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« Reply #60 on: April 06, 2013, 12:09:59 PM » |
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Oh [censored] Ramona.
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« Reply #61 on: April 07, 2013, 03:07:40 AM » |
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Quick detour.
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« Last Edit: April 07, 2013, 03:14:19 AM by Vaanrose »
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« Reply #62 on: April 07, 2013, 03:23:24 AM » |
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Quick detour. *fanboy squeel* Eep. On a totally unrelated note, I love how MissingNO references his "item cloning" glitch by spawning infinite Master Balls.
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Enzo scrive (14.48): *YOU DECIDE *KTH *I love you *but I love Jurio more KTH scrive (14.48): *i love you too VEGETAAAAA scrive (14.48): *Phoenix. Enzo scrive (14.48): *oh and KTH don't forget Knucklini's shoes VEGETAAAAA scrive (14.48): *LOL KTH scrive (14.48): *love/ Enzo scrive (14.48): *lol KTH scrive (14.48): *.... Enzo scrive (14.48): *i'm going to sleep now KTH scrive (14.48): *i hate you now srs Enzo scrive (14.48): *good night both of *what *! *:emo: VEGETAAAAA scrive (14.48): *night man rotfl KTH scrive (14.48): *lol Best quote ever!
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« Reply #63 on: April 07, 2013, 07:57:23 AM » |
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Cool. Glad to see at least a couple people like it. I wasn't even sure if I was going to release it at first, since I figured no one would want it. It was such a stupid-easy model/rig, after all.
So, Segtendo, once I finish up Takamaru I'm thinking I'll make Ramona Flowers. Depending on the reception, I might do the others, too. At least Knives and Scott.
Takamaru huh? I was working on him, but I bet yours will come out better. I'm curious as to which design you plan on doing, weather it be his Old school design, or his newer samurai warriors redesign. Super hyped for him and the new mewtwo. Let me know if you need a texturer for Takamaru, as I'd love to help out with him once you get to him.
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« Reply #64 on: April 07, 2013, 08:20:49 AM » |
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Quick detour. welp, i was gunna work on that with Pik. he would make the model/vertex and i would texture and uvedit ya now thats down the drain still, looks epic. i cant wait
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« Last Edit: April 07, 2013, 08:45:07 AM by SonicBrawler »
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Quotes: Not all people have the luxury of being able to buy things whenever they want.
Some people are barely scraping by in the economy.
Modding has made you guys so spoiled.
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« Reply #65 on: April 07, 2013, 10:02:29 AM » |
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Takamaru huh? I was working on him, but I bet yours will come out better. I'm curious as to which design you plan on doing, weather it be his Old school design, or his newer samurai warriors redesign.
I don't much care for his Samurai Warriors design, since it feels really generic, and it also doesn't really match Nintendo's visual asthetic. So this is mostly based on his original design, with fancy updates that some of the other older, sequel-less characters got, like Pit and Marth.
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« Reply #66 on: April 07, 2013, 10:12:32 AM » |
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Ah, the Mewtwo look-a-like.
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NNID: Cha0sKnight 3DS FC: 4768-7680-2509
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« Reply #67 on: April 07, 2013, 12:08:27 PM » |
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I'm looking forward to your Newtwo model.
I take it you'll base the shading and whatnot on Star's normal Mewtwo?
And this is one case where I won't mind bone edits. Since I'll likely be using this with a PSA.
Takamaru is also looking interesting. I've never played his game. But I'll probably use him.
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« Reply #68 on: April 07, 2013, 12:52:21 PM » |
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I'm looking forward to your Newtwo model.
I take it you'll base the shading and whatnot on Star's normal Mewtwo? That's the plan. And this is one case where I won't mind bone edits. Since I'll likely be using this with a PSA.
I'll see what I can do to get him working with the Mewtwo psa sans bone edits. But if push comes to shove, I'll get the bones moved.
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« Reply #69 on: April 07, 2013, 01:06:51 PM » |
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really nice looking model.
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« Reply #70 on: April 07, 2013, 01:07:05 PM » |
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I know Snoopy's good at bone edits, if you need his help. He attached Diddy's tail bones to his head for his Dixie Kong hack
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« Reply #71 on: April 07, 2013, 04:45:06 PM » |
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Takamaru looks pretty awesome so far, I'm glad I'm not the only one that thinks he's awesome >.>
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« Reply #72 on: April 07, 2013, 08:05:06 PM » |
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« Reply #73 on: April 07, 2013, 08:11:27 PM » |
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Wow, that's turning out really nicely. Though you may want to make the eyes separate polygons. So he can have eye movement.
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« Reply #74 on: April 07, 2013, 08:15:18 PM » |
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You mean the pupils or the eyes themselves? The eyes are separate from the head.
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