|
|
« Reply #4650 on: March 30, 2014, 03:21:21 PM » |
|
It freezes right before I get to css
Ah. So the Main Menu shows up perfectly, but the CSS freezes. Then it's something to do with your SC_Character.pac file. Did you use the one in Phantom Wing's download? Also, are you using the CSS Expansion method, or with codes?
|
|
|
Logged
|
Want to learn about my new project? Click here! Updated 1/18
|
|
|
|
|
|
« Reply #4651 on: March 30, 2014, 03:23:52 PM » |
|
css expansion method
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #4652 on: March 30, 2014, 03:32:03 PM » |
|
css expansion method
Okay. Did you download Phantom Wing's CSS Expansion zip and extracted the SC_Selcharacter.pac into your Menu2 folder of your PF Folder in your SD card?
|
|
|
Logged
|
Want to learn about my new project? Click here! Updated 1/18
|
|
|
|
|
|
« Reply #4653 on: March 30, 2014, 03:32:27 PM » |
|
yes i did
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #4654 on: March 30, 2014, 04:25:43 PM » |
|
And it crashes? Hmm.. how about the Common3.pac file? Did you place that in your system folder? Also, do you have a CSSRoster.dat file in your Brawlex folder?
|
|
|
Logged
|
Want to learn about my new project? Click here! Updated 1/18
|
|
|
|
|
|
« Reply #4655 on: March 30, 2014, 05:03:25 PM » |
|
Yes it's in the system folder and yes I have CSSroset in brawl ex folder I probably did something wrong following the steps but I can't get it to work
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #4656 on: March 30, 2014, 07:27:21 PM » |
|
I have a question about BrawlEx and I'm just curious. We can only add extra characters up to FighterEx63, so is that like the absolute limit that Brawl can take, or are we just patiently waiting for PhantomWings to do what he does best? :p
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #4657 on: March 30, 2014, 07:32:54 PM » |
|
"You could probably mine an additional 12 by using the boss slots and MarioD for a total of 96 (12x8 CSS roster), but going beyond that will have to wait until the BrawlEx CE v2" ~PhantomWings I assume from this that he plans to try expanding it at some point
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #4658 on: March 30, 2014, 07:33:11 PM » |
|
Anyone Here wanna help me develop my hack it's in my signature
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #4659 on: March 30, 2014, 07:34:27 PM » |
|
I have a question about BrawlEx and I'm just curious. We can only add extra characters up to FighterEx63, so is that like the absolute limit that Brawl can take, or are we just patiently waiting for PhantomWings to do what he does best? :p
basically 63 is hex and converted to decimal equals 100 so we can have 100 characters which is enough about 10-12 of those slots are taken by bosses so cloning over bosses requires extra steps
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #4660 on: March 30, 2014, 08:37:28 PM » |
|
"You could probably mine an additional 12 by using the boss slots and MarioD for a total of 96 (12x8 CSS roster), but going beyond that will have to wait until the BrawlEx CE v2" ~PhantomWings I assume from this that he plans to try expanding it at some point This is exciting. My computer died 2 weeks ago, but I hope my new one comes in time for his update. Though on that note, has anyone gotten a boss slot or the MarioD slot to work?
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #4661 on: March 30, 2014, 08:46:10 PM » |
|
How the [censored] is that related?
|
|
|
Logged
|
|
|
|
|
|
|
« Reply #4662 on: March 30, 2014, 08:47:55 PM » |
|
Can someone remind me the slot that doesn't work?
|
|
|
Logged
|
ㅤlㅤ
ㅤlㅤ
|
|
|
|
|
|
« Reply #4663 on: March 30, 2014, 08:50:04 PM » |
|
Can someone remind me the slot that doesn't work?
58
|
|
|
Logged
|
|
|
|
|
|
|