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Question: Useless poll is useless
Useless, just like Hollow. - 6 (6.5%)
^ This. - 1 (1.1%)
^ Those. - 0 (0%)
Whatever's over there. > - 4 (4.3%)
< Maybe that thing over there. - 2 (2.2%)
Maybe this is a complete waste of your time. - 2 (2.2%)
^ I bet that's right. - 1 (1.1%)
Why'd you vote for this option? - 6 (6.5%)
Option 12 is true. - 4 (4.3%)
V Tough. (does this mean I made option 11 first?) - 0 (0%)
My fingers are getting tired from typing all this... - 2 (2.2%)
Option 9 is false. - 5 (5.4%)
Why'd you vote for option 1? Hollow's a nice guy. - 13 (14%)
^ No. Just no. - 2 (2.2%)
- 45 (48.4%)
Total Voters: 93

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Author Topic: Hollow's PSAs: Summer PSAs on page 86  (Read 365322 times)
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    « Reply #1005 on: December 05, 2010, 04:17:15 PM »


    I played it for the feel and looks, and at this point, it should be something on par with the Cloud PSA.

    These are just my opinions.
    It just didn't feel like, or look like Sephi to me. Many swapped animations without the changes for uniqueness. Doesn't make him stand out as his own character. Just seems like an animation swap PSA. Lacks the love of making him a unique character.

    He doesn't seem very much like Sephiroth to me in gameplay. Unless it was just my Dolphin running it too slow. Sephiroth is someone that inflicts low to decent damage, fast attacks, long range, has a little low knockback and has really long end lag to balance his speed, range, and crazy spacing. I felt the end lag. I didn't feel the speed of attacks.

    You also gave him meteor for a special...THE strongest spell in some to most FF games. It's just a smaller, slightly weaker supernova. For a magic based Sephiroth, it should have been Firaga, Blizaga and Thundaga. He actually used those in FF7 too.

    Granted Sephiroth was the base for this, this doesn't feel anything like him. Just feels like a swordsman with extra range. I see some attacks that were in Aafyre's request thread. But Sephiroth uses two hands for his sword, and unique attacks fitting his speed and end lag would make this feel like it's not a meshed together character. He doesn't feel complete, maybe just the starting point. Just not something that can ever compete with his counter part that made Sephiroth so desired in Brawl.

    Also since this takes more then 1 slot, a costume pack would have been good to go with him.
    « Last Edit: December 05, 2010, 04:22:40 PM by dingoberriz » Logged

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    « Reply #1006 on: December 05, 2010, 04:27:04 PM »


    Um... But Cloud has a lot of animation swaps too...

    Although, I guess .Fade can use this as a base to make his own.
    « Last Edit: December 05, 2010, 04:28:11 PM by _Data_Drain_ » Logged


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    « Reply #1007 on: December 05, 2010, 04:48:36 PM »


    Um... But Cloud has a lot of animation swaps too...

    Although, I guess .Fade can use this as a base to make his own.


    He has some of Ike's animations where fitting. Blade Beam, Bair, U-Tilt. Pit's Uair. And A LOT of custom animations made new just for Cloud. Sephiroth heavily lacks individuality. Especially since Sephi uses 2 hands when swinging his sword. Nobody in brawl keeps their hands on their sword that much. Ike and Link/TLink very little. Maybe beam sword animations for almost everyone else.

    Sephi still seems too meshed together animation wise to me. He isn't unique as he stands now. And not just saying .Fade could make his own. Hollow should try himself to make Sephiroth play like Sephiroth.

    Unless someone else would want to put the time in to making Sephiroth unique.
    « Last Edit: December 05, 2010, 05:05:43 PM by dingoberriz » Logged

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    « Reply #1008 on: December 05, 2010, 05:58:20 PM »


    Also since this takes more then 1 slot, a costume pack would have been good to go with him.
    Well, I made a costume pack for Sephiroth if you'd like to use it.
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    « Reply #1009 on: December 05, 2010, 06:44:59 PM »


    Holy Damn, Miacis, I'm going off more than one opinion here. I just can't please everyone.
    I know, I'm just giving you my own opinion. What I feel should be done to make it better. Feel free to take what you want into account.

    I'll fix the Up tilt.

    Quote
    The aerials were to be slow and have tons of end lag according to Data. The aerials were to be slow and have tons of end lag according to Data.
    That doesn't really make any sense to me, since I see Sehiroth more as a fast guy than a slow guy, so I really believe the balancing should be made on the power of the attacks rather than the lag.
    My main point is : right now, the AFA is useless. The ANA does it better and faster. And feels like Sephiroth, unlike the Current AFA.

    Quote
    The Meteor on ground; I tried to give it a fluent animation, but if I transitioned it into the wait 1 pose, it completely screwed up the animation.
    In any case, you should really find out something, because right now, it looks very bad.

    Quote
    Get rid of Blizaga completely? What side B does the other Sephiroth have?
    A Run-through-the-opponent. Think Fox Illusion but better looking. That's the  kind of stuff Sephiroth does. I'm sure something less generic can be found, though. I'll look into his Dissidia attacks to find more ideas.

    And NO, don't get rid of Blizzaga. Please re-read what I said. I think you should re-use it as the Grounded Down-B.

    Quote
    And swap out Down B for Thundaga? I did like the fire columns..........
    Again, re-read what I said. I think this one should be kept as the Air Down-B.
    And I was evocating the idea of finding a way to fit Thundaga in the Down-B, alongside Blizzaga (ground) and Firaga (air), but I admitted not finding where to place it.

    Quote
    Up B, the vertical and horizontal speed is exactly the same. Im srs here
    Then reduce the vertical speed a bit. In-game, he still goes much faster upward.

    The Up-Smash and Down-Smash really need tweaking too. After more playtesting, the first one is almost useless, and the second one is COMPLETELY-OBLITERATE-stuff.

    Also, dingo, I'm not sure giving the three Spells for the three specials would be so great, dingo. That would make this PSA nothing more than "Elemental Swordsman Guy 1.5". Sephiroth's recognizable techniques are his sword techniques, and Meteor. That's what he uses in Dissidia too. I think Meteor needs to be kept.
    And I do agree that it feels like a moveset-altered swordsman ...  Undecided
    « Last Edit: December 05, 2010, 06:47:04 PM by Miacis Kusanagi » Logged

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    « Reply #1010 on: December 05, 2010, 06:57:03 PM »


    Maybe just be three charges
    Blizaga, Thundaga, & Firaga
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    « Reply #1011 on: December 05, 2010, 07:07:45 PM »


    Dingo: Thank you. I've just been following other people's ideas and not doing anything that seems like Sephiroth. That's it. I'm completely re-formating him.

    No more fake Sephiroth.

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    « Reply #1012 on: December 05, 2010, 07:12:21 PM »


    Dingo: Thank you. I've just been following other people's ideas and not doing anything that seems like Sephiroth. That's it. I'm completely re-formating him.

    No more fake Sephiroth.


    ...So... You're gonna completely ditch this one...?

    ...

    That's nice...
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    « Reply #1013 on: December 05, 2010, 07:15:48 PM »


    This will formally be labeled "Fake Sephiroth."

    I'm not going to completely trash the moveset, just change it A LOT to make it a Sephiroth worth being called "Sephiroth."
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    « Reply #1014 on: December 05, 2010, 07:18:50 PM »


    Animation modifying would be all this needs, and balancing...

    Maybe someone would be willing to help with animations... It feels bad that my play testing was all for not though...

    But this time? Don't let people rush you, please, you need to take your time with this, balancing, play testing, having play testers testing it... Just don't let them rush you. Tongue
    « Last Edit: December 05, 2010, 07:25:50 PM by _Data_Drain_ » Logged


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    « Reply #1015 on: December 05, 2010, 07:24:34 PM »


    Dingo: Thank you. I've just been following other people's ideas and not doing anything that seems like Sephiroth. That's it. I'm completely re-formating him.

    No more fake Sephiroth.



    .Fade's Cloud really gives the feeling you're playing Cloud, you can do the same with your Sephiroth's PSA, I am very enthusiastic about this PSA, being honest.
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    « Reply #1016 on: December 05, 2010, 07:26:33 PM »


    I still say Cloud needs better taunts, and entrance...
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    « Reply #1017 on: December 05, 2010, 07:27:37 PM »


    Also, dingo, I'm not sure giving the three Spells for the three specials would be so great, dingo. That would make this PSA nothing more than "Elemental Swordsman Guy 1.5". Sephiroth's recognizable techniques are his sword techniques, and Meteor. That's what he uses in Dissidia too. I think Meteor needs to be kept.
    And I do agree that it feels like a moveset-altered swordsman ...  Undecided

    Well this seems like a blended Sephiroth of all of them. He only uses Firaga and Blizaga in FF7. 2/3 FF7 specials, so why not all 3 if he's using FF7 Sephiroth Specials? I agree with sticking to his sword techniques aside from Meteor (which could be Cloud's B specials but Sephiroth's version of them).

    Sephiroth varies too much between games.
    FF7/CC = Sword and heavily magic based
    KH1/2 = Heavily sword with magic
    Dissidia/AC = Almost purely sword only

    Dingo: Thank you. I've just been following other people's ideas and not doing anything that seems like Sephiroth. That's it. I'm completely re-formating him.

    No more fake Sephiroth.

    I was honestly a little worried about some bad reception to everything I said regarding this project. Undecided

    If you are going to redo it all, you should look over Aafyre's request, and look through videos of him in all games to see what might fit the most.


    But this time? Don't let people rush you, please, you need to take your time with this, balancing, play testing, having play testers testing it... Just don't let them rush you. Tongue

    ^This

    Honestly, if there isn't 2-4 months of work dedicated into a sole PSA, it probably won't be all that great or high quality.
    « Last Edit: December 05, 2010, 07:30:18 PM by dingoberriz » Logged

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    « Reply #1018 on: December 05, 2010, 07:28:35 PM »


    I still say Cloud needs better taunts, and entrance...

    Totally agreed, of his taunts, only 1 I like, where he flips his sword a lot, it looks very original, the others, meh... But his moveset is just Cloud, really, can't ask for more concerning it.
    « Last Edit: December 05, 2010, 07:30:16 PM by Wolfric » Logged


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    « Reply #1019 on: December 05, 2010, 07:30:48 PM »


    Alright... So, when are you gonna work on this Hollow? You'll need animators to help out...

    Also, I say a mix of all the games he appeared in would be cool, I like some of his KH moves.

    But remember, end lag, he will need it...

    Oh, keep down air, except with more start up lag, and rising upward.
    « Last Edit: December 05, 2010, 07:33:14 PM by _Data_Drain_ » Logged


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