|
 |
« Reply #2055 on: December 01, 2010, 06:19:48 AM » |
|
Am actally wondering if he is gonna post Ganon's Tower today.
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #2056 on: December 01, 2010, 09:02:09 AM » |
|
Am actally wondering if he is gonna post Ganon's Tower today.
No, he said he's probably going t push it to thursday. Please read his comments.
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #2057 on: December 01, 2010, 09:24:12 AM » |
|
did the announcer just say the winner is poopie? XD
I'm not even going to dignify that with a response. ... *responds* No, he said "Purin", the Japanese name for Jigglypuff. The announcer says different names for some characters in the Japanese audio set. Oh....it still sounds like poopin when you're not paying attention
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #2058 on: December 01, 2010, 10:44:45 AM » |
|
Well i don't care when he post it i just want to downlaod it when Mewtwo2000 actally post it into brawl vault.
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #2059 on: December 01, 2010, 12:55:48 PM » |
|
u should loop it, all brawl stages are looped... maybe u could make a loop point from where the organ is already gone¨??
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #2060 on: December 01, 2010, 02:02:33 PM » |
|
Looping stages is not like looping brstms, or at least the method hasn't been discovered yet. When an animation ends, and loops, it starts again, from frame 1. So, if I loop the stage, and the organ is at the begining, the organ will come back
Anyway, I have been developing one version with an organ come back, so that loop could be possible...
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #2061 on: December 01, 2010, 02:56:10 PM » |
|
Hey Mewtwo2000 you might discover the looping method.
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #2062 on: December 01, 2010, 04:39:53 PM » |
|
man im itchin to brawl on this stage Lol its gonna be mad fun
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #2063 on: December 01, 2010, 04:46:40 PM » |
|
man im itchin to brawl on this stage Lol its gonna be mad fun
Yes, I'm totally going to premere my Dark Sonic 2.0 on it =3 As much as I changed him I couldn't change his specials that much *sigh* oh well, he still fights much different than normal sonic
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #2064 on: December 01, 2010, 04:51:43 PM » |
|
man im itchin to brawl on this stage Lol its gonna be mad fun
Yessir. Mewtwo, you should include the brstm for Ganonondorf's Tower.
|
|
« Last Edit: December 01, 2010, 04:52:35 PM by ItalianStallion »
|
Logged
|
|
|
|
|
|
 |
« Reply #2065 on: December 01, 2010, 05:04:28 PM » |
|
Yeah i want to play on Ganon's Tower as well i can take good snapshots with that stage.
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #2066 on: December 01, 2010, 05:07:50 PM » |
|
hell yeahh it brings bak memories when i fought him awhile bak there tht game was so much fun
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #2067 on: December 01, 2010, 05:10:08 PM » |
|
I still got the game the one for GameCube OoT/MQ version but playing it one brawl is gonna be whole alot better.
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #2068 on: December 01, 2010, 05:15:16 PM » |
|
yeahh i kno how yuhh feel
|
|
|
Logged
|
|
|
|
|
|
 |
« Reply #2069 on: December 01, 2010, 07:10:39 PM » |
|
Hi. All I can leave you today are pics... 2 of them   Hope it's finished enough tomorrow, cause I'm uploading it however it is >.< If not, it could delay until xmas, cause I'm having some days with my girlfriend this friday O.o
|
|
|
Logged
|
|
|
|
|
|