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Question: What would you like me to release next?
Melee Mute City - 73 (41.7%)
Gerudo Valley - 31 (17.7%)
Bowser In The Sky - 17 (9.7%)
Inside Peach's Castle - 14 (8%)
Fire Temple - 13 (7.4%)
Windmill Hut - 3 (1.7%)
Dodongo's Cavern - 3 (1.7%)
Venom - 4 (2.3%)
Pac-Man - 17 (9.7%)
Total Voters: 175

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Author Topic: Mewtwo2000's Stage Thread - [Mute City released] - (20/06/19)  (Read 1602881 times)
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ItalianStallion
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    « Reply #2025 on: November 29, 2010, 02:26:46 PM »


    I mean, who isn't gonna get this stage? Seriously.

    Even people who have never played Ocarina of Time (shame on you) will get it.
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    « Reply #2026 on: November 29, 2010, 02:47:12 PM »


    this will get into the top downloads no matter what, i'm 100% sure of it :O
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    Mewtwo2000
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    « Reply #2027 on: November 29, 2010, 02:50:17 PM »


    People said the same about Facility xD
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    ItalianStallion
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    « Reply #2028 on: November 29, 2010, 03:01:34 PM »


    People said the same about Facility xD

    Yeah but you got realize theres many more Zelda fanboys than Golden Eye fanboys.
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    ✿Zelia✿
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    « Reply #2029 on: November 29, 2010, 03:10:07 PM »


    Well, the stage is scheduled for Wednesday for now. If I need a new delay, I will use it, so the stage gets better.

    About the stage, new picture, this one's from the bottom part of the stage.



    Also, this is how Ganon looks when he's not fooling around to destroy the stage:



    This animation will be used in the 'under' and 'no-falling-blocks' versions.


    It gets better already it looks like, it could be one of these best stages that will make people download it and be a top download so good work Mewtwo2000.
    « Last Edit: November 29, 2010, 03:12:22 PM by Crobspencer » Logged

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    « Reply #2030 on: November 30, 2010, 12:40:35 PM »


    woo hoo 2morro i cnt wait Lolthis is gonna have so many dls
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    Naruto200Man
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    « Reply #2031 on: November 30, 2010, 12:48:06 PM »


    I am Definately downloading this! Is this still over final destination or not? :s
    Oh and when I said warp the whole stage, I misphrased it a little. I meant like making the battle platforms float around like in the Delfino Plasa stage Cheesy

    And yes, Itallian is right, there are many MANY more zelda fanatics than james bond ones =3  though I'm a fan of both really <3
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    Mewtwo2000
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    « Reply #2032 on: November 30, 2010, 01:24:43 PM »


    New video for those who can't wait Tongue

    <a href="http://www.youtube.com/watch?v=6So7EKV9LaY" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=6So7EKV9LaY</a>


    I hope to be able to finish it for tomorrow, I'm implementing the rest of the block falls, and it's taking a lot of time.

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    « Reply #2033 on: November 30, 2010, 01:33:26 PM »


    New video for those who can't wait Tongue

    http://www.youtube.com/watch?v=6So7EKV9LaY

    I hope to be able to finish it for tomorrow, I'm implementing the rest of the block falls, and it's taking a lot of time.


    My face right now: AWESOME 2.0!
    My face when this is released: Happy Face
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    « Reply #2034 on: November 30, 2010, 01:35:29 PM »


    Epic =3

    lol the fanboys are going to love you for this xD I'm sure they'd love you even more if you added the pots, but then again it's good enough(In my personal opinion) as is Cheesy

    I have an idea for the second part of the stage, do you think that maybe random sections of the floor could fall out as you battle(like how they did while you fight gannondorf in OOT) eventually forcing you to drop to the bottom part?

    I  actually don't think that detail would be needed, but maybe in a later version? lol As with the pots, this would be one of those 'perfectionist/absolutenerdo' details that could probably be added in at your leasure.
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    ✿Zelia✿
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    « Reply #2035 on: November 30, 2010, 03:05:38 PM »


    New video for those who can't wait Tongue

    http://www.youtube.com/watch?v=6So7EKV9LaY

    I hope to be able to finish it for tomorrow, I'm implementing the rest of the block falls, and it's taking a lot of time.




    Love the video Mewtwo2000 thank you for bringing back OoT and making stages from the game.
    « Last Edit: November 30, 2010, 03:07:28 PM by Crobspencer » Logged

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    « Reply #2036 on: November 30, 2010, 03:16:54 PM »


    Epic =3

    lol the fanboys are going to love you for this xD I'm sure they'd love you even more if you added the pots, but then again it's good enough(In my personal opinion) as is Cheesy

    I have an idea for the second part of the stage, do you think that maybe random sections of the floor could fall out as you battle(like how they did while you fight gannondorf in OOT) eventually forcing you to drop to the bottom part?

    I  actually don't think that detail would be needed, but maybe in a later version? lol As with the pots, this would be one of those 'perfectionist/absolutenerdo' details that could probably be added in at your leasure.


    I don't guess this is what you meant, but this will be the only version featuring both the top and bottom parts as playable places...

    And, as you can see, the top part will be only playable for a few seconds ^^U

    <a href="http://www.youtube.com/watch?v=PS3MFje-Rso" target="_blank" class="aeva_link bbc_link new_win">http://www.youtube.com/watch?v=PS3MFje-Rso</a>


    Sorry, I'm making too many videos I guess O.o
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    « Reply #2037 on: November 30, 2010, 03:22:45 PM »


    Wow another good video AWESOME 2.0!.
    « Last Edit: November 30, 2010, 03:24:05 PM by Crobspencer » Logged

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    « Reply #2038 on: November 30, 2010, 03:25:28 PM »


    wow thts amazing mewtwo i aint gonna kno which version to pick
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    « Reply #2039 on: November 30, 2010, 04:30:42 PM »


    Your last video has made this stage so amazing that I will download and use it having never (ever) played a Zelda game.  But, as someone said on the last video, it would be better if you remain on the upper stage for at least a minute.  Give Ganondorf some time to play the piano!  Then let it fade and do everything else you were doing.  If possible, it would be really nice if when the stage drops you have the top death boundary be the top of the floor of the first area.  That way if you miss the falling platform you die and you would be able to kill in three directions on the lower level.

    Looking awesome!
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