Paladin Mario V.3: taking a break from "mario"

Started by TheShyGuy, April 21, 2010, 11:02:41 PM

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Quote from: songeflemy on May 03, 2010, 01:35:52 AM
Sunday is ending...
Songeflemy. Superpower: Stating the obvious. Lol

srry, i've had no time to work on mario this weekend. And tomorrow i might have some other stuff to do.  i'll work on him in about 20 mins if i get the chance.

Sounds good to me. I'm really excited to see what you do with him. ^ w ^

Download link for the FitMotion isn't working. The page just keeps reloading.

That may be Mediafire's fault though. >_>


May 03, 2010, 02:32:55 AM #64 Last Edit: May 03, 2010, 02:33:49 AM by theshyguy
i'm not including the 4-5 new animations i said becasue i haven't found a way to solve it yet.  But i have an IDEA of a better move and planning on creating it when i get back on.  
When i get on i'll be working on his
-special lw ground/air his start,loop,light,heavy
-s3lw
-A+B up,down,front,back ( if it works like i think it will )
-throw back hi
-land lw/back
-taunt lw,hi,side
-and the other stuff that i posted before

-obviously not gonna finish tonight but most of these will be somewhat quick to do.  The only thing that will take a while is special low because it WILL BE AWESOME if it works =p

- ill look at  the link


the dl worked fine for me, click the link that has both files in it

- i don't know, depends on if i can get on.  Like i said i got some stuff to do tommorow.

Nope. I still can't download it yet. Oh well, guess I'll just wait. >.>'

Stupid Mediafire and it's random issues.


May 03, 2010, 02:23:18 PM #68 Last Edit: May 03, 2010, 02:40:04 PM by theshyguy
i've created the code for special low B - air. just gotta make the article stay until the animation ends which is simple and then add a timer as to how long the move lasts.  It will only work once per game or you will have to charge for a LONG time in order to do it again.  When i release the new version you'll know why.

since its raining today, if can get on most of the day, i should be get lots of this done. Most of this is actually already done.



i THINK that the changes will include:(i'm at school atm, nothing to do, this is what i can remember)

special lw ground heavy - pulls projectile down, its drills into the ground, rises up and then mario commands it to fly quickly foward at the opponent.  You can control vertical direction.

special lw ground light - throws a fireball (no not the article) like a baseball pitcher forward. not controllable - weak probably.

special lw  air - not gonna tell
Special Neutral ground ( depending if it looks better ) - might be controllable horizontally, if it looks better...
special hi ( might become uppercut ) - sword gives off flames
wait 3
throw hi - will either become like a meteor type throw, like kirby's, except you catch on fire.  Or he just spins you on his finger like a baskeball ( random idea kinda )

throw lw - half way through - mario turns into master hand and rises.  The oppent can freely move.  After a few seconds the master hand throws you, regardless of what your doing.

throw back  -  might become snakes throw lw, but he slits your throat and lays your down.... a bit violent i guess
thow front - mario lunges at your chest...
A+B front - same as throw front but your not holding the opponent
A+B hi  - might be uppercut not sure
A+B lw - ... snows flakes fall , assist trophy animations, random - got idea from songeflemy and his ice ball
A+B back - was susposed to jump backward and grab you like an assasin, don't know if ill add it
landing lw - lighting bolts come down towards mario
landing front - wind effect
taunt Side - electric ball.... songeflemy i will take it out since it was basically taken from your idea.  It was just for fun.- srry
taunt hi - win 2 animation, fireball is controllable - doesn't hit, because it might be spammed
taunt lw - master hand impales mario and others around him into the ground.
cliff attack slow - meteor comes down, will NEVER K0 but will have lots of knockback
special fall " flap" if you guys want i'll add this move  - if you constantly tap A you will rise a little, i'll make it so you will fall FASTER after a set number of times after pressing A

sword texture fixed - red, blood - like texture i dunno
Hi4 - might be movable from side to side, or atleast after running
attack air N - either faster or allow interrupt, becuase i hate doing the move then waiting forever and end up dieing off the edge.

attack s3lw- wind effect

That's all that i can remember for now.

- again songeflemmy i will take out the electric ball since it was taken from your iceball if you like.  The snowflake isn't really like the ice ball, it just... snows around mario.....

- clockwork hatter, since you said you don't like the sword texture a while back in the post, you can create a better one if you like.  i'll add it in the realease


i gotta go in a few min. class is about to end

Okay, also the high side smash (the meteor). There's no hitboxes when he pulls it down behind him, it only hits in the start of the move, and the end of the move.

Quote from: theshyguy on May 03, 2010, 02:23:18 PM
- clockwork hatter, since you said you don't like the sword texture a while back in the post, you can create a better one if you like.  i'll add it in the realease
I'll get right on it, Boss.

May 03, 2010, 06:59:04 PM #73 Last Edit: May 03, 2010, 09:54:43 PM by theshyguy
songeflemy - that was the point of the move, it curves with his body. I can change it though, and are you okay with the electric ball thing?

edit: i've decided to tell you guys what special lw air is because i'm not sure if people will like it or not.  It's mario jumping into fox's assault arwing. - you can freely glide/fly too.

Press A to continuously shoot 2 laser ( laser gun shots) at a time - a few seconds before shooting another pair.
press the jump buttons Y X to drop 2 bombs at a time - again a few seconds before dropping another
press L/R buttons to boost
press L/R taunts for flamethrower
press Lw taunt to drop/throw a pit item downward - trap basically
press Hi taunt to drop a explosion box - again somewhat of a trap

if i include it, it will either be able to be used ONCE PER MATCH and have a LONG CHARGE TIME.  Or be able to be used as many times as you want, but still have a LONG CHARGE TIME.  - just thought of this... maybe ill make it that if you have like 200 damage or something you can use it, no charge - but you can still get hit.

an alternate that is similar to this move would be mario riding on a star platform ( haven't made it yet ) you can still glide/fly too.

A -  to shoot star bits - weak will not make the opponent flinch for spam reasons.
(N) B - strong star shot blash w/e with fire trailing off, takes a while to do
Down B - bursts into flames and falls downwards toward the stage or death.  Will self inflict damage, and have lots of Knock back for surrounding players
Forward B - shoots 4 star blasts/shots w/e in a curve toward a spot in front of mario the exact point that the 4 blasts meet will be powerful
Back B - throws his scimitar back like a boomerang
up B - stars rains downward

The star thing was just an idea i thought of - not done/started ( but it wouldn't take too long to make ).  The starfox thing is nearly done, which was also quick to make. I just gotta touch it up a little.

So i'd like to hear what you guys have to say about them both. O yea and i'm thinking about changing the name - seeing as how the changes barely include sword-like attacks.


I think it's really cool how the sword changes colors depending on Mario's actions.
I don't take requests.

My PSA Thread
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