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Author Topic: Mario's Pad  (Read 191470 times)
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D1337
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« Reply #330 on: July 04, 2010, 08:45:56 PM »


Mario, Im not sure if your big on Megaman(I AM) but i have a request I think you'd be perfect to do. I have all the right steps to do its I'd do it mtself but im a MAC[censored]. reply back if its worth your time :3
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    « Reply #331 on: July 04, 2010, 09:57:45 PM »


    I'm going to be busy this whole week, so I cant work on much. and remember I'm still trying to make that link mod.
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    « Reply #332 on: July 05, 2010, 06:15:59 AM »


    Of cause. Do anything you need to do It's no rush. Its more of a texture hack anyway with  little vertex. Just a small improvement on an old hack.
    http://forums.kc-mm.com/index.php?topic=10690.0
    Thanks for your time.
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    « Reply #333 on: July 05, 2010, 06:50:27 AM »


    I think a lot of it comes from the nostalgia of playing as Mewtwo. Really guys? Was Mewtwo really the only idea you think of? Out of all the epic ideas, you thought "Mewtwo."
    Uh, no. Mewtwo is a cool Pokemon. Lucario is a lame Pokemon. Replacing a lame Pokemon with a cool Pokemon in Brawl is something that we should take advantage of, now that we have the technology to do it.
    And yet we still have Jigglypuff...
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    « Reply #334 on: July 05, 2010, 08:34:45 AM »


    I think a lot of it comes from the nostalgia of playing as Mewtwo. Really guys? Was Mewtwo really the only idea you think of? Out of all the epic ideas, you thought "Mewtwo."
    Uh, no. Mewtwo is a cool Pokemon. Lucario is a lame Pokemon. Replacing a lame Pokemon with a cool Pokemon in Brawl is something that we should take advantage of, now that we have the technology to do it.
    And yet we still have Jigglypuff...
    Unless you use Wisp, but yeah... Something needs to be done to Jigglypuff... Hm...
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    « Reply #335 on: July 05, 2010, 09:20:55 AM »


    I say Meowth. Of course, that would require a vertex then an entire port, so....
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    « Reply #336 on: July 05, 2010, 09:55:31 AM »


    I say Meowth. Of course, that would require a vertex then an entire port, so....
    Replacing a lame Pokemon with a cool Pokemon in Brawl is something that we should take advantage of, now that we have the technology to do it.
    Meowth =/= Cool Im srs here
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    wilttilt
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    « Reply #337 on: July 05, 2010, 10:00:07 AM »


    I kinda agree, BUT he was intended in Smash 1 and Melee, making him the only one to not be playable out of all originally intended characters.
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    « Reply #338 on: July 05, 2010, 11:03:28 AM »


    I would actually like to see Meowth in Brawl as well.
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    « Reply #339 on: July 05, 2010, 11:10:48 AM »


    I to would like Meowth in my Brawl.
    At least better than Jigglypuff.
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    « Reply #340 on: July 05, 2010, 11:17:09 AM »


    id love to see a revamp of Master Chief's model and The Arbiter out of Ganondorf. Halo is awesome.
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    D1337
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    « Reply #341 on: July 05, 2010, 01:29:13 PM »


    I think there are enough pokemon in Brawl.
    Pretty much like 7 if you have the PKMN TRNR separated. They should be more focus on characters that have less then 3 characters from a series.
     (Sonic,Fire Emblem,coughMegamancough) >- >
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    « Reply #342 on: July 05, 2010, 02:26:49 PM »


    yeah, too much pokemon :-(

    I was considering a master chief remake, but I'm trying to put my time into making things that are unique.. and MC's already in brawl
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    « Reply #343 on: July 05, 2010, 02:41:08 PM »


    hey mariokart. I just ripped all the models from castlevania judgement and got them all fixed for brawlbox. With your new method Could I use this model and vertex it over a character?


    It's a Mdl0.

    I want to know this before I try or learn anything.

    Thanks in advance. Robzdaheavy.

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    « Reply #344 on: July 05, 2010, 03:22:03 PM »


    my vertex method describes how to roughly reshape an existing brawl model into the shape of another ripped model. then using a texture transfer method, the textures are carried over.

    so yes.. but no.. since the results are never perfect, then a real MDL0 swap
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