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« Reply #390 on: August 25, 2010, 08:39:12 PM » |
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hmm very nice animation how many do you guys have done so far?
Not many, I decided I would do some of the attack animations, but I have a texture to finish before that. Then I'll try to "Brawlify" Zero's textures by making some parts smaller so they can have more details. Good!  My "bigger model" shown in the picture is glitching up bad now... it got corrupt so I had to delete it. Velen, do you think you could resize the model properly, so we don't have to use the FitLink.pac used in the Zero Community Package? EDIT: ShadowSnake, what does Mario and Sonic have to do with this?  (No offense) well if the TvC model can be one slot, then perhaps other models could be found to as well.
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« Reply #391 on: August 25, 2010, 08:54:36 PM » |
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 There are way to many Zero avi's on this thread lol fanboysIm happy we got all this great work done. but we've barley scratched the surface, especially figuring out his moveset and secondary textures. Mainly the bones is what im worried about since the only way we could get him to use his saber is through custom animations... Also we should look into the X costume for Zero guys...because if we can figure out Zero for Brawl than that X texture will be next >,> We already have an X texture made by BigSharkZ, although I don't think we can release it without BigSharkZ's permission. >.> Then we make a simple recolor. Head crystal will be red, body will be blue, white part of the helmet will be Cyan. His "Boob-Lights" will be silver, as will the... Well, you know. @ D1337: I though we had a moveset agreed upon? Also have someone vertex one of the models that can be transferred from character to character, and then have the model summon that article in the animation, then add the Laser Sword glow during the attack as well as a normal sword glow. In some ways, it's simpler than it appears. @Waffle Well if released it as a community pac so why would we ask if its publicly distributed? @Velen Did you finalize it I wanted to make sure because you guys threw around ALOT(and really great) Ideas and concepts I was not sure if you finalized it. If thats the case, you shuld tell snake to put the final moveset in the OP and contact Rydia to begin the animations for it
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« Reply #392 on: August 25, 2010, 09:17:42 PM » |
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Well. Yeah, we kinda did. Though I am making a change or two.
Jab: Zero performs his famous Triple Slash combo.
F-Tilt: Fury Slash: Zero takes out his Saber and slash diagonally in front of himself. Pressing A once again will make him perform another, more sluggish slash.
D-Tilt: Zero kicks his leg out (TvC Down-Light attack).
U-Tilt: Zero hops up and slashes above himself with the Saber.
Nair: Zero performs the aerial Slash attack from the MMX games.
Fair: Zero kicks out with his foot, firing off a Dash Booster as he kicks out.
Dair: Zero does a single, somersaulting slash (TvC Aerial Heavy), completing one revolution. It has a mediocre spike if the Saber hits the opponent diagonally to the right and left. it carries a heavy spike if the hit is directly below Zero during the somersault.
Bair: Zero does an flying Roundhouse kick behind him.
Uair: Zero slashes his saber upward in a motion similar to that of Mario's U-Tilt.
Your thoughts?
Smashes:
F-Smash: Zero takes his Saber, and does an element-less Shoenzan slash.
Down Smash: Zero gets down low, and performs a sweeping kick around him while using his arm as a pivot.
Up Smash: Zero takes his Buster and fires three shots one after the other directly above, to the left, and to the right above him. Functions similarly to Samus's Up Smash.
Specials:
Ground Specials
B: Z-Buster.
Side B: Raikousen.
Up B: Shouryuukiba
Down B: Earth Gaizer
Aerial Specials.
B: Z-Buster
Side B: Sentsuizan
Up B: Hyouryuushou
Down B: Danchien.
Final Smash: Triple Giga Attack: Zero charges energy into both fists, then smashes the ground with one fist, releasing Massenkou, almost immediately slamming the ground with his other hand to release Rakuhouha. Then finally Zero charges up in both hands again, before jumping up and slamming both fists into the ground simultaneously, releasing Shin Massenkou from below the stage.
That is the finalized moveset. Though in a future release, I think I might change Sentsuizan.
Also, I would like to do a some attack animations when I can get around to it, though I have some textures to worry about.
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« Reply #393 on: August 25, 2010, 09:19:05 PM » |
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I like the Maverick Zero combo as a FS. This could work. I hope I can main Zero now.
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« Reply #394 on: August 25, 2010, 09:32:10 PM » |
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I like the Maverick Zero combo as a FS. This could work. I hope I can main Zero now.
Not really the Maverick Zero combo. Triple G-Attack is basically three Giga Attacks in a row (obviously). I also have an Idea for a K-Knuckle Moveset once this one is done.
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« Reply #395 on: August 25, 2010, 10:02:50 PM » |
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EVERYONE STOP!!! ATTENTION: I HAVE A RESIZED MODEL TO FIT THE GAME NOW. THAT'S THE GOOD NEWS. BAD NEWS: WE HAVE TO START FROM SCRATCH ON THE WAITS, AND ALL THE PREDONE ANIMATIONS PLEASE INVITE MORE PEOPLE AS NEED TO MOVE QUICKER WITH THIS.
I WILL PM THE NEW MODEL TO WHOEVER IS WORKING ON THIS WITH US.
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« Reply #396 on: August 25, 2010, 10:04:40 PM » |
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EVERYONE STOP!!! ATTENTION: I HAVE A RESIZED MODEL TO FIT THE GAME NOW. THAT'S THE GOOD NEWS. BAD NEWS: WE HAVE TO START FROM SCRATCH ON THE WAITS, AND ALL THE PREDONE ANIMATIONS PLEASE INVITE MORE PEOPLE AS NEED TO MOVE QUICKER WITH THIS.
I WILL PM THE NEW MODEL TO WHOEVER IS WORKING ON THIS WITH US.
me! btw u never answered my past 5 questions.  IS THIS GONNA BE ONE SLOT?!
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« Reply #397 on: August 25, 2010, 10:06:41 PM » |
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EVERYONE STOP!!! ATTENTION: I HAVE A RESIZED MODEL TO FIT THE GAME NOW. THAT'S THE GOOD NEWS. BAD NEWS: WE HAVE TO START FROM SCRATCH ON THE WAITS, AND ALL THE PREDONE ANIMATIONS PLEASE INVITE MORE PEOPLE AS NEED TO MOVE QUICKER WITH THIS.
I WILL PM THE NEW MODEL TO WHOEVER IS WORKING ON THIS WITH US.
me! btw u never answered my past 5 questions.  IS THIS GONNA BE ONE SLOT?! No it cannot be One slot. >.> It probably never will be. Slim chance.
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« Reply #398 on: August 25, 2010, 11:11:05 PM » |
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@Velen ya the Sentsuizan wasnt exactly the best move in the neighborhood. But that shouldnt be a hard move to come up with. I just didnt want him having too many power moves. But then again IDK. The Sentsuizan is an ok attack but if you want to change it to something else that wouldnt hurt the PSA. but any who, ya this is a pretty damn good PSA
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« Reply #399 on: August 25, 2010, 11:21:26 PM » |
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SS needs to change the OP to Now Hiring!
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« Reply #400 on: August 26, 2010, 10:06:47 AM » |
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It's time I do some animations now.  I'm gonna do wait1 and wait2. UPDATE: WAIT1  WAIT2  EDIT: WAIT 3 IS ALSO DONE!
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« Last Edit: August 26, 2010, 11:21:49 AM by HackZero »
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« Reply #401 on: August 26, 2010, 12:19:54 PM » |
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damn this is gonna be soooo sweat. I just cant even imagine having the REAL TvC import. This is like the sexiest project in the history of brawl hacks. I cant wait till we get some more animations done. this is awesome
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« Reply #402 on: August 26, 2010, 12:45:48 PM » |
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damn this is gonna be soooo sweat. I just cant even imagine having the REAL TvC import. This is like the sexiest project in the history of brawl hacks. I cant wait till we get some more animations done. this is awesome
We'll get it done.  Because we have wait animations done, we can start the attacks now. The problem is, Velen hasn't told us if Miacis is going tom help with the model for the Z-saber. >_> Velen, is she going to help?
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« Reply #403 on: August 26, 2010, 12:51:31 PM » |
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Hmm... Nice work, but I think the pose from the X series would work better. The pose here looks a little...boring, as much as I hate to say it.
Still, nice work though.
We also need to somehow edit Zero's Materials so he doesn't have that metallic shine all over his body.
The Z-Busters and one of Z-Saber Polygons also need to be turned off during all animations except for the ones he uses it in. We also need to determine which hands from the model he will use during the animations.
@Waffle: Currently, I haven't gotten a response from Miacis yet. So that's still not determined.
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« Reply #404 on: August 26, 2010, 12:51:42 PM » |
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Hmm... Nice work, but I think the pose from the X series would work better. The pose here looks a little...boring, as much as I hate to say it.
Still, nice work though.
We also need to somehow edit Zero's Materials so he doesn't have that metallic shine all over his body.
The Z-Busters and one of Z-Saber Polygons also need to be turned off during all animations except for the ones he uses it in. We also need to determine which hands from the model he will use during the animations.
@Waffle: Currently, I haven't gotten a response from Miacis yet. So that's still not determined.
UPDATE: WAIT 3  I'm still not done with ALL the wait animations. These are just bases. I'm still working on them. The second one, is a plan for another wait I'm doing. The third one, is also another plan. The first one needs work still. XP It's gonna take about 3 days before I'm finished with the waits. EDIT: Wait1 will be finished in a few minutes. I have to make a few changes to the wait. (It's based off the X series.)
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« Last Edit: August 26, 2010, 01:00:35 PM by HackZero »
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