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Hi
It's me Adam and I made daisy's castle for smash bros brawl, and I'm proud, after so much time that I spent on thinking about it, so I used tyshy's roof tile from her castle for daisy
and the palms textures and I used mewtwo2000's castle as base and MarioDox's desert textures, so I could make the desert behind the castle and the daisy stained-glass from tumblr, and I added 2 brstm files !
I'm also going to post it on gamebanana : https://gamebanana.com/mods/302914, enjoy.
It's me Adam and I made daisy's castle for smash bros brawl, and I'm proud, after so much time that I spent on thinking about it, so I used tyshy's roof tile from her castle for daisy
and the palms textures and I used mewtwo2000's castle as base and MarioDox's desert textures, so I could make the desert behind the castle and the daisy stained-glass from tumblr, and I added 2 brstm files !
I'm also going to post it on gamebanana : https://gamebanana.com/mods/302914, enjoy.



Mushroom Gorge from Mario Kart Wii!
Part of a Twitter poll I hosted, a Mario Kart stage won, giving me serious trial and difficulty into coming with possible ideas. Well, that ended with a bunch of scrapped stages and this one, the winner.
It has a gimmick, a bouncy mushroom, touching it will send you upwards like a spring (cause it is), with 2 high platforms at the side. The teleportation can't be fixed, and mushroom animations don't want to play. It's brawl.
Use the module included with the respective sawnd.
Enjoy.
Part of a Twitter poll I hosted, a Mario Kart stage won, giving me serious trial and difficulty into coming with possible ideas. Well, that ended with a bunch of scrapped stages and this one, the winner.
It has a gimmick, a bouncy mushroom, touching it will send you upwards like a spring (cause it is), with 2 high platforms at the side. The teleportation can't be fixed, and mushroom animations don't want to play. It's brawl.
Use the module included with the respective sawnd.
Enjoy.









A new layout for Mario Circuit inspired by it's vBrawl counter part. A speedier camera straight from 3.6 is included.
This stage has blastzones that favor killing off the sides, however you can still K.O. off the top at around 100%.
K.O.'s off the bottom of the stage are just as potent as off the sides.
Unlike it's vBrawl counterpart, this stage does not have shy guys racing around the track causing a camera change periodically.
This is thanks to an edit to Mario Circuit's trap table, making it working as intended over the base stage with no further porting needed.
Any GFX bugs relating to a certain Blue Hedgehog or other characters are not caused by the stage and should be reported to whoever made the moveset or knows how to fix said bugs.
This stage has blastzones that favor killing off the sides, however you can still K.O. off the top at around 100%.
K.O.'s off the bottom of the stage are just as potent as off the sides.
Unlike it's vBrawl counterpart, this stage does not have shy guys racing around the track causing a camera change periodically.
This is thanks to an edit to Mario Circuit's trap table, making it working as intended over the base stage with no further porting needed.
Any GFX bugs relating to a certain Blue Hedgehog or other characters are not caused by the stage and should be reported to whoever made the moveset or knows how to fix said bugs.



V2! Fixed model cull facing, added more models on the BG, improved stage lights, fixed the rain and more importantly optimized everything so this stage will not lag.
Replaces the PMs Bowsers Castle and the Legacy TE Thwomp Alt
It uses stgtargetpractice 1 as base.
VBrawl users: Using the .rel can replace this for vBrawl's STG Mario Kart.
P+ Version Included
Music Pack:
http://www.mediafire.com/file/gacaqjcygqr3kp6/BRSTM_Pack.rar/file
Credit:
Soopercool for testing and providing the .pac.
Music:
Electropolitan
Carter
Testers:
Carter
Soopercool
Sub
FancyEX
UberGruvin
Car
DemKnuckles
Dapperman
Star model:
Peardian
Thwomp model:
ThatTrueStruggle
SpecialThanks:
Simples
Nanobuds
Insidious
WarioTails358
Replaces the PMs Bowsers Castle and the Legacy TE Thwomp Alt
It uses stgtargetpractice 1 as base.
VBrawl users: Using the .rel can replace this for vBrawl's STG Mario Kart.
P+ Version Included
Music Pack:
http://www.mediafire.com/file/gacaqjcygqr3kp6/BRSTM_Pack.rar/file
Credit:
Soopercool for testing and providing the .pac.
Music:
Electropolitan
Carter
Testers:
Carter
Soopercool
Sub
FancyEX
UberGruvin
Car
DemKnuckles
Dapperman
Star model:
Peardian
Thwomp model:
ThatTrueStruggle
SpecialThanks:
Simples
Nanobuds
Insidious
WarioTails358



V2! Fixed model cull facing, added more models on the BG, improved stage lights, fixed the rain and more importantly optimized everything so this stage will not lag.
Replaces the PMs Bowsers Castle and the Legacy TE Legal Bowsers castle (A slots, 1-1).
It uses stgtargetpractice 1 as base.
VBrawl users: Using the .rel can replace this for vBrawl's STG Mario Kart.
P+ Version Included
Music Pack:
http://www.mediafire.com/file/gacaqjcygqr3kp6/BRSTM_Pack.rar/file
Credit:
Soopercool for testing and providing the .pac.
Music:
Electropolitan
Carter
Testers:
Carter
Soopercool
Sub
FancyEX
UberGruvin
Car
DemKnuckles
Dapperman
Star model:
Peardian
SpecialThanks:
Simples
Nanobuds
Insidious
WarioTails358
Replaces the PMs Bowsers Castle and the Legacy TE Legal Bowsers castle (A slots, 1-1).
It uses stgtargetpractice 1 as base.
VBrawl users: Using the .rel can replace this for vBrawl's STG Mario Kart.
P+ Version Included
Music Pack:
http://www.mediafire.com/file/gacaqjcygqr3kp6/BRSTM_Pack.rar/file
Credit:
Soopercool for testing and providing the .pac.
Music:
Electropolitan
Carter
Testers:
Carter
Soopercool
Sub
FancyEX
UberGruvin
Car
DemKnuckles
Dapperman
Star model:
Peardian
SpecialThanks:
Simples
Nanobuds
Insidious
WarioTails358



New tracks added... Sometimes...
http://www.mediafire.com/folder/t8uby8x3s826p/Waluigi_Pinball_-_Mario_Kart_Tracks
Track list updated as of 26/11/18
Also these ones:
Remix by Noteblock
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=216798
Gametal by Jonny Atma:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=216729
--------------------------------------
The image leads to an album.
Finally! Better textures! Now everything looks actually decent!
I looped more music this time... too much in fact... It would've slowed down the download, so I'm only including 2:
- Waluigi Pinball (Brawl)
- Wario Colosseum Remix by JoshhMarshh
If you want other tracks, go here:
http://www.mediafire.com/folder/t8uby8x3s826p/Waluigi_Pinball_-_Mario_Kart_Tracks
Is a reskin of Casino Night Zone (by LegacyWolf), wich can be found here:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27379
Goes over Final Destination and includes .rel files for Big Blue, Mario Circuit and Wario Ware Inc.. If you want to use over another stage use one of these:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=5851
If you have any graphical glitches PM me. (I do not guarantee fixing it, but I'll try.)
http://www.mediafire.com/folder/t8uby8x3s826p/Waluigi_Pinball_-_Mario_Kart_Tracks
Track list updated as of 26/11/18
Also these ones:
Remix by Noteblock
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=216798
Gametal by Jonny Atma:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=216729
--------------------------------------
The image leads to an album.
Finally! Better textures! Now everything looks actually decent!
I looped more music this time... too much in fact... It would've slowed down the download, so I'm only including 2:
- Waluigi Pinball (Brawl)
- Wario Colosseum Remix by JoshhMarshh
If you want other tracks, go here:
http://www.mediafire.com/folder/t8uby8x3s826p/Waluigi_Pinball_-_Mario_Kart_Tracks
Is a reskin of Casino Night Zone (by LegacyWolf), wich can be found here:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27379
Goes over Final Destination and includes .rel files for Big Blue, Mario Circuit and Wario Ware Inc.. If you want to use over another stage use one of these:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=5851
If you have any graphical glitches PM me. (I do not guarantee fixing it, but I'll try.)









\"Use the mushroom item for an extra speed boost!\"
Wait wrong game..
Mario Circuit from Brawl got a Smashville reskin!
Uses the omega model from SSBU ported by CaliburZx. (Link)
Is a Smashville 1:1 from PM so has same camera, collisions and boundaries.
Balloon is now Lakitu from Super Mario Kart.
Goes over Smashville by default but can be ported to Mario Circuit with the rel included inside the download.
Has PM Cosmetics.
Enjoy.
Wait wrong game..
Mario Circuit from Brawl got a Smashville reskin!
Uses the omega model from SSBU ported by CaliburZx. (Link)
Is a Smashville 1:1 from PM so has same camera, collisions and boundaries.
Balloon is now Lakitu from Super Mario Kart.
Goes over Smashville by default but can be ported to Mario Circuit with the rel included inside the download.
Has PM Cosmetics.
Enjoy.



The image leads to an album.
------------------------------------------
Update: There's a new version of this stage right here:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=216841
And also more music than just the Brawl version of Waluigi Pinball:
https://www.mediafire.com/folder/fw4jyttie5c7k/Mario_Kart
------------------------------------------
Is a reskin of Casino Night Zone (by LegacyWolf), wich can be found here:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27379
Goes over Final Destination and includes .rel files for Big Blue, Mario Circuit and Wario Ware Inc.. If you want to use over another stage use one of these:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=5851
If you have any graphical glitches PM me. (I do not guarantee fixing it, but I'll try.)
------------------------------------------
Update: There's a new version of this stage right here:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=216841
And also more music than just the Brawl version of Waluigi Pinball:
https://www.mediafire.com/folder/fw4jyttie5c7k/Mario_Kart
------------------------------------------
Is a reskin of Casino Night Zone (by LegacyWolf), wich can be found here:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=27379
Goes over Final Destination and includes .rel files for Big Blue, Mario Circuit and Wario Ware Inc.. If you want to use over another stage use one of these:
http://forums.kc-mm.com/Gallery/BrawlView.php?Number=5851
If you have any graphical glitches PM me. (I do not guarantee fixing it, but I'll try.)






The original version of this stage could not spawn items. I corrected this.
There was another glitch where parts of the stage would become invisible after hitting the center of the stage on non-Project M setups. The main platform was being treated as a broken target for target smash and became invisible. I resolved this issue too.
I added an original Brawl targets .rel for stgcustom usage in Non-Project M builds. This should make the stage compatible with both Project M and non-Project M setups.
soopercool101's platform and fire exit animation fixes were also included in this.
The actual base stage used is P:M target smash.
There was another glitch where parts of the stage would become invisible after hitting the center of the stage on non-Project M setups. The main platform was being treated as a broken target for target smash and became invisible. I resolved this issue too.
I added an original Brawl targets .rel for stgcustom usage in Non-Project M builds. This should make the stage compatible with both Project M and non-Project M setups.
soopercool101's platform and fire exit animation fixes were also included in this.
The actual base stage used is P:M target smash.



UPDATE: Fixed glitch in exit animation for the Fire platforms.
Fixed a glitch in this stage relating to platform animations, where the platform collisions would remain in-bounds and allow the players to stand on them (most noticeable during Kirby's Up Throw).
Also added collisions for Project M's Borderless stamina.
All credit to DSX8 and Edwguard Flows for the original version of this stage. Uses a Target Test rel base.
Fixed a glitch in this stage relating to platform animations, where the platform collisions would remain in-bounds and allow the players to stand on them (most noticeable during Kirby's Up Throw).
Also added collisions for Project M's Borderless stamina.
All credit to DSX8 and Edwguard Flows for the original version of this stage. Uses a Target Test rel base.









Bowser's Castle
Over 500 hours of pure modding glory packaged into 2.6 MB. We worked savagely on this stage to try to finally give Bowser the home court that he deserved. It uses a break the targets .rel and goes overtop the Mario Kart stage. Enjoy!
Credits:
Llama Juice: Modeling/Texturing/Importing
Jiang: Concept Art and art direction
Theytah: Texturing/Materials/Shaders/optimizing
Mewtwo2000, SOJ, Sandfall: General assistance
Nintendo: Koopa, Dry Bones, and Pirhana plant models/textures. Lava base texture.
The rest of the PMDT for polish tweaks and feedback. You guys rock.
Contact Info: llamajuice@gmail.com
Over 500 hours of pure modding glory packaged into 2.6 MB. We worked savagely on this stage to try to finally give Bowser the home court that he deserved. It uses a break the targets .rel and goes overtop the Mario Kart stage. Enjoy!
Credits:
Llama Juice: Modeling/Texturing/Importing
Jiang: Concept Art and art direction
Theytah: Texturing/Materials/Shaders/optimizing
Mewtwo2000, SOJ, Sandfall: General assistance
Nintendo: Koopa, Dry Bones, and Pirhana plant models/textures. Lava base texture.
The rest of the PMDT for polish tweaks and feedback. You guys rock.
Contact Info: llamajuice@gmail.com



King Boo has taken over Bowser's castle and has made quite a few noticeable renovations...
VIDEO, COURTESY OF ARKO: https://www.youtube.com/watch?v=vJs8XWGCMG0
(Made to help further differentiate the legal version of the stage from the non legal version, for a better alternate stage "feel".)
Comes with everything ya might need.
welcome to your castle...
VIDEO, COURTESY OF ARKO: https://www.youtube.com/watch?v=vJs8XWGCMG0
(Made to help further differentiate the legal version of the stage from the non legal version, for a better alternate stage "feel".)
Comes with everything ya might need.
welcome to your castle...






Guess this one was a bit overdue. Anyway...
Mario Circuit is back and looking less walkoff-y than ever. Rev up those go-karts.
Features:
- Single, solid battlefield with platforms. Everyone loves those.
- 2 Versions, one with the main stage being sloped and one where it's flat. The sloped version gives the stage some form of identity in that it forces most projectile users away from the ledges if they want to actually hit someone.; also affects followups and junk. If that's too jank, then that's what the flat version is for.
- Shy Guys racing in the background. It isn't their original programming, but hey, it's something.
- 3.5 Camera, menus, and a rel to port it over Mario Circuit (Goes over Battlefield by default).
*Untested in vBrawl, so I'm sure Pokemon Trainer will probably spawn on the street while his pkmn battle up-top, along with a number of vbrawl related issues I'm sure.*
Questions? Complaints? Take them here:
http://smashboards.com/threads/xeroms-repository-of-miscellaneous-modifications.359690/
Mario Circuit is back and looking less walkoff-y than ever. Rev up those go-karts.
Features:
- Single, solid battlefield with platforms. Everyone loves those.
- 2 Versions, one with the main stage being sloped and one where it's flat. The sloped version gives the stage some form of identity in that it forces most projectile users away from the ledges if they want to actually hit someone.; also affects followups and junk. If that's too jank, then that's what the flat version is for.
- Shy Guys racing in the background. It isn't their original programming, but hey, it's something.
- 3.5 Camera, menus, and a rel to port it over Mario Circuit (Goes over Battlefield by default).
*Untested in vBrawl, so I'm sure Pokemon Trainer will probably spawn on the street while his pkmn battle up-top, along with a number of vbrawl related issues I'm sure.*
Questions? Complaints? Take them here:
http://smashboards.com/threads/xeroms-repository-of-miscellaneous-modifications.359690/
Some things to remember before reporting:
Past Reports:
- Please read the rules regarding Brawl Vault and reporting.
- The following are examples of things that should be reported:
- Broken downloads
- Broken previews
- Credit issues (e.g. using someone else's work without credit)
- Usability issues (e.g. doesn't work).
- Censored nudity does not need to be reported.
- Reports should be clear. Don't write just "Sandbag"; explain the issue in full.
- Please do not report an already reported issue. The list of current reports on this hack is below.
Past Reports:
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Original functionality by picano (Anthony Ianacone), original design and graphics by Jack Harvest.
Redesign by Vyse, new graphics by SJS.
KittyCorp: MeowMix © 2010