Stage Replacement Pack 1.1 is done!This version adds two new stages (SSB64 Intro and Subspace Emissary 2), as well as updating Fourside, Sakuraville and Hyrule Castle. I would like suggestions for music, especially on stages that don't currently have any new tracks (i.e. Konoha is still using Yoshi music).
This pack that sets out to replace every stage in Brawl with a different one, whether it be an import, a model edit, or something completely custom. Only two stages are replaced with cosmetic-only hacks: Bridge of Edlin (Aurora Bridge by OizenX) and Smashville (Sakuraville by Sanitys Theif).
The pack works with Riivolution and with Gecko + FPC. It was designed and tested on a US NTSC version of Brawl.
Riivolution: Extract the contents of the .exe file into sd:/brawlmods/StageRep, and add the stuff in "SRP.xml" to your XML file. Then download one of the sound packs and extract them to sd:/brawlmods/StageRep. Select "Enabled w/ SSPs" for Stage Replacement Pack on Riivolution's menu.
Gecko: Copy the "pf" and "pfmenu2" folders to your SD card. common5_optional.pac isn't needed, since the same stuff is in sc_selmap.pac (Riivolution loads common5_en.pac first; that's why the file is there.) Download one of the sound packs and extract them to sd:/private/wii/app/RSBE.
Make sure the .brstm files are in pf/sound/strm (not in pf/pf/sound/strm or something like that); otherwise, the game can't find them.
An info.pac and mu_menumain.pac are included for the music titles.
If you want, you can use this optional custom SSS code. Let me repeat: this is
optional. No codes are required for the SRP to work. This code just rearranges the stages so SSB64, Melee and SSE stages (as well as the WWR) are on the second screen, and the rest of the stages are on the first.
Stage Replacement Pack 1.0 Custom SSS
046B8F5C 7C802378
046B8F64 7C6300AE
040AF618 5460083C
040AF68C 38840002
040AF6AC 5463083C
040AF6C0 88030001
040AF6E8 3860FFFF
040AF59C 3860000C
060B91C8 00000018
BFA10014 7CDF3378
7CBE2B78 7C7D1B78
2D05FFFF 418A0014
006B929C 0000001A
066B99D8 0000001A
071D1F27 0F10040A
0B1C1702 03052421
200C0615 131E090E
141A0000 00000000
006B92A4 00000010
066B9A58 00000010
23082825 180D191B
22011211 1600262A
06407AAC 00000058
01010202 03030404
05050606 07070808
0909330A 0B0B0C0C
0D0D0E0E 130F1410
15111612 17131814
19151C16 1D171E18
1F19201A 211B221C
231D241E 251F2932
2A332B34 2C352D36
2F373038 3139323A
2E3BFFFF 37640000
Here is what it looks like (version 1.0):
All-Star mode:Using Tabuu, I have made a custom common2.pac for changing the stages in All-Star mode to match the characters. You can download the common2.pac
here. Instructions and a guide to who gets what stages is in a PDF
here.Documents:In the download (and also available from the links here) are:
*a spreadsheet showing the stages and their authors (available in
OpenDocument,
Excel or
HTML formats)
*
a FAQ*
a change listThe downloads are self-extracting .exe files, created with 7-zip. If you don't want to or can't run the .exe files, change the extension to ".7z" and open it with 7-zip or another compatible program. (Most new Linux distributions have 7-zip support built into whatever zip program they come with.)
Downloads:
StageRep1.1.exe (62.09 MB)
Low quality sound pack (22050 or 16000 Hz on most songs) (116.53 MB)
High quality sound pack (44100 or 32000 Hz on most songs) (189.93 MB)
Upgrade package - only the files changed since 1.0 (23.08 MB)
If you want to change some of the stages or songs, keep in mind that:
1. you need to have the correct .rel file. (What .rel file I'm using is listed for each stage in the "Based on / .rel used" field in the Stage List.)
2. stage portraits, titles and icons are in sc_selmap.pac, common5.pac (if you're using it), and mu_menumain.pac (for the My Music screen).
3. music names are in info.pac (for battles) and mu_menumain.pac (for the My Music screen).