i have a stage that im having animation trouble with..
i imported the lava from norfair (the whole BRESS file) into my custom stage. the steam, smoke, and sparks animate perfectly. you cant see the lava because a texture is hovering right over it, but thats the only thing that doesnt animate. i cant tell if its moving at all, but it doesnt rise and fall like it should..
collision data might be difficult to add, but i just want to see it rise and fall and if possible, have it only come to the bottom of the stage instead of interfering with play. i just want it for atmosphere
sorry for posting a help question in your topic, but the help thread has so many new topics created under it that my topic doesnt get any face time!
just so that i feel safe with the moderators, here is my help thread if youd rather post there
http://forums.kc-mm.com/index.php?topic=7224.0i saw wackaalpacka's video, fantastic stuff! i dont think i wouldve thought about it like that..
that tutorial is what made most of my stage possible XD
I'll take a look to it tomorrow
Hi Mewtwo2000
Your Battlefield64 is Great!!!!!!!!
The Size, Textures , Everything its great and I Have a Question:
I you Gonna make the Melee Battlefield?
The Battlefield64 its Great!!!!!!! and I can´t Imagine the Melee Battlefield (Yours) it could be Awesome!!!!!!!!!
Reply PLS!
xD
Well, I don't plan to make it in the near future, because I'm yet full of projects in mind. But I don't discard trying to make the melee battlefield if noone has made it in the future ^^U
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Here's what I've been working on today, one of my old stages, but better than before (I guess)
VenomThis is how it was before...
Arwing appearing have been added, and there more lighting now. Collisions are supposed to be better too.