the new File Patch Code?

you can swap freely between the files at will, just don't choose the same character in the rsb4 folder or it might freeze. the GCT is loaded befoer the game even starts so you can't change it by swapping, (ex brawl -/+). the game loads the common3 and strap at the start of the game, make sure those r set to the default loader (rsbe/rsb4 depending on which code you use). character data is stored as soon as you select that character, wich allows you to select one and then switch folders and select another character. stages are the same way they load once you click them. music is streamed live tho, so if you have music it can be loud and buggy when you switch.


hope that helps clear up some of the questions. ^^;

oh another thing just a few bugs i noticed from folder switching if anyone was curious.
1) music messes up when u switch if the songs r different. lasts till it changes songs. 2)transformation characters can be odd if you use one character (ex. zelda) and swap and turn into sheik it can load a different costume/psa some times. (depends on the size, some freeze.)
3) transforming stages work very similar to the characters switching during a map can cause collision errors.

September 12, 2013, 12:05:59 AM #256 Last Edit: September 12, 2013, 12:18:42 AM by Mr.MW
Quote from: Sirkura on September 11, 2013, 06:36:59 AM
you can swap freely between the files at will, just don't choose the same character in the rsb4 folder or it might freeze. the GCT is loaded befoer the game even starts so you can't change it by swapping, (ex brawl -/+). the game loads the common3 and strap at the start of the game, make sure those r set to the default loader (rsbe/rsb4 depending on which code you use). character data is stored as soon as you select that character, wich allows you to select one and then switch folders and select another character. stages are the same way they load once you click them. music is streamed live tho, so if you have music it can be loud and buggy when you switch.


hope that helps clear up some of the questions. ^^;

oh another thing just a few bugs i noticed from folder switching if anyone was curious.
1) music messes up when u switch if the songs r different. lasts till it changes songs. 2)transformation characters can be odd if you use one character (ex. zelda) and swap and turn into sheik it can load a different costume/psa some times. (depends on the size, some freeze.)
3) transforming stages work very similar to the characters switching during a map can cause collision errors.
you can avoid all these issues by simply not activating the code "live"
-its meant to be done at the title screens
that is why the button combinations I assigned are never used in real gameplay

but anyways, about the stages: ha ha, that is a new one for me.  Never went that far lol.

As for choosing the same player from two folders, if they are only normal PSA's, only one moveset-PSA will pop out for both characters unfortunately...

You do know that part of that code only affects music, hmm maybe i should look into having music swap "live"with no "de-syncs".  I really dont know if its possible but it would be kinda cool to change music in game at will like you say.

Quote from: Shun_One on September 10, 2013, 04:29:40 PM
I assume one does not need to add the RSBE code to their code-set as well?
add it
Quote from: Kid Ty on September 10, 2013, 09:16:56 PM
So if the RSB4 folder had a WHOLE DIFFERENT set of hacks, would it load those hacks after you swapped the folders with the new File Patch Code?
exactly

So... is cBliss compatible with this new FPC 3.5.3?

Quote from: Mr.MW on September 12, 2013, 12:05:59 AM
you can avoid all these issues by simply not activating the code "live"
-its meant to be done at the title screens
that is why the button combinations I assigned are never used in real gameplay

but anyways, about the stages: ha ha, that is a new one for me.  Never went that far lol.

As for choosing the same player from two folders, if they are only normal PSA's, only one moveset-PSA will pop out for both characters unfortunately...

You do know that part of that code only affects music, hmm maybe i should look into having music swap "live"with no "de-syncs".  I really dont know if its possible but it would be kinda cool to change music in game at will like you say.
add itexactly

haha i generally switch at will from the CSS and SSS. in the match i try not to switch if i can help it. most the bugs involved with that can't really be fixed with the way the  file system is set up. i mostly found them while i was experimenting. its actually very similar to the brawl +/vbrawl code. it did the same thing but with different  folder names. it was no where near a stable and it crashed alot tho. the charcter glitch i mentioned happened by accident when i chose zelda and swapped to fight someone on the other roster. i forgot to change back so zelda went from morrigan to shiek to nami ._. was kinda funny. confused my friends a bit xD

Quote from: deidaraandkonan on September 12, 2013, 12:24:46 AM
So... is cBliss compatible with this new FPC 3.5.3?
Cbliss is deffinately compatable but a lot more work and a pain to set up. i currently use it actually. you will need all the files (results, CSS, character pac/pcs, etc) in both folders. i takes up a lot of space on your SD card how ever. i use a usb loader so i was able to permanantly add the files to save the amount of space on the card.

I also use a usb loader and I have all my cbliss files in the iso so do I need to use both folders or just the RSB4 with the RSBE folder empty?

Quote from: deidaraandkonan on September 13, 2013, 01:39:21 AM
I also use a usb loader and I have all my cbliss files in the iso so do I need to use both folders or just the RSB4 with the RSBE folder empty?
if all the Cbliss files are added to the iso then you dont need to do anything. unless you change the CSS/SSS/Results/etc. in wich you would have to modify the files for the portraits for any of the changed files

Quote from: Sirkura on September 13, 2013, 02:51:10 AM
if all the Cbliss files are added to the iso then you dont need to do anything. unless you change the CSS/SSS/Results/etc. in wich you would have to modify the files for the portraits for any of the changed files

I think I got it! Thanks a lot for your help! :D

Will you need both 3.5.1 + 3.5.3 or just one or the other.


You mean like have it into 1 text or have both checked as separate codes?

I'm not sure if this is the reason why it didn't work the first time.

Quote from: KendallJT on September 14, 2013, 02:01:01 AM
You mean like have it into 1 text or have both checked as separate codes?

I'm not sure if this is the reason why it didn't work the first time.
it replaces the file patch or those asking just paste over it.

I'm sorry, that doesn't really answer my question. Do I need to have both 3.5.1 + 3.5.3 OR do I just need 3.5.3?

Quote from: KendallJT on September 18, 2013, 12:53:34 PM
I'm sorry, that doesn't really answer my question. Do I need to have both 3.5.1 + 3.5.3 OR do I just need 3.5.3?
should just need the 3.5.3

September 18, 2013, 09:24:52 PM #268 Last Edit: September 18, 2013, 09:31:07 PM by Mr.MW
Quote from: Sirkura on September 18, 2013, 03:26:24 PM
should just need the 3.5.3
lol
i have updated the code and made them seperate
so you will need 3.5.1
which is about 115 lines
and the "3.5.3 upgrade"(basically these extra lines upgrade 3.5.1 into 3.5.3)
which is about 20 extra lines
@kendall
if ur still having problems understanding
than check this:
Sorry but you are not allowed to view spoiler contents.

i seperated them in the op but if u put them together it would look like the above
white is the 3.5.1, and green is "upgrade code"

im going to try 2 different layout CSS and see how it goes, should work fine
ill post results

Quote from: Mr.MW on September 18, 2013, 09:24:52 PM
im going to try 2 different layout CSS and see how it goes, should work fine
ill post results
lol my bad. and actually i use 2 different CSS's in my brawl. i use asf1nk's brawl minus menu for rsb4 and the blue pillar CSS for rsbe. most (but not all) CSS's use the same or similar codes so they seem to work. i had issues with the dented CSS and a few others tho. the icons get jumbled. i personally use the pillar CSS's codes tho.