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Author Topic: [General] Custom made models  (Read 233930 times)
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BlueBrain
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    « Reply #135 on: February 18, 2013, 04:21:57 AM »


    looks cool, i dont know what it is, so no more feedback xD



    i didnt make the ears, face is tidus' editted, hair is hwoarang's editted, goggle thingy is fully custom, shirt is Kung Lao's... still looking for some good arms xD
    « Last Edit: February 21, 2013, 08:13:04 AM by joking » Logged

    DemonBoy
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    « Reply #136 on: February 22, 2013, 05:01:08 AM »


    Nice. I thought you got the face from this model though. I would like to see how it turns out when you are done.


    also finished the Devastator


    also not really a custom model but I ripped this and edited the heck out of it to make it look the way it is
    actually took a few days to get it to look right.
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    BlueBrain
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    « Reply #137 on: February 22, 2013, 06:44:10 AM »


    Nice. I thought you got the face from this model though. I would like to see how it turns out when you are done.


    also finished the Devastator
    PREVIEW

    also not really a custom model but I ripped this and edited the heck out of it to make it look the way it is
    actually took a few days to get it to look right.


    i was gonna use that face, but it was way too high-poly, the face alone had 12000 verts.
    so i ended up using only it's hair and ears...

    here's a up to date picture:


    « Last Edit: February 22, 2013, 06:20:25 PM by joking » Logged

    DemonBoy
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    « Reply #138 on: February 25, 2013, 01:41:00 AM »


    Got bored so I made this. took about 2 hours to do everything
    just need to edit the textures to have alpha
    made another
    « Last Edit: February 25, 2013, 07:00:23 AM by DemonBoy » Logged

    BlueBrain
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    « Reply #139 on: February 28, 2013, 04:24:42 AM »


    looks pretty cool, dontknow much about keyblades, so that's all i can say lol
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    Kage Ryu
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    « Reply #140 on: March 09, 2013, 05:46:04 PM »


    I have some custom models I've made. I'm going to make a thread for them, but until I do, I'll just put this here.


    Boo!
    Peardian's got skills.
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    BlueBrain
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    « Reply #141 on: March 09, 2013, 05:48:41 PM »


    he sure has.
    best thing is he seems to fully understand/comprehend brawl's art style, and is able to apply it to anything...
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    DemonBoy
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    « Reply #142 on: March 17, 2013, 07:47:07 PM »


    Got bored again so I started making this.
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    BlueBrain
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    « Reply #143 on: March 17, 2013, 07:48:47 PM »


    dude, that is [censored]ing epic!

    although, if you plan on getting her into brawl, it seems a bit high poly...

    is it fully custom, or did u use some base?
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    DemonBoy
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    « Reply #144 on: March 17, 2013, 07:59:38 PM »


    yeah, it's a bit high poly because i'm using Felicia as a base. although i could make a lower poly version once i'm done if anyone wants to get it into brawl.
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    the_randomizer
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    « Reply #145 on: March 17, 2013, 08:14:17 PM »


    yeah, it's a bit high poly because i'm using Felicia as a base. although i could make a lower poly version once i'm done if anyone wants to get it into brawl.

    Meh, Felicia worked fine in Brawl (but it sure as hell pushed the limit to near-insane levels). If the model's not more than 17,000 polygons/9200 vertices your custom model should work fine.
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    BlueBrain
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    « Reply #146 on: March 18, 2013, 02:33:33 AM »


    for the face and hair you could use kit's model
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    DemonBoy
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    « Reply #147 on: March 18, 2013, 05:30:35 AM »


    Meh, Felicia worked fine in Brawl (but it sure as hell pushed the limit to near-insane levels). If the model's not more than 17,000 polygons/9200 vertices your custom model should work fine.
    Yeah I know, but the way i'm editing this model is messy and rigging would be a pain if left as is. the model doesn't really need to be this high poly anyway. i'm pretty much just going to remodel this once i got everything in the right place.

    for the face and hair you could use kit's model

    I was thinking about it but Kit's face wouldn't work. Her hair might though.
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    russmarrs2
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    « Reply #148 on: March 23, 2013, 08:56:44 AM »


    that's really good dude, I've been working on a model myself. It's Yveltal from Pokemon Y:
    and it's only 8994 polygons (faces) Grin
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    « Reply #149 on: March 23, 2013, 10:01:28 AM »


    Holy [censored]. Nice Im srs here
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