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« Reply #225 on: October 01, 2013, 11:36:54 PM » |
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Why are you obsessed with orange water? Honestly water never needs to be orange (not for delphino or any other stage), but using project M's battlefield sunset scene data will be enough. If anything needs to be done with the water it should be rays of the sun reflecting on the water to look more realistic.
Dude chill, I'm not obsessed with orange water, it was only just an idea. Not all stages need orange water to be perfect. Post Merge: October 02, 2013, 07:54:14 AM I'm little curious, is anyone going to do the other characters in the OP? There's no rush or anything I just don't want this project to go downhill.
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« Last Edit: October 02, 2013, 07:57:03 AM by CyborgYoshi »
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« Reply #227 on: October 03, 2013, 04:11:15 PM » |
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Dude chill, I'm not obsessed with orange water, it was only just an idea. Not all stages need orange water to be perfect. Post Merge: October 02, 2013, 07:54:14 AM I'm little curious, is anyone going to do the other characters in the OP? There's no rush or anything I just don't want this project to go downhill. I've been thinking about doing Samus, and I could probably do Ike and Marth, as well.
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« Reply #228 on: October 03, 2013, 11:09:20 PM » |
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Sheik alt TBH, that sorta wasn't my intention when I start on it but it fit. Share your thoughts.
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« Reply #229 on: October 04, 2013, 04:10:34 AM » |
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alt looks very bright to me, color scheme looks nice and pwetty, it's just that it's too bright to see the details...
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« Reply #230 on: October 05, 2013, 01:03:47 PM » |
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Well since no one else is complaining on the brightness and it is just a alt I'mma go upload it as is in several minutes. Post Merge: October 05, 2013, 01:38:13 PM
Okay done http://forums.kc-mm.com/Gallery/BrawlView.php?Number=34538
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« Last Edit: October 05, 2013, 01:38:14 PM by tsukikomi »
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« Reply #231 on: October 08, 2013, 03:23:49 PM » |
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A autumn alt for mango falls Plans make the sky more orange Make the bridge/platforms lighter and more gold And maybe find a way to import the sun from some stage and make it look like its setting somehow (but I doubt that) And as for the original I'll just add project M's battlefield sunset data and leave it at that.
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« Reply #232 on: October 08, 2013, 03:31:37 PM » |
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A autumn alt for mango falls Plans make the sky more orange Make the bridge/platforms lighter and more gold And maybe find a way to import the sun from some stage and make it look like its setting somehow (but I doubt that) And as for the original I'll just add project M's battlefield sunset data and leave it at that. Damn, that's nice! Very, very cool looking. Can't wait to see the finished version! Also, I really like your Sheiks, they turned out really good looking.
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« Reply #233 on: October 08, 2013, 03:38:32 PM » |
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Damn, that's nice! Very, very cool looking. Can't wait to see the finished version! Also, I really like your Sheiks, they turned out really good looking.
Thanks, also I wasn't expecting a response soo quick.
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« Reply #234 on: October 08, 2013, 06:02:33 PM » |
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A autumn alt for mango falls Plans make the sky more orange Make the bridge/platforms lighter and more gold And maybe find a way to import the sun from some stage and make it look like its setting somehow (but I doubt that) And as for the original I'll just add project M's battlefield sunset data and leave it at that. You do not need to import a sun, there's a sun light model found in the SSE green mountain stage, you can move that model at will and move it in any angle... my mango battlefield has that model, you can get it from there: To make it more brighter you adjust the brightness of the texture... ( ) @-Squeen- uses this method. As for the sunset, the battlefield sunset data is red, not orange.
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« Reply #235 on: October 08, 2013, 06:21:33 PM » |
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You do not need to import a sun, there's a sun light model found in the SSE green mountain stage, you can move that model at will and move it in any angle... my mango battlefield has that model, you can get it from there: To make it more brighter you adjust the brightness of the texture... ( ) @-Squeen- uses this method. As for the sunset, the battlefield sunset data is red, not orange. Well I want the actual sun not the light of it. And I'm talking about PROJECT M'S battlefield scenedata not brawl's, you heard of the mod yes? Nevermind it for now.
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« Reply #236 on: October 09, 2013, 06:41:39 AM » |
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I wanna do Mango Waldedees! I must, I will!
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« Reply #237 on: October 09, 2013, 06:36:22 PM » |
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Suggestion since you're gonna do dedede, replace the bunny sign on the back of his coat with an clip art mango pic and not add the m on him at all.
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« Reply #238 on: October 09, 2013, 06:42:34 PM » |
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Suggestion since you're gonna do dedede, replace the bunny sign on the back of his coat with an clip art mango pic and not add the m on him at all.
Actually I was not planning that (adding the m), I wanted to leave the bunny as it is, give him another pattern to his shirt and recolor his hammer and cloack to make it look more brawl-ish. I'll be using vBrawls recolors as a reference of what to change to what. Also, I found an interesting King Dededee model that I might include in it.
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« Reply #239 on: October 09, 2013, 07:11:10 PM » |
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intresting...
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