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81 July 1st, 2017

[PM 3.6] Classic Bowser's Castle (legal) by davidvkimball, WorseDoughnut with credit to Xenozoa425, Mewtwo2000, GotHunch for the stage's assets and LlamaJuice/the PMDT for the stage upon which this stage is based.
[Stage - Texture, Vertex - Mario Circuit]



Splat's iconic Bowser's Castle stage, modified for tourneys! This canceled TE stage is a 1-for-1 reskin of Bowser's Castle Legal in Project M 3.6, making it a great alt for Bowser's Castle for any PM build.

There are no hazards, obviously. And collisions are identical to the legal stage in PM.

Credit:

- WorseDoughnut for helping fit a very bizarrely-shaped shadow to fit on the stage.
- Xenozoa425, Mewtwo2000, GotHunch for the stage assets.
- LlamaJuice/the PMDT for the stage upon which this stage is based.

Made for Legacy TE.

http://smashbroslegacy.com

51 February 14th, 2017

Desert Mario Circuit: X by Brolunite, Lethal Blade, Xerom with credit to Mewtwo2000
[Stage - Texture - Mario Circuit]



Another lazy edit yeah I know, but it's the last one.
This is Xerom's Mario Circuit: X with Lethal Blade's Desert Mario Circuit textures.
Comes with 2 versions : flat and slope.

Credits :
Mario Circuit: X by Xerom
(http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207415)

Mario Circuit: Desert Version by Lethal Blade
(http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17218)

89 February 7th, 2017

Competitive Peach's Castle (Super Mario 64 Colors) by Brolunite, Mewtwo2000, PETERTHEAWESOME99, Theytah
[Stage - Texture - Mario Circuit]



I took PETERTHEAWESOME99's retexture of Peach's Castle and applied it to Theytah's Competitive Peach's Castle.

CREDITS :
Original Import of Peach's Castle by Mewtwo2000
(http://forums.kc-mm.com/Gallery/BrawlView.php?Number=34048)

Competitive Version by Theytah
(http://forums.kc-mm.com/Gallery/BrawlView.php?Number=35812)

Textures by PETERTHEAWESOME99
(http://forums.kc-mm.com/Gallery/BrawlView.php?Number=207052)

279 January 16th, 2017

Shadow Palace (Bowser Castle Alt) by Kuro with credit to People who made Bowser Castle happen
[Stage - Texture, Vertex - Mario Circuit]



What if mario was never successfull in the events of The Thousand Years Door. Due to a render I have made in the past, I decided to make a followup to that.

The queen has took over the castle, and made it more like what she is familiar with. Using her magic she turned the lava purple, letting her adversary know that bowser is no more.

The Stage is FLAT and includes a version with and without platforms.

The uses standard blastzones that are fair. The lava has also been reduced, but I also changed its texture, so that might have counteracted it.

Its fit for competitive play, but make edits if needed.

HD Textures are included!


~~~~
Please let me know if you encounter any problems, expesially on wii's. I use a dolphin, so its hard for me to test.

68 December 20th, 2016

Competitive Bowser's Other Castle by Kneato with credit to PMDT
[Stage - Texture, Vertex - Mario Circuit]



Bowser's Other Castle modified to be competitive friendly.

Changelist:
- Stage floor is now flat
- Lava brightness and saturation lowered
- Side chains removed
- Camera better reflects the wide horizontal blastzones
- Bug where P2 Ganon could fall through the stage is fixed

316 April 5th, 2016

Kalos League (Item Spawning Added + Non-P:M Fix) by Ebola16, DSX8, soopercool101, Edwguard Flows
[Stage - Texture, Vertex, Import - Mario Circuit]



The original version of this stage could not spawn items. I corrected this.
There was another glitch where parts of the stage would become invisible after hitting the center of the stage on non-Project M setups. The main platform was being treated as a broken target for target smash and became invisible. I resolved this issue too.
I added an original Brawl targets .rel for stgcustom usage in Non-Project M builds. This should make the stage compatible with both Project M and non-Project M setups.
soopercool101's platform and fire exit animation fixes were also included in this.
The actual base stage used is P:M target smash.

125 April 4th, 2016

Kalos League (Fixed Platform Glitches) (Smash U) by soopercool101, DSX8, Edwguard Flows
[Stage - Texture, Vertex, Import - Mario Circuit]



UPDATE: Fixed glitch in exit animation for the Fire platforms.

Fixed a glitch in this stage relating to platform animations, where the platform collisions would remain in-bounds and allow the players to stand on them (most noticeable during Kirby's Up Throw).

Also added collisions for Project M's Borderless stamina.

All credit to DSX8 and Edwguard Flows for the original version of this stage. Uses a Target Test rel base.

276 April 1st, 2016

Kalos League (SmashU) by DSX8, Edwguard Flows
[Stage - Texture, Import - Mario Circuit]



Comes with brstm, SSS icons, module files, and stage files! Uses exact camera, death, entry and spawn points used in SmashU.

Any issue's, let me know! Beware of the sword, they WILL hurt you!

436 March 21st, 2017

PM Bowser's Blue Castle by TheGag96 with credit to Llama Juice, Jaing, Theytah, Mewtwo2000, SOJ, Sandfall, Nintendo, wakaflockaflame, JcFerggy
[Stage - Texture, Vertex - Mario Circuit]



An alternate version of Project M Bowser's Castle (normal and competitive) with a very blue hue! Contains icons and previews.

934 July 15th, 2015

Bowser's Castle by LlamaJuice, Mewtwo2000, Theytah, Sandfall with credit to Jiang, Soj, The entire PMDT. You guys are all rad.
[Stage - Texture, Import - Mario Circuit]



Bowser's Castle

Over 500 hours of pure modding glory packaged into 2.6 MB. We worked savagely on this stage to try to finally give Bowser the home court that he deserved. It uses a break the targets .rel and goes overtop the Mario Kart stage. Enjoy!

Credits:
Llama Juice: Modeling/Texturing/Importing
Jiang: Concept Art and art direction
Theytah: Texturing/Materials/Shaders/optimizing
Mewtwo2000, SOJ, Sandfall: General assistance
Nintendo: Koopa, Dry Bones, and Pirhana plant models/textures. Lava base texture.
The rest of the PMDT for polish tweaks and feedback. You guys rock.

Contact Info: llamajuice@gmail.com

402 July 7th, 2015

King Boo's Castle by SomeArse12 with credit to Theytah, LlamaJuice and the PMDT
[Stage - Texture, Vertex, Import - Mario Circuit]



King Boo has taken over Bowser's castle and has made quite a few noticeable renovations...

VIDEO, COURTESY OF ARKO: https://www.youtube.com/watch?v=vJs8XWGCMG0

(Made to help further differentiate the legal version of the stage from the non legal version, for a better alternate stage "feel".)

Comes with everything ya might need.



welcome to your castle...

643 June 24th, 2015

Legal Bowser's Castle PM by Theytah with credit to LlamaJuice
[Stage - Texture, Vertex, Import - Mario Circuit]



Based on the old bowsers castle stage on the vault, this is for anyone who loves how thew new bowser's castle in PM looks, but wants to play on it with a bit less thwomps.

Comes with all menu images as usual, enjoy!

692 January 8th, 2015

Mario Circuit: X by Xerom with credit to Mewtwo2000, PMBR
[Stage - Texture, Vertex, Import - Mario Circuit]



Guess this one was a bit overdue. Anyway...

Mario Circuit is back and looking less walkoff-y than ever. Rev up those go-karts.

Features:
- Single, solid battlefield with platforms. Everyone loves those.

- 2 Versions, one with the main stage being sloped and one where it's flat. The sloped version gives the stage some form of identity in that it forces most projectile users away from the ledges if they want to actually hit someone.; also affects followups and junk. If that's too jank, then that's what the flat version is for.

- Shy Guys racing in the background. It isn't their original programming, but hey, it's something.

- 3.5 Camera, menus, and a rel to port it over Mario Circuit (Goes over Battlefield by default).

*Untested in vBrawl, so I'm sure Pokemon Trainer will probably spawn on the street while his pkmn battle up-top, along with a number of vbrawl related issues I'm sure.*

Questions? Complaints? Take them here:
http://smashboards.com/threads/xeroms-repository-of-miscellaneous-modifications.359690/

469 December 14th, 2014

Peach's Castle (Super Mario 64 styled colors) by PETERTHEAWESOME99, Mewtwo2000 with credit to Project M Team, Mewtwo2000
[Stage - Texture - Mario Circuit]



Have you ever looked at the original Peach's Castle stage and thought it looked too...different and not like how it did in Mario 64? Well, I changed the textures to make it resemble Mario 64's, texture wise. I will probably edit it more, especially with the lighting in the mountains and such, but yeah. Works in Project M, no rel needed. I am not sure if it works in normal Brawl.

163 October 28th, 2014

Rainbow Road from SSB 3DS by Fanincapse
[Stage - Texture - Mario Circuit]



Here is Rainbow Road from SSB 3DS! The first pic is from 3ds. The vid shows the hack!

319 April 5th, 2014

Balanced Dark Queen's Castle by ɴᴇᴢʜᴀ, Theytah with credit to PMBR
[Stage - Texture, Import - Mario Circuit]



This is his Balanced version of the stage, so yeah, I textured it and watevs.

Will desync if the other side doesn't have it.

173 April 4th, 2014

Revamp: Dark Queen's Castle by ɴᴇᴢʜᴀ with credit to PMBR, and Theyhah
[Stage - Texture, Import - Mario Circuit]



All menu stuff included, a BRSTM and the .rel that you need for these stuff to work.

Now with a slimmer looking princess, a more epic looking sky, various textures fixes.

3264 January 29th, 2014

Bowser's Castle by Xenozoa425, Mewtwo2000, GotHunch
[Stage - Texture, Vertex, Import - Mario Circuit]



Bowser's Castle, originally created by GotHunch.

Main thread on Smash Boards:
http://tinyurl.com/bowserscastle

Bowser's Castle is a new stage with an appearance that takes inspiration from the various Mario games.

The layout of the platforms is a triangle that is very similar to Battlefield, but the top platform is slightly lowered while the platforms on the sides have been
extended all the way towards the edge of the stage.
The models have also been optimized in the newest
version of BrawlBox, so the stage has nearly no lag.

The stage goes over Mario Circuit by default, but can
also be used on Final Destination and Luigi's Mansion
without the use of a REL file. However, there is a REL
file that can be used to port the stage over Rainbow
Cruise, but your music choices will be greatly limited.

Bowser's Castle is available for Brawl and Project M.
The main download link also includes several songs
that fit the intense, fiery atmosphere of the stage.

The stage is still in development, things that may be
added in the future are aesthetic extras, animated
platforms, and improved pillar and platform models.

If you wish to modify this stage for yourself, such as
a background swap or retexture, please be sure to
collaborate me, GotHunch, and Mewtwo2000 for the
stage. We hope you enjoy playing on Bowser's Castle
and anticipate the future updates we have in store!

1704 February 20th, 2014

Competitive Peach's Castle by Theytah with credit to Mewtwo2000
[Stage - Import - Mario Circuit]



A simple little edit I did, this pushes the tower in the middle of the castle back a bit so that the stage is essentially flat, enjoy!

Added the .rel file that it needs.

382 December 16th, 2013

Bowser's Castle_Blue Lava_P:M by LazyRed with credit to Splat
[Stage - Texture, Vertex - Mario Circuit]



Thanks to Szasz for Founding the Person who made the Stage!! :D

Credit: Splat From Smashboard. If you want the Original stage. Here the Link. Again Thank you Szasz!!

Link: http://smashboards.com/threads/stages-by-splat.331918/

Please "READ ME" First and I didn't made this Stage. I got that from a Different site. I only change is the Lava Blue From Mario 3D World!

Thank you and Enjoy!!

Please Find the Person who made this!!!

175 July 30th, 2013

Captain FalCircuit by r9
[Stage - Vertex, Import - Mario Circuit]



SSBB C.Falcon Cup!!

The Mario circuit one-day falcon charter.

628 January 4th, 2014

Fourside (Mewtwo2000's revamped version for Brawl+) by WarioManX with credit to Mewtwo2000, Oshtoby
[Stage - Texture, Vertex, Import - Mario Circuit]



*Mewtwo2000's original ~ http://forums.kc-mm.com/Gallery/BrawlView.php?Number=12535

*If you play online, AVOID THIS HACK! This stage is for local play only!

*Alright, I know this isn't actually a Brawl+ stage, I merely made it more competitive IMO, which is what Brawl+ players want.

Name says it all! The original was made by Mewtwo2000, I merely took his stage and modified it to act just like it would if it was on Brawl+. This version is for those like me that play Brawl+ competitively but still would like to have extra competitive stages to replace the banned ones. I believe this is the 120% version w/o UFO, but it's been a few months since I did this so I can't remember. (could be the 100% version w/o UFO)

There are a couple issues; visual issues, not functional, so it'll play perfectly. Mainly, look at image 1. In my attempt to remove the top portion of the center building I seem to be left with an "solid transparent" panel and I can't figure out what it is in the PAC file to remove it.

The second issue can only be seen by comparing with Mewtwo2000's original: the lights. Mewtwo2000 added lights around the buildings and there were a few on top of the building I removed. Since I don't know enough about models and vertexing yet the only solution I came up with was to remove all the lights.

If I figure these issues out I'll update this download, but again this stage plays perfectly.

I did the best I could to show that players can't grab the inner side on the center building in image 2. That proves to be more of a hindrance when you're trying to jump down to the portion below. And of course, no UFO. The platform on the left still moves.

Download links to a folder a folder with the PAC file and all SSPs. (select icon x3, display image, nameplate, random switch image)

It ALSO comes with it's original brstm track, "SSBM - Fourside"!

It ALSO comes with its REL file so you can port it to whatever stage you want with the Stage Switcher. Without a REL file it can go on New Pork City but it's not recommended, it sometimes dims.

If you don't understand how to port stages, just accept the stage where it is or avoid it altogether.

440 June 10th, 2013

Night & Everning Circuit by Meteor_san
[Stage - Texture - Mario Circuit]



(><)

60 June 3rd, 2013

Colorful Mario Circuit by E-scope12
[Stage - Texture - Mario Circuit]



269 January 29th, 2015

Gloamspace by ɴᴇᴢʜᴀ, Panzerhandschuh with credit to CutterKirby64
[Stage - Texture, Vertex, Import, 2D - Mario Circuit]



Download fix: 1-29-15
Credit Panzerhandschuh for making the balanced version of CutterKirby64'sGloam valley.
Its like Gloam Valley... but in space! I really did not do much, just changed the background. The reason I've changed the background is because the gloam valley was sharp, and it was pretty hard to not get dizzy with the pallete. There are 2 versions, red and blue. Notice also that the grass was taken away since Snake would plant his mines there and hid it from the rest. This stage is fair enough to be a competitive stage for proyect m 2.6b. In the file I've included the following:
Both stages(Red and Blue). The module so it can be played in both proyect m and minus. The SSP for both stages.
Three songs:
DJ the S: Kirby Remix-Big Boss Bash [Boss Medley]
DJ the S: Dr. Mario Remix - You Look Sick, Mate [Fever, Chill]
DJ th S: The Legend of Zelda Remix - Song of Gods [Oath to Order, Ballad of the Gods, Stone Tower Temple]
It will obviously desync the wii, I personally tested this stage with many battles in different wii's and never froze, unless of course, it is installed incorrectly.
If anything goes wrong, pm me first before reporting.
Remmember, click the blue bar that says download at the top corner to download as a ZIP.

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