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« Reply #630 on: April 12, 2013, 04:38:01 AM » |
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Gunslinger Samus' Down Taunt... I'm definitely interested in GS ZSS. Seems to have a lot of potential. Too bad for me I plan to put Tifa there. Also what Gamma says is pretty much spot on. She's a bit stiff. Looking at how people naturally do flips and stuff helps a lot. Also just flat out looking to see if it looks humanly possible too. At any rate, I have things to show for preview D: but making Gif's is so tedious for me since I have to copy/paste frames into paint, save them individually, then make a proper gif using a website. Its horribly boring for longer animations... like the ones I wanna show. Though if anyone is willing to either do that, or make a BB preview video for me, that'd be cool too Naruto previews... His throws are some of my best works to date.
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The thing that pisses me off about Project: M the most is that Sheik's chain doesn't tether ledges anymore. WHY THE NERF? :/ If only hacking Brawl paid bills.
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« Reply #631 on: April 15, 2013, 10:53:39 PM » |
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The latest edition of Phoenix is now v032 Type: Glass canon (not true yet...) -powerful, quick, mix-up character but light & easily knocked out -always has an aura of flame around her -her movement looks like levitation (hovers above floor) -Can be knocked out of stage at 90... -Because of all the healing, consider that if she drops below 60dmg she may auto exit DF mode CURRENT MOVES Side A tilt: Torch kick Down A tilt: Wake of the Phoenix This was my original favorite She sends fire along the ground Which explodes a good ten feet away (knocking enemies toward her) But, If you hold A... She will assume Casting Pose and the fires will travel twice the range. At the end of that range they will erupt into a large blaze and knock the opponent towards her again. Neutral A (Air): Torch Kiss Up A (air): Phoenix Somersault Neutral B: TK Shot Neutral B (hold): TK Phantasm Illusion If you hold the B button, she will continue to fire TK orbs, but only some will hit (because it's an illusion). Wanna know how to make it hit? You can start by guiding them into the ground. If they hit the ground they will explode. You can curve all the balls in different directions, if you release B they will explode when they reach the end of their range. OR, while holding B, press A. All the balls on the field will explode instantly. Up B: Phoenix Flight She spins before raising her arms and assuming Phoenix Pose. She is now free to fly in any direction for up to four seconds. Landing or Presing the A button ends this move. Side B: Triple TK Shot The link to her download is here if anyone's interested.
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« Last Edit: April 15, 2013, 10:55:25 PM by Keromonkey »
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« Reply #632 on: April 16, 2013, 12:57:22 AM » |
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Long time no see. Because original animation is da best Note: The reason Midna has grey hair and doesn't have the teal lines is because she uses vertex colors.
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« Reply #633 on: April 16, 2013, 07:32:17 AM » |
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I totally forgot about you Sexy animations, as usual.
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« Reply #634 on: April 16, 2013, 12:37:30 PM » |
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I totally forgot about you Sexy animations, as usual. Thank you! I'm planning on importing more animations from Twilight Princess, but it just takes some time!
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« Reply #635 on: April 16, 2013, 05:57:22 PM » |
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hello you guys have might of seen that Waluigi is here but still in a WIP state heres a few videos of him
for more info about him - http://forums.kc-mm.com/index.php?topic=58714
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« Reply #636 on: April 17, 2013, 03:03:24 AM » |
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please, let somebody give him fingers... also, over who is he?
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« Reply #637 on: April 17, 2013, 04:20:52 AM » |
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please, let somebody give him fingers... also, over who is he?
if your talking about Waluigi, his over Pit and a new model is on its way, all it needs is to be textured
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« Reply #638 on: April 17, 2013, 04:29:31 AM » |
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how different is the current release from what's seen in that video?
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« Reply #639 on: April 17, 2013, 06:13:20 AM » |
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how different is the current release from what's seen in that video?
smoother looking, had fingers, Yellow eyes, and more movable parts
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« Reply #640 on: April 17, 2013, 06:59:04 AM » |
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i said release, not progress xD
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« Reply #641 on: April 17, 2013, 10:36:16 AM » |
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Midna and the Waa.... hnnnnnnnnng.
All I have to contribute is this:
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« Last Edit: April 17, 2013, 10:37:57 AM by Gamma »
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Muslims are literally murderers
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« Reply #642 on: April 17, 2013, 10:52:59 AM » |
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Nice progress, Gamma.
As for the PSA part, have you tried using the Roll a Die requirement in an If command? I'll explain a bit more if you don't fully understand.
And those don't seem too unbalanced. Just have Splash occur most frequently, have Recover occur the least frequently, then have Hypnosis and Explosion occur somewhere in-between.
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« Reply #643 on: April 17, 2013, 11:02:44 AM » |
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As for the PSA part, have you tried using the Roll a Die requirement in an If command? I'll explain a bit more if you don't fully understand.
Yep, that's what I was using. The sound effects play (sometimes) but no collisions or graphics are loaded. Also, I could only get the Add/Subtract line to add. /:
This is my code:
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Muslims are literally murderers
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« Reply #644 on: April 17, 2013, 11:09:29 AM » |
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Try separating the Else from the If.
Ex:
If Command *Coding* Else If Command *Coding* End If End If
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