The stage looks great so far for being just a WIP.
What animations or what else do you plan on doing to it?
I pretty much just took it out of Tales of Symphonia: Dawn of the New World. I have to fix the SRT0s so that the fire rotates in the background, and I have to fix camera angles and such.
Obelisk the Tormentor, one of the Egyptian God Cards from Yu-gi-oh.
Also Soneek, can you show me how you make voice packs? I'd like to know how. You can PM me if you would like.
Yeah, I'll give you the details in a PM later. I'll be in the IRC chatroom later too. Diddy Kong and I can help you set everything up.
KCMM ChatroomYeah, for example I get an .obj model. When you had that, what did you have to do to import it?
The original stage model was actually MDL0, so I was able to export it as a DAE from Brawlbox, then re-import it. You may have to convert your obj to DAE, and then import it that way. I'm ignorant when it comes to stages atm though lol, so there's probably another way to do it.