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Author Topic: Stage Replacement Pack v1.1 - Updated Oct. 26  (Read 13645 times)
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libertyernie
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    « on: June 04, 2010, 07:26:38 PM »


    Stage Replacement Pack 1.1 is done!
    This version adds two new stages (SSB64 Intro and Subspace Emissary 2), as well as updating Fourside, Sakuraville and Hyrule Castle. I would like suggestions for music, especially on stages that don't currently have any new tracks (i.e. Konoha is still using Yoshi music).

    This pack that sets out to replace every stage in Brawl with a different one, whether it be an import, a model edit, or something completely custom. Only two stages are replaced with cosmetic-only hacks: Bridge of Edlin (Aurora Bridge by OizenX) and Smashville (Sakuraville by Sanitys Theif).

    The pack works with Riivolution and with Gecko + FPC. It was designed and tested on a US NTSC version of Brawl.
    Riivolution: Extract the contents of the .exe file into sd:/brawlmods/StageRep, and add the stuff in "SRP.xml" to your XML file. Then download one of the sound packs and extract them to sd:/brawlmods/StageRep. Select "Enabled w/ SSPs" for Stage Replacement Pack on Riivolution's menu.
    Gecko: Copy the "pf" and "pfmenu2" folders to your SD card. common5_optional.pac isn't needed, since the same stuff is in sc_selmap.pac (Riivolution loads common5_en.pac first; that's why the file is there.) Download one of the sound packs and extract them to sd:/private/wii/app/RSBE.

    Make sure the .brstm files are in pf/sound/strm (not in pf/pf/sound/strm or something like that); otherwise, the game can't find them.

    An info.pac and mu_menumain.pac are included for the music titles.

    If you want, you can use this optional custom SSS code. Let me repeat: this is optional. No codes are required for the SRP to work. This code just rearranges the stages so SSB64, Melee and SSE stages (as well as the WWR) are on the second screen, and the rest of the stages are on the first.

    Code:
    Stage Replacement Pack 1.0 Custom SSS
    046B8F5C 7C802378
    046B8F64 7C6300AE
    040AF618 5460083C
    040AF68C 38840002
    040AF6AC 5463083C
    040AF6C0 88030001
    040AF6E8 3860FFFF
    040AF59C 3860000C
    060B91C8 00000018
    BFA10014 7CDF3378
    7CBE2B78 7C7D1B78
    2D05FFFF 418A0014
    006B929C 0000001A
    066B99D8 0000001A
    071D1F27 0F10040A
    0B1C1702 03052421
    200C0615 131E090E
    141A0000 00000000
    006B92A4 00000010
    066B9A58 00000010
    23082825 180D191B
    22011211 1600262A
    06407AAC 00000058
    01010202 03030404
    05050606 07070808
    0909330A 0B0B0C0C
    0D0D0E0E 130F1410
    15111612 17131814
    19151C16 1D171E18
    1F19201A 211B221C
    231D241E 251F2932
    2A332B34 2C352D36
    2F373038 3139323A
    2E3BFFFF 37640000

    Here is what it looks like (version 1.0):


    All-Star mode:
    Using Tabuu, I have made a custom common2.pac for changing the stages in All-Star mode to match the characters. You can download the common2.pac here. Instructions and a guide to who gets what stages is in a PDF here.

    Documents:
    In the download (and also available from the links here) are:
    *a spreadsheet showing the stages and their authors (available in OpenDocument, Excel or HTML formats)
    *a FAQ
    *a change list

    The downloads are self-extracting .exe files, created with 7-zip. If you don't want to or can't run the .exe files, change the extension to ".7z" and open it with 7-zip or another compatible program. (Most new Linux distributions have 7-zip support built into whatever zip program they come with.)

    Downloads:
    StageRep1.1.exe (62.09 MB)
    Low quality sound pack (22050 or 16000 Hz on most songs) (116.53 MB)
    High quality sound pack (44100 or 32000 Hz on most songs) (189.93 MB)
    Upgrade package - only the files changed since 1.0 (23.08 MB)

    If you want to change some of the stages or songs, keep in mind that:
    1. you need to have the correct .rel file. (What .rel file I'm using is listed for each stage in the "Based on / .rel used" field in the Stage List.)
    2. stage portraits, titles and icons are in sc_selmap.pac, common5.pac (if you're using it), and mu_menumain.pac (for the My Music screen).
    3. music names are in info.pac (for battles) and mu_menumain.pac (for the My Music screen).
    « Last Edit: November 02, 2010, 04:09:02 PM by libertyernie » Logged


    libertyernie
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    « Reply #1 on: June 12, 2010, 09:00:45 PM »


    I updated the pack to v0.7. Now the majority of stages are replaced. I haven't fully tested it, though. If something crashes, try deleting sc_selmap.pac and trying again.
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    « Reply #2 on: June 13, 2010, 07:56:11 AM »


    v.07.1: Fixed a bug where Sandbag appeared on Hyrule Castle instead of Bomberman Land.
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    « Reply #3 on: June 13, 2010, 09:27:59 AM »


    Um a request would u mind to put Crisis City in there  next time
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    « Reply #4 on: June 13, 2010, 09:32:25 AM »


    Put in the new 3D Hyrule Castle Cheesy
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    « Reply #5 on: June 13, 2010, 10:29:46 AM »


    Both Crisis City and Mewtwo2000's 3D Hyrule Castle are already in the pack.
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    « Reply #6 on: June 14, 2010, 05:40:37 AM »


    Em... hi... There's a little fix for hyrule castle now ^^U... xDDD

    But it's okay, you can include it for the next version of the pack, it's not a big fix ^^U

    It's about some graphical unfinished things and the camera/death for the right side. It's still not finished anyway.
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    « Reply #7 on: June 14, 2010, 06:26:29 AM »


    Thanks for the tip. I'll update it in the next version for sure.
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    « Reply #8 on: July 05, 2010, 01:54:21 PM »


    I finally released it! All but four stages are replaced now, and two of those four do have textures.
    Some of the stages I included were not finished until after my last post in mid-June Smiley
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    « Reply #9 on: July 08, 2010, 10:59:32 PM »


    im wondering how you get both HG & SS intros as one level, i think its on Mushroomy Kingdom but their is only one .rel and idk how to set it up. How cud i make that possible?
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    « Reply #10 on: July 09, 2010, 06:47:57 AM »


    I see you used my Saffron City and my Fourside CSP.
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    libertyernie
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    « Reply #11 on: July 09, 2010, 07:17:56 AM »


    @ToonJDub: Yep. Smiley I might make a section in the OP for SSP credits; I got them all from the Portraits board here, but I don't always remember who. Not many of them are actually mine.

    @ShadowSnake: I put it over Mushroomy Kingdom. It's really that simple. It uses 2 .PACs and one .rel, so I put in a Final Destination .rel.
    « Last Edit: July 09, 2010, 07:19:39 AM by libertyernie » Logged


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    « Reply #12 on: July 09, 2010, 12:20:21 PM »


    @ToonJDub: Yep. Smiley I might make a section in the OP for SSP credits; I got them all from the Portraits board here, but I don't always remember who. Not many of them are actually mine.

    @ShadowSnake: I put it over Mushroomy Kingdom. It's really that simple. It uses 2 .PACs and one .rel, so I put in a Final Destination .rel.

    ok thanks ill try that.
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    « Reply #13 on: July 13, 2010, 08:24:48 PM »


    Alot of the stages freeze, could it be because I am using B+ 7.02 gold version?
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    « Reply #14 on: July 19, 2010, 08:54:52 PM »


    Did you remember to move or delete your old "stage" and "module" folders before putting the new ones in? Also, are you using Gecko OS or Riivolution? Gecko is easier to troubleshoot, because it only does 1 thing Wink
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