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« Reply #645 on: July 13, 2014, 03:17:51 PM » |
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my guess is that there's no gravity effect for the planet (since there is no such natural physics in brawl)?
yeah no gravity effect sadly.. I really, really, reaaaaaaaaaaaaally, love this.
prove it :v
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« Reply #646 on: July 13, 2014, 05:51:30 PM » |
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I'm surprised no one's done this,
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« Reply #647 on: July 13, 2014, 05:53:39 PM » |
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I think someone was working on a version that would use 75m's hitboxes.
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« Reply #648 on: July 13, 2014, 06:15:19 PM » |
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I hear ya man. Those vines... Not easy to model. It all looks good so far though, so then we will have both made a version then, cool, both of ours looks pretty similar, good work
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« Reply #649 on: July 13, 2014, 06:20:52 PM » |
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prove it :v
I would like to marry your mod. In Las Vegas.
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« Reply #650 on: July 14, 2014, 01:07:30 AM » |
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then.. no.. its not marriage material xD
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« Reply #651 on: July 14, 2014, 11:55:17 PM » |
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well its texturing time..notice one side is all rocky and cracked up while the other is clean just like the real one =P the very small vein/vine things that are on the actual ingame version will be there as well but in the form of textured planes so those will probably be added last...also its the same size as PM's final destination so theres that
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« Reply #652 on: July 15, 2014, 02:30:07 AM » |
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messed up sky is no longer messed up! also fixed most of the env/shine on the mushroom pod.. and now the windows looks like it does from SMG.. also rim lighting added to the red shroom piece on the ship.. didnt take long to make it work
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« Reply #653 on: July 15, 2014, 05:37:38 AM » |
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heh is that so? Indeed Nothing too fancy though Also, those new screenshots look amazing! O.o
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« Reply #654 on: July 15, 2014, 11:34:11 PM » |
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thxs YOU AINT SEEN PRETTY YET!!
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« Reply #655 on: July 15, 2014, 11:43:55 PM » |
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thxs YOU AINT SEEN PRETTY YET!!
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« Reply #656 on: July 16, 2014, 07:16:31 PM » |
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Since the poly limit is higher than I thought, I'll be continuing on with the original Mario Galaxy stage alongside it's Final Destination form:
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« Reply #657 on: July 16, 2014, 07:18:09 PM » |
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« Reply #658 on: July 16, 2014, 07:51:24 PM » |
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Since the poly limit is higher than I thought, I'll be continuing on with the original Mario Galaxy stage alongside it's Final Destination form: Sounds interesting! Looking forward to see how it'll come up!
Lol these 2...
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On PC On Phone My PSA thread below. A forgotten place of a forgotten hero.
Learning sucks, yeah, but it's from learning that you can eventually create masterpieces.
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« Reply #659 on: July 16, 2014, 07:58:31 PM » |
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welp... maybe i should just quit mine?
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