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41 September 28th, 2020

Synthwave Sunshine Mario by SirGimmick, DrDean, Shy, MarioDox with credit to with extra credits to the Cosmetic Standardization Project, Custom Brawl Modding for having this contest, various Discord servers, & the creators of various tools.
[Character - Texture - Mario]

For CBM's \"Favorite Color\" Contest!

Yo, bro and bro-ettes! Looking for an illin' new costume to spice up your drab builds?

Then you've come to the right place! This righteous costume by yours truly gives my man Mario some new threads, that're both deadly and \"deb-o-nair\"! Synthwave Sunshine Mario aims to please any one with a tight sense of style and a love for synthwave/retrowave aesthetics.

It also comes with cosmetics in tow, big time. You got your choice between SD and HD portraits, too! So, there's no reason for you not to get it! Especially since everyone has Sunshine/Vacation Mario anyways.

Now, you can give this radical plumber a little more...pizazz. Good luck to all the choice costumes in this contest!

Be excellent to each other, and party on dudes!

13 August 31st, 2020

Cindy Ivysaur by MarioDox with credit to PMDT, P+DT, CSPBR
[Character - Texture, Import - Ivysaur]

CSProject Files:

Rental Pass obtained!

This is Ivysaur cosplaying as Cindy, one of the first two Rental Pass trainers, in her preset team, there's Ivysaur.

Comes into 4 colors:
-Default, based on the main appearence of Cindy, using her normal hat, shoes, eyes and hair color.
-Red, based on the pink hat and shoes, purple hair and red eyes.
-Green, based on the green hat and shoes, brunette hair and olive eyes.
-Blue, based on the yellow hat and shoes, grey hair and purple eyes.

Comes with CSProject cosmetics and renders, also compatible with P+'s Costume Razor leaves.


29 August 11th, 2020

[PM 3.6] Homerun PS2 by MarioDox with credit to TEDT, PMDT
[Stage - Vertex - Wi-fi Room]


Beat your foes with the HRC bat and win!

Simple reskin, bg and lightning is amazing.

Uses a FD module.


14 August 7th, 2020

[P+ 2.15/PM 3.6] Pirate Destination by MarioDox with credit to Ubergruvin, PMDT, P+DT
[Stage - Import - Pirate Ship]

Sail the ship!

It's summer time, hot as ever and why not get some of that sea inside our own playable stages?
Here's FD as Pirate Ship, coming in sunny, clear sky, dark, rainy sky or sunset sky.

Uses a Jungle Japes module, one is included over Pirate Ship.


20 July 30th, 2020

[P+ 2.15/PM 3.6] Training Secret [Brawl/PM BG] by MarioDox with credit to soopercool101, P+DT, PMDT
[Stage - Texture, Vertex - Wi-fi Room]

Training Mode!

Learn your matchup on Delfino Secret, coming for both PM 3.6 and P+ 2.15, both versions come with an alternate background, from Project M's training room.

Uses a FD module like DS does.


17 July 29th, 2020

[Illegal 1:1s] Brinstar Depths Brinstar by MarioDox with credit to AlGeorgeRomo, S2DT, PMDT
[Stage - Texture, Import - Brinstar]

Brinstar Depths reskinned as Brinstar, keeping all hazards as PM.

Part of the \"illegal reskins/1:1s\", a never-happening project of giving reskins to the stages that aren't good for competitive play in any possible meaning.

Uses a Brinstar (st_dxzebes.rel) module.


32 July 17th, 2020

[PM 3.6] Poké Amie Stadium by MarioDox with credit to Hallow @ The Models Resource (Model Rip), AlGeorgeRomo, soopercool101, LTE Dev Team, PMDT
[Stage - Texture, Import - Pokemon Stadium 2]

Power of Friendship!

Increase your PKMN's Friendship by smashing with him on your side! The background is pretty cute.
The background got high quality textures compared to the 3DS model.

Uses a FD module. One over PS2 (Saffron City in PM/P+) is included.


98 July 21st, 2020

Venom (Melee Import) by MarioDox
[Stage - Import - Corneria]

EDIT: Redownload! Background lava rocks and scrolling lava have been fixed to match melee.

Venom is back! Imported straight from Melee!
Rotating ship, flying airwings and wolfens, dark blue cave, all is returning to Brawl.

This may be the final version, though, there's just a bug I would like to get fixed in the near future: Ships come from the background and shoot, but you can't get hurt from the shots even if they land right onto you.

Note: This was made for PM, it has PM Camera Speed and other stuff. Dropping it into S2 right away will make it look a bit odd.

Use the module included to make sure it works perfectly, removes a few things that aren't needed.


73 June 8th, 2020

Upscale 64 by Cahalan, Mewtwo2000, MarioDox
[Stage - Texture, Vertex, Import - Battlefield]

What once started as a little experiment has turned into a full scale stage pack for most of the N64 Stages that have been ported into Brawl / Project M. The textures for these stages have been run through an AI upscaler called Waifu2x under its artwork Preset and some have gotten some additional touch ups to make them look even better.

Dream Land is a special case as I used Blender to correct the its UVs on the Tree Tops so that it looks symmetrical.

Mushroomy Kingdom's Hazard import from Mario Dox is also included in the stage pack. I did not put its textures through an upscaler, instead I used ripped textures from Smash 64 and made it pixel perfect while also recreating the vertex coloring from the original game.

The stages that you may recognize from PM use their vPM selves, however it is totally possible to port these stages to the variants by Mario Dox that have recreations of their stage hazards.

Battlefield and Final Destination are not included in the package at the moment, but I may work on them down the line in a future update.

67 May 8th, 2020

[MODULE ONLY] FD Ambience SFX Module by MarioDox
[Stage - Import - Final Destination]

Sometimes stages feel too... empty?
How about you change some stuff up and add some ambience noises? Here's a custom module for Final Destination based stages (a few examples: PM Norfair, Warioland, Delfino Secret, some PS2 reskins...) with an ambience noise.

Normally, it uses a common earthquake sfx, but you can change the sfx it creates by editing the module (don't worry, it's just replacing 0x00DB with another value found when using Super Sawnds or going into the Brsar), at the address 0x7CA in Section [1] using BrawlCrate. You would need to swap soundbanks to give stages another stage's ambience.

This though, comes with a cost, removing the glowing crystal gfx from FD, which sometimes I used.


92 May 6th, 2020

[PM 3.6] Floats Stadium by MarioDox with credit to BullockDS, coolguy, AlGeorgeRomo, soopercool101, LTE Dev Team, PMDT
[Stage - Texture, Vertex, Import - Pokemon Stadium 2]

EDIT: 05/06/2020 - Added the correct item gen archive and changed containers to presents.

Legal Poké Floats!

Well, not really. It's a PS2 reskin on the new Poké Floats import from Smash 2's new 2.0 Beta!
It comes with moving bg PKMN and two versions: a green version and a purple version.

Uses a FD module, one ported over PS2's slot is included.


86 April 12th, 2020

[PM 3.6/P+ 2.0] Sirena Beach Secret by MarioDox with credit to davidvkimball, Toti, Edisonic, Hakirya @ DeviantArt, LTE Dev Team, P+DT, PMDT
[Stage - Vertex, Import - Delfino Plaza]

(NOTE: This version was made before Edisonic published his)
Sirena Beach!

Enjoy the satisfaction of the sunset on a legal reskin of PM's Delfino Secret, coming also with a P+ variant.

Uses ghost platforms and a big pool as the main ground.


82 April 10th, 2020

[PM 3.6] Midair Stadium by MarioDox with credit to LTE Dev Team, PMDT
[Stage - Vertex, Import - Pokemon Stadium 2]

Free for all!

Midair Stadium joins as a reskin! Comes with two platforms based on the SSE version (instead of recolored PS2 ones), nothing in the middle and CONFETTI on the background!

Uses FD as a base, modules included to load correct GFX. Instructions inside the download.


65 March 28th, 2020

Yoshi's Cookie/Cookie Land by MarioDox with credit to Wildgoosespeeder @ MarioWiki (Yoshi no Cookie: Kuruppon Oven de Cookie music rips), Tails777 @ MarioWiki (MKDD music rips)
[Stage - Vertex, Import - Yoshi's Island (Melee)]

Baking cookies!

Yoshi's Cookie (Or Cookie Land) is a stage set on... cookies! It features a normal layout with two platforms on the sides and it features new food items, the cookies from Yoshi's Cookie (SNES)! The most common cookies are the rectangular ones, while the rest are a bit too rare, but it's nothing I can do.
Also, if food is the only enabled item, the checkerboard cookies will spawn in a bunch, with a maximum of 5!

Uses a Summit rel, with \"edits\" to make the special cookies spawn more often (not sure if it actually changed anything), though a version for Yoshi Brawl and Yoshi Melee are included.

There's also 3 music tracks:
-Let's Bake from Yoshi no Cookie: Kuruppon Oven de Cookie
-World Map from Yoshi no Cookie: Kuruppon Oven de Cookie
-Cookie Land from Mario Kart: Double Dash!!


37 March 15th, 2020

Light Speed Shoes Sonic by MarioDox, N!ck! with credit to Sonic Konga @ The Models Resource, CSPBR
[Character - Texture, Import - Sonic]


Sonic dashes through!

Sonic wearing the Light Shoes powerup, only available in non-worn form.

Gloves are shiny too. Comes with slot specific gfx.


45 March 14th, 2020

[PM 3.6] Throneville by MarioDox with credit to canasniimehugh, PMDT
[Stage - Vertex - Castle Siege]

A smashville reskin based on Castle Siege's second transformation.
A dragon replaces the balloon, coming with cool sfx.

Uses a smashville module like actual SV.


28 March 13th, 2020

[PM 3.6] Saffron City Zone HD by MarioDox with credit to mawwwk, Nezha the Scout, PMDT
[Stage - Vertex - Pokemon Stadium 2]

Catch 'em all!

Saffron City HD from PM gets a makeover into Green Hill Zone.
The platform is swung by a floating block.
Is a legal 1:1 reskin.


62 March 10th, 2020

Mushroomy Trip by MarioDox, DukeItOut with credit to jlclpepe, PMDT
[Stage - Vertex - Mushroomy Kingdom]

Happy #MAR10 day!

Mushroomy Kingdom normally has walkoffs, so I decided to do something different.
This stage features a static platform, but the bricks and blocks still move through normally. The original level is in the background, having a different shade to separate it from the actual platform.

Use the module included to make it work, 2 more are included for who wants only one version of the stage over specific alts or whatever. Instructions in the download.


51 March 14th, 2020

Yoshi's New Island Inc. Retweak by Nezha the Scout, Dranakar, MarioDox with credit to davidvkimball, Llama Juice, Wingedkoopa67, ALM5252, TheUltimateKoopa
[Stage - Texture, Import - Yoshi's Island (Melee)]

UPDATED 3/2/20: Fixed overlapping shadows, incorect shadow angles, and BG brightness.

Edit: reuploaded due to rule breaking deletion

Originally goes over FD. The name is for its slot in the TE build, start alt Yoshi Story Melee.

Credit for the original version:
Legacy TE team
Llama Juice

By: TheUltimateKoopa

EGG Icon used in preview card:

42 March 1st, 2020

Stomping Shoes Sonic by MarioDox, N!ck! with credit to Sonic Konga (The Models Resource), CSPBR
[Character - Texture, Import - Sonic]


Sonic stomps in!

Sonic uses the cool spiky Stomping Shoes from Sonic Unleashed, tho, this time, instead of getting just the powerup, he actually wears them!

Comes in 4 total colors:
Black - Based on Werehog
Red - Based on Egg Launcher enemy
Green - Based on Aero-Chaser enemy
Blue - Based on Egg Fighter: Knight enemy

Thanks for Sonic Konga for the model rip on The Models Resource (https://www.models-resource.com/xbox_360/sonicunleashed/model/10455/).

Comes with cosmetics and costume slot specific trails.


205 February 22nd, 2020

Updated Sunshine Mario by Shy, DrDean, MarioDox
[Character - Texture, Import - Mario]

what it says, a better looking version of it (mostly thanks to MarioDox)
comes with:
-11 recolors
-CSproject Blender setup

181 March 10th, 2020

Piranha Plant Heights (Piranha Plant Hazard!) by MarioDox with credit to Hallow, Peardian, PMDT
[Stage - Vertex, Import - Mushroomy Kingdom]

Piranha Plant Pipes Up!

A new hazard comes in, it's the Piranha Plant! This little buddy sleeps at first glance, but when hurt, will wake up and start biting the nearest player to it! Bites you a bunch, throws you off, and then starts coming after you, like an Assist Trophy. But that's not all! Players can keep the Plant safe in their hands by holding it like an item, then unleash it's potential by throwing the pot!

The stage itself is based on the Sky levels of NSMB, but mostly inspired on the NSLU level, Piranha Plant Heights.
The mushroom platform can be jumped from the bottom, but you can't drop from it.

Use the module included, to make the stage work, otherwise, crashes or simply the plant won't work!


57 January 22nd, 2020

Mario Circuit Light by Cahalan, CaliburZx, MarioDox
[Stage - Texture, Vertex, Import - Mario Circuit]

A new layout for Mario Circuit inspired by it's vBrawl counter part. A speedier camera straight from 3.6 is included.

This stage has blastzones that favor killing off the sides, however you can still K.O. off the top at around 100%.

K.O.'s off the bottom of the stage are just as potent as off the sides.

Unlike it's vBrawl counterpart, this stage does not have shy guys racing around the track causing a camera change periodically.

This is thanks to an edit to Mario Circuit's trap table, making it working as intended over the base stage with no further porting needed.

Any GFX bugs relating to a certain Blue Hedgehog or other characters are not caused by the stage and should be reported to whoever made the moveset or knows how to fix said bugs.

98 January 15th, 2020

Construction Site by MarioDox with credit to DSX8, davidvkimball
[Stage - Texture, Vertex - 75m]

Video: https://www.youtube.com/watch?v=gEb_UxGajno
How high can you get?

This is a custom recreation of the Donkey Kong Arcade with a custom platform layout and using Smash 4 Assets.

It features a special hazard, the Oil Drum, attacking it, forces it to explode and deal damage! Use it to combo your opponents.

Use the module included to make it work correctly. (Contains for Distant Planet and 75m)


129 January 6th, 2020

Planet Zebes: Landing Site by MarioDox with credit to PMDT
[Stage - Vertex - Brinstar]

Landing on Planet Zebes...

Crateria gets a nice, calm stage, using a platform layout similiar to Brinstar in Melee. The main platform is similiar to the flying platforms in Crateria, containing nice touches like the lava present in some areas of the area and also it holds the resting ship. The background is separated by some nice looking rain, angled like the one present in Super Metroid. The rest of the backdrop is decorated by a grassy piece of land with a nice view of the Maridia Sea and some Chozo Structures in the background.

This isn't supposed to be a identical recreation or copy to the present in the Metroid series, but it's mostly based on stuff present in the same area.

Uses a Final Destination module.


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