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Author Topic: Vaanrose Custom Imports: Mewthree out in the Wild  (Read 68907 times)
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StarWaffle
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    « Reply #60 on: April 06, 2013, 12:09:59 PM »


    Oh [censored] Ramona.
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    Vaanrose
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    « Reply #61 on: April 07, 2013, 03:07:40 AM »




    Quick detour.
    « Last Edit: April 07, 2013, 03:14:19 AM by Vaanrose » Logged



    Puccio
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    Awesome battle. :DD


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    « Reply #62 on: April 07, 2013, 03:23:24 AM »




    Quick detour.

    *fanboy squeel*
    Eep.


    On a totally unrelated note, I love how MissingNO references his "item cloning" glitch by spawning infinite Master Balls. Wink
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    Best quote ever!

    Ninka_kiwi
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    « Reply #63 on: April 07, 2013, 07:57:23 AM »


    Cool. Glad to see at least a couple people like it. I wasn't even sure if I was going to release it at first, since I figured no one would want it. It was such a stupid-easy model/rig, after all.

    So, Segtendo, once I finish up Takamaru I'm thinking I'll make Ramona Flowers. Depending on the reception, I might do the others, too. At least Knives and Scott.

    Takamaru huh? I was working on him, but I bet yours will come out better. I'm curious as to which design you plan on doing, weather it be his Old school design, or his newer samurai warriors redesign.
    Super hyped for him and the new mewtwo. Let me know if you need a texturer for Takamaru, as I'd love to help out with him once you get to him.
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    « Reply #64 on: April 07, 2013, 08:20:49 AM »




    Quick detour.


    welp, i was gunna work on that with Pik. he would make the model/vertex and i would texture and uvedit

    ya now thats down the drain

    still, looks epic. i cant wait
    « Last Edit: April 07, 2013, 08:45:07 AM by SonicBrawler » Logged

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    « Reply #65 on: April 07, 2013, 10:02:29 AM »


    Takamaru huh? I was working on him, but I bet yours will come out better. I'm curious as to which design you plan on doing, weather it be his Old school design, or his newer samurai warriors redesign.




    I don't much care for his Samurai Warriors design, since it feels really generic, and it also doesn't really match Nintendo's visual asthetic. So this is mostly based on his original design, with fancy updates that some of the other older, sequel-less characters got, like Pit and Marth.
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    « Reply #66 on: April 07, 2013, 10:12:32 AM »


    Quick detour.
    Ah, the Mewtwo look-a-like.
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    « Reply #67 on: April 07, 2013, 12:08:27 PM »


    I'm looking forward to your Newtwo model.

    I take it you'll base the shading and whatnot on Star's normal Mewtwo?

    And this is one case where I won't mind bone edits. Since I'll likely be using this with a PSA.


    Takamaru is also looking interesting. I've never played his game. But I'll probably use him.
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    Vaanrose
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    « Reply #68 on: April 07, 2013, 12:52:21 PM »


    I'm looking forward to your Newtwo model.

    I take it you'll base the shading and whatnot on Star's normal Mewtwo?


    That's the plan.

    Quote from: _Data_Drain

    And this is one case where I won't mind bone edits. Since I'll likely be using this with a PSA.



    I'll see what I can do to get him working with the Mewtwo psa sans bone edits. But if push comes to shove, I'll get the bones moved.

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    « Reply #69 on: April 07, 2013, 01:06:51 PM »


    really nice looking model.
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    Segtendo
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    « Reply #70 on: April 07, 2013, 01:07:05 PM »


    I know Snoopy's good at bone edits, if you need his help. He attached Diddy's tail bones to his head for his Dixie Kong hack
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    « Reply #71 on: April 07, 2013, 04:45:06 PM »


    Takamaru looks pretty awesome so far, I'm glad I'm not the only one that thinks he's awesome >.>
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    Vaanrose
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    « Reply #72 on: April 07, 2013, 08:05:06 PM »


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    « Reply #73 on: April 07, 2013, 08:11:27 PM »


    Wow, that's turning out really nicely. Though you may want to make the eyes separate polygons. So he can have eye movement.
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    « Reply #74 on: April 07, 2013, 08:15:18 PM »


    You mean the pupils or the eyes themselves? The eyes are separate from the head.
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