I'm guessing it's Dark Link's room, you want to make?
You cheater, you already knew that by PM xD
I also wanted to make that stage in the future, since I already have most textures, lighting, and can find the perfect model for the water. If Mewtwo wants to do it, then go right ahead sir.
Still, I want a clear answer of what he's making before we jump to conclusions
Unless it's one of those secret pasta stages
The plan is Dark Link room. It's not my only OoT planned stage, but it's the next one.
You misunderstood me. In the download folder, the files have the names STGCOURTYARDM64_FRONT.pac and STGCOURTYARDM64_BACK.pac. I would like to play in the one that faces the castle (ie not the one in the video). Do you know which it is? Thanks again.
Back=Camera from the back=Castle in the background.
Personally, I want to see Death Mountain Crater, since it has areas that wouldn't be walkoff stages or flat FD-ish stages. And it could go over Norfair so that the lava rises. For a FD-ish lava stage, I'd suggest Volvagia's Lair, just put in a higher platform for fighters to jump on to escape the rising lava.
*EDIT*
Almost forgot to ask you something:
I like how you ported Peach's Courtyard over PokéMon Stadium 2, because I just want to use Alternate Stage Loader (not Stage Expansion), and I already put Sandcastle over Jungle Japes. Which brings me to my question: Will you be able to port Peach's Castle over to PokéMon Stadium 2, also?
Depends on filesize. It's been a little hard to fit the stage into jungle japes. It should be a little more easy on Final Destination. But don't know yet about PS2. Doing it with the courtyard was easy, it's less than the half of the whole castle stage with the courtyard included. Maybe porting the stage without the courtyard is possible, shouldn't be difficult. But the whole stage including the courtyard may be impossible, that's something to be tested. Also, water versions would not be ported (water under the bridge and such), cause PS2 has no water.