Home Gallery Resources The Team Rules chat Login Register
Pages:  1 ... 168 169 170 [171] 172 173 174 ... 590
Author Topic: The Brawl Expansion Project  (Read 2836484 times)
0 Members and 2 Guests are viewing this topic.
Axel Akutare
Mega Kitten
*****
Offline Offline

Posts: 138


The Dark Hero


View Profile Awards
« Reply #2550 on: February 14, 2014, 11:42:47 PM »


This is sorta off topic,but how do I add Charizard by himself.I found this charizard psa and his down b is changed so I was wondering if I can him alone and not switch after death.

From what I recall, I believe individual Pokemon aren't compatible with BrawlEx. At least for now.
Logged

I'm the Dark Hero! Hoping to achieve Axel as a character for SSBB!

ToadKart
Hyper Kitten
******
Offline Offline

Posts: 222


  • Awards Ceiling Cat

  • View Profile Awards
    « Reply #2551 on: February 15, 2014, 12:29:31 AM »


    From what I recall, I believe individual Pokemon aren't compatible with BrawlEx. At least for now.


    PW has them in this picture, along with Sheik, ZSS, Alloys, Giga Bowser, and Wario Man. All that's missing is separate Popo and Nana, though I assume they work as well.

    Logged

    Axel Akutare
    Mega Kitten
    *****
    Offline Offline

    Posts: 138


    The Dark Hero


    View Profile Awards
    « Reply #2552 on: February 15, 2014, 12:32:56 AM »


    When you add those, don't those slots just function the same as clicking Pokemon on the character portrait though?
    Logged

    I'm the Dark Hero! Hoping to achieve Axel as a character for SSBB!

    ToadKart
    Hyper Kitten
    ******
    Offline Offline

    Posts: 222


  • Awards Ceiling Cat

  • View Profile Awards
    « Reply #2553 on: February 15, 2014, 12:38:12 AM »


    They don't switch, but everything else is the same.
    Logged

    Sammi Husky
    Lol Kitten
    *********
    Offline Offline

    Posts: 873


  • Awards Fiery Topic Renowned Hacker >9000 King for a Day

  • View Profile Awards
    « Reply #2554 on: February 15, 2014, 12:38:39 AM »


    The slots for pokemon to have independent CSS icons, are 1d 1e 21. these will still allow you to switch your character in game though. so yes, it is the same as picking the character from the CSP Tongue
    Logged

    ToadKart
    Hyper Kitten
    ******
    Offline Offline

    Posts: 222


  • Awards Ceiling Cat

  • View Profile Awards
    « Reply #2555 on: February 15, 2014, 01:03:04 AM »


    Oh they do switch? Might as well add them anyway since it will be hard filling 100 slots, lol.
    Logged

    ShinF
    Supreme Kitten
    ********
    Offline Offline

    Posts: 591


  • Awards Tutorial Writer Hot Topic Pin Collector Featured

  • View Profile Awards
    « Reply #2556 on: February 15, 2014, 01:09:11 AM »


    Oh they do switch? Might as well add them anyway since it will be hard filling 100 slots, lol.

    100 slots... it still feels like a dream. Thank you so much, PhantomWings, Dantarion, Almas, and everyone else who made such awesomeness a reality!
    Logged


    Want cBliss on your BrawlEx Build? Check out this tutorial!

    shadowXtreme
    Extreme Kitten
    *******
    Offline Offline

    Posts: 330


    View Profile Awards
    « Reply #2557 on: February 15, 2014, 01:36:34 AM »


    I gues that the new version of clone engine still have troubles with dantarion ASL :S................................, but is good to know that 100 characters can be added to brawl!
    Logged

    Kage Ryu
    Supreme Kitten
    ********
    Offline Offline

    Posts: 552


    The Infrequent Modder

  • Awards Heart Container Featured

  • View Profile Awards
    « Reply #2558 on: February 15, 2014, 01:56:52 AM »


    *done with school*
    I am ready to do productive things with my life!

    *new PhantomWings post that sets CSS to 100 icons*
    I am ready to spend the rest of my life modding!



    But seriously, sweet deal, Phantom. Definitely going to have to check this out when it's not 1am.

    ...Though I'd personally probably keep it at 98 slots for aesthetic reasons, but I assume it's still simple to customize the slots that show?
    Logged



    Carnage
    God Kitten
    *******
    Offline Offline

    Posts: 7551


    (retired)

  • Awards Constructive Super Saiyan Topic Heart Container Starstormer

  • View Profile Awards
    « Reply #2559 on: February 15, 2014, 03:49:47 AM »


    so one thing i dont understand does the new brawlex only needs the FPC on the readme? no need for the CSS codes?

    that tool when i open the css.dat i cant change the name it only lets me change the id and then the name changes to fighter(id) like fighter3F, im probably using it wrong imo.
    Logged


    Lillith
    Heroic Kitten
    **
    Offline Offline

    Posts: 2172


    Resident Lunatic & Fox Fanatic

  • Awards Ceiling Cat Star Hacker RAGE!! Tutorial Writer

  • View Profile Awards
    « Reply #2560 on: February 15, 2014, 03:55:26 AM »


    As far as I can tell you're not supposed to be able to change the name, nothing to worry about there.

    And CSS codes are unecessary with this.
    « Last Edit: February 15, 2014, 03:56:41 AM by Kitsu-chan » Logged

    I still talk to myself! If anyone wants to use anything I've done, feel free to! But do tell me where you use it, I want to see the finished product!

    Axel Akutare
    Mega Kitten
    *****
    Offline Offline

    Posts: 138


    The Dark Hero


    View Profile Awards
    « Reply #2561 on: February 15, 2014, 04:43:38 AM »


    You can change the name that shows on the utility by editing the txt file that came with it.
    Logged

    I'm the Dark Hero! Hoping to achieve Axel as a character for SSBB!

    Carnage
    God Kitten
    *******
    Offline Offline

    Posts: 7551


    (retired)

  • Awards Constructive Super Saiyan Topic Heart Container Starstormer

  • View Profile Awards
    « Reply #2562 on: February 15, 2014, 05:16:37 AM »


    was the team battle fix on the individual modules or on bxfighter.rel or any common file? i need to know if i need to update all my clone modules.

    another question do we need to use the sccharacter.pac that comes with this? we cant use the old one? it will be really boring redoing cosmetics for 11 chars :S
    Logged


    Not Kratos
    Mega Kitten
    *****
    Offline Offline

    Posts: 125



    View Profile Awards
    « Reply #2563 on: February 15, 2014, 05:44:56 AM »


    You can take the sc_selcharacter included in the pack, and import miscdata[30], miscdata[70], and all your CSPs from your old one. It works fine.
    Logged

    Yoku
    The Patient
    Special Access
    *****
    Offline Offline

    Posts: 66

    ...

  • Awards Ceiling Cat Ninja Donator

  • View Profile Awards
    « Reply #2564 on: February 15, 2014, 06:24:39 AM »


    was the team battle fix on the individual modules or on bxfighter.rel or any common file? i need to know if i need to update all my clone modules.
    All I did was replace the Old Core files from my pack with the New Core files and the Team battles worked fine for me.
    « Last Edit: February 15, 2014, 06:30:50 AM by Rockman » Logged

    Pages:  1 ... 168 169 170 [171] 172 173 174 ... 590
    Print
    Jump to: