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Author Topic: (FilePatch3.5.3)Update  (Read 128027 times)
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shadowXtreme
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« Reply #210 on: June 14, 2013, 10:53:14 AM »


yep works fine for me on both rsbe and rsb4. my version loads rsb4 first as well. to the people having freezing issues make sure you have ALL the files on BOTH folders. and have the expanded CSS and SSS files for cbliss on both as well, or it will freeze if you change costumes. silent freeze = loading data thats not there (you missed a costume) buzz freeze = bad hack (or you forgot to edit the CSS to accept the added portraits) also make sure you have at least 500mb free for the cbliss files.

you are using wiimote only code right?
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Sirkura
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    « Reply #211 on: June 14, 2013, 01:22:25 PM »


    you are using wiimote only code right?

    lol i use gamecube
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    shadowXtreme
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    « Reply #212 on: June 14, 2013, 07:14:16 PM »


    lol i use gamecube

    Ok, because I was having Issues with Wiimote + nunchuk code, but I have no issues with wiimote code only (with rsbe as default)
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    « Reply #213 on: June 15, 2013, 07:56:10 PM »


    Ok, because I was having Issues with Wiimote + nunchuk code, but I have no issues with wiimote code only (with rsbe as default)

    i'll try a quick test later see if i can get it to work.
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    shadowXtreme
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    « Reply #214 on: June 20, 2013, 03:32:47 PM »


    Someone try a fight between zero suit samus, snake, squirtle, and pikachu, and write results here please -_-
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    Don Jon Bravo
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    « Reply #215 on: June 20, 2013, 03:38:34 PM »


    Someone try a fight between zero suit samus, snake, squirtle, and pikachu, and write results here please -_-
    Using cbliss?
    or without cbliss
    default costumes
    or with texture hacks?
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    shadowXtreme
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    « Reply #216 on: June 20, 2013, 04:37:13 PM »


    Using cbliss?
    or without cbliss
    default costumes
    or with texture hacks?

    default costumes, using cbliss and not using it
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    Don Jon Bravo
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    « Reply #217 on: June 20, 2013, 04:38:02 PM »


    default costumes, using cbliss and not using it
    mk
    on what folder
    on rsbe
    or rsb4?
    i can test without cbliss later today
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    shadowXtreme
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    « Reply #218 on: June 20, 2013, 04:46:38 PM »


    mk
    on what folder
    on rsbe
    or rsb4?
    i can test without cbliss later today

    on rsbe folder as default,  start the fight and then end it with the respective button combination ., and no matter the result, try again 3 or 4 times
    « Last Edit: June 20, 2013, 04:49:14 PM by shadowXtreme » Logged

    Don Jon Bravo
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    « Reply #219 on: June 20, 2013, 09:46:37 PM »


    on rsbe folder as default,  start the fight and then end it with the respective button combination ., and no matter the result, try again 3 or 4 times

    on rsbe?
    that would be like doing it without using any codes at all
    lol
    anyways ill do it laterz
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    shadowXtreme
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    « Reply #220 on: June 21, 2013, 08:52:55 AM »


    on rsbe?
    that would be like doing it without using any codes at all
    lol
    anyways ill do it laterz

    I bet you will -_-, and post results please

    Post Merge: June 21, 2013, 09:45:44 PM
    I just tested, FPC 3.5.3 wiimote only code is not causing the glitch

    Post Merge: June 21, 2013, 10:14:31 PM
    now I am sure,. I tested CBLISS 1.1 with file patch code 3.5.1 and I had no freezes with zsuit snake , pkmn trainer (any pokemon) and pikachu, then I tested CBLISS 1.5 witj fpc 3.5.1 , and It froze..

    I tested FPC 3.5.3 wiimote only without cbliss, and no freezes appeared,.

    I think CBLISS 1.5 is causing this freeze in particular
    « Last Edit: June 22, 2013, 09:48:08 AM by shadowXtreme » Logged

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    « Reply #221 on: July 17, 2013, 02:37:09 PM »


    how is this project going?
    is there a way so that this could be used to add characters in project m? :O
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    « Reply #222 on: July 17, 2013, 03:35:29 PM »


    @ above
    Yeah, I use it myself, just compare this code to the 3.5.1 PM uses and delete matching lines before adding it.
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    Don Jon Bravo
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    « Reply #223 on: July 28, 2013, 04:09:43 PM »


    hey guise if you are using the code i made for rsbe as default in the previous page, i made an update.  the other one was not swapping the strm folder(music)

    File Patch Code V3.5.3(NTSC-U)(wiimote)

    E0000000 80008000
    225664EC 00000000
    0401BFE0 4858BE20
    065A7E00 00000070
    38A00067 38810020
    3CE0805A 60E37C18
    4BE52531 38A0007F
    3883FFE8 38610020
    4BE52521 38A00068
    60E47C18 38610020
    9421FF80 BC410008
    38610088 4BA74DB9
    7C7C1B78 2C030000
    4082000C 38210080
    4800001C B8410008
    38210080 4BE524E5
    38610008 4BA742E1
    7C7C1B78 4BA741E8
    040223E0 48585BC0
    065A7FA0 00000028
    80010044 3C608001
    6063581C 7C001800
    4082000C 7FDDC850
    3BDEFFE0 93DB0008
    4BA7A424 00000000
    0401CD0C 4858B1F4
    065A7F00 00000038
    2C030000 4182000C
    4BA7DD51 4BA74E04
    80780008 2C030000
    41820014 8118000C
    7C634214 7C7B1850
    48000008 8078000C
    4BA74DE0 00000000
    043EE9D8 48000014
    043EEBD4 48000014
    043D8B9C 48000018
    043E9B4C 38600000
    043E9D38 38600000
    043D8C80 60000000
    80000000 80406920
    80000001 805A7C00
    8A001001 00000000
    045A7C10 2F525342
    045A7C14 452F7066
    80000001 805A7B00
    8A001001 00000000
    065A7B10 0000000F
    2F525342 452F7066
    2F736F75 6E642F00
    041C6CE0 483E0D20
    065A7A00 00000028
    9421FF80 BC410008
    3C60805A 60637B1F
    4BE52931 B8410008
    38210080 4BE52995
    4BC1F2C4 00000000
    065A7900 00000078
    9421FF80 7C0802A6
    9001000C BC810010
    9421FF00 7C872378
    54B2BA7E 7CD33378
    38800000 9081000C
    90810010 90610014
    90810018 3880FFFF
    9081001C 38610020
    90610008 7CE43B78
    38A00080 4BE529F5
    38610008 4BA752A1
    60000000 80210000
    B8810010 8001000C
    7C0803A6 80210000
    4E800020 00000000
    043E399C 481C3F04
    065A78A0 00000010
    80BC0020 7CA59214
    3A400000 4BE3C0F4
    043DBAEC 481CBDE4
    065A78D0 00000018
    800302A4 2C130000
    41820008 7E609B78
    3A600000 4BE3420C
    041CDF7C 483D9884
    065A7800 00000098
    818C0014 9421FF80
    BC410008 3D009034
    61089D94 7C034000
    4082003C 7C882378
    3C60804D 60630000
    3C80805A 60847B00
    7CC53378 38C04200
    80E40080 2C070000
    40820014 60000000
    480000B9 2C030000
    41820010 B8410008
    80210000 4BC26724
    70A501FF 3868FFFF
    3C80804C 6084FFFF
    7C842A14 38A04001
    38A5FFFF 8C040001
    9C030001 2C050000
    4082FFF0 B8410008
    80210000 4BC2670C
    141CCF90 483DA770
    065A7700 00000048
    9421FF80 BC410008
    7FE3FB78 3C80805A
    60847B00 38A00000
    38C04000 480001E5
    90640080 807F0008
    907A0014 907A005C
    907A0074 B8410008
    80210000 807F0000
    4BC25854 00000000
    E0000000 80008000
    045A7C14 452F7066
    045A7B14 452F7066
    284F7880 00001800
    045A7C14 452F7066
    045A7B14 452F7066
    CC000000 00000001
    045A7C14 342F7066
    045A7B14 342F7066
    E0000000 80008000

    If anybody can test this, let me know so i can update the OP with RSBE as default...
    if not ill get to it later

    justed tested and they work, ill update the OP later

    by the way sfx is not swapping at the moment, ill let u guys know what i find out later on because i know a lot of you guys want this


    Post Merge: July 28, 2013, 04:18:51 PM
    @ above
    Yeah, I use it myself, just compare this code to the 3.5.1 PM uses and delete matching lines before adding it.
    ^^this
    when i update the codes ill seperate them so PM users can easily use them
    « Last Edit: July 28, 2013, 09:16:48 PM by Mr.MW » Logged


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    « Reply #224 on: August 08, 2013, 05:44:25 AM »


    just wondering if it would be possible to port the 4.0 FPC for sound effects for this. i think it would be useful considering the current method would replace both partitions character SFX. (using usb loader to permanantly swap SFX since this isn't compatible with riivo)
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