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« Reply #1440 on: June 12, 2011, 05:53:39 PM » |
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Could you possibly add importing for STR0s, CLR0s, VIS0s, and AnmSexSrt?
I'm sure he was already planning on it
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« Reply #1441 on: June 12, 2011, 05:56:47 PM » |
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I'm sure he was already planning on it
Also exporting from BRSAR not from brawl would be nice...
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« Reply #1442 on: June 12, 2011, 06:10:49 PM » |
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What else will you be adding to this modset(if it will be considered an official BrlBx MdSt)? Ah, so it is close, but still has 1 or 2 bugs/errors. Hey, you'll get there soon though. You can open animations and models from other games without needing to hex them. There are a few other added features too... I guess it'll be a modset, but v0.64 never actually came out, so idk. And undo and redo is functional, but it's not perfect. Also exporting from BRSAR not from brawl would be nice...
As soon as there's brsar support in the first place.... Could you possibly add importing for STR0s, CLR0s, VIS0s, and AnmTexSrt?
One step at a time.
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« Reply #1443 on: June 12, 2011, 07:18:15 PM » |
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Uhh... I can open a BRSAR from CON3 with modset 4.2.... Can't export or play anything though... sad really... *shot*
One thing that probably is possible, support for MP3 file format when making a new brstm?
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« Reply #1445 on: June 12, 2011, 07:45:05 PM » |
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I just have to search for my files in an 80 GB file now -.- Shall I send you the map to the fountain of youth for confidence? I think my buddy at a University still has it, funny thing, his dad named him after his dog [/trolling] honestly at least you have somewhere to look besides nowhere at all
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« Reply #1446 on: June 12, 2011, 08:07:44 PM » |
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« Reply #1447 on: June 12, 2011, 08:30:15 PM » |
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lol Someone finally enjoys the movie Indystry as much as me XD *shot* okay THAT was worse than some of Meowths jokes =_=; still, that'd be like finding a needle in a haystack, at least you won't get poked looking for it though
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« Reply #1448 on: June 13, 2011, 06:07:34 AM » |
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« Last Edit: June 13, 2011, 06:36:32 AM by Tcll »
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« Reply #1449 on: June 13, 2011, 06:30:50 AM » |
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meh... it's just a corrupted NTFS file system... the only thing messed up is the header... all I need to do is find the coords and the size...
OR...
if I can actually manage to fix it, re-apply the img to the disk, and then I should be able to view it normally...
I'm gonna try that first before I have to format...
since I can't find a good program that will do that for me
I'm still saving an IMG in case I screw anything up...
I'm gonna have to find out how the NTFS system works now... ehheh...
Oh jeezus....that sux..... How long will that take you? I imagine at least a month if you need to figure out how the FS works.....
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By the way, I think every active hacker in this forum could use less distractions.MEMORABLE QUOTES: Tcll: I <3 69 xxmasal22xx: Hey, you should probably go to the hop[censored]al BlackJax96: everything is so ROUND [SPOILERED. Reason: Whole signature size must be under 250px.] Join my website, Brawl Imports, a gathering place for importers!http://brawlimports.proboards.com/index.cgiSupport Project Darkrai? Put the official Project Darkrai banner in your siggy![PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]
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« Reply #1450 on: June 14, 2011, 09:50:04 AM » |
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oh BJ...
rmbr that Brbx version you sent me after you "fixed" the strings?? you said the error was with the bones...
well... you were indeed wrong:
Parameter name: ptr at System.String..ctor(SByte* value) at BrawlLib.SSBB.ResourceNodes.MDL0Node.OnInitialize() at BrawlLib.SSBB.ResourceNodes.ResourceNode.Initiali ze(ResourceNode parent, DataSource origSource, DataSource uncompSource) at BrawlLib.SSBB.ResourceNodes.ResourceNode.Initiali ze(ResourceNode parent, DataSource origSource) at BrawlLib.SSBB.ResourceNodes.NodeFactory.FromSourc e(ResourceNode parent, DataSource source) at BrawlLib.SSBB.ResourceNodes.NodeFactory.FromFile(ResourceNode parent, String path) at BrawlBox.Program.Open(String path) at BrawlBox.MainForm.openToolStripMenuItem_Click(Object sender, EventArgs e) at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) at System.Windows.Forms.ToolStripItem.FireEventInter active(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ToolStrip.WndProc(Message& m) at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow. OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow. WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- BrawlBox Assembly Version: 0.64.4159.25548 Win32 Version: 0.64.0.0 CodeBase: file:///C:/Documents%20and%20Settings/Tcll/Desktop/BJ's%20Brbx/BrawlBox.exe ---------------------------------------- BrawlLib Assembly Version: 0.10.4159.25544 Win32 Version: 0.10.3.0 CodeBase: file:///C:/Documents%20and%20Settings/Tcll/Desktop/BJ's%20Brbx/BrawlLib.DLL ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- PresentationFramework Assembly Version: 3.0.0.0 Win32 Version: 3.0.6920.1427 built by: SP CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/PresentationFramework/3.0.0.0__31bf3856ad364e35/PresentationFramework.dll ---------------------------------------- WindowsBase Assembly Version: 3.0.0.0 Win32 Version: 3.0.6920.1427 built by: SP CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/WindowsBase/3.0.0.0__31bf3856ad364e35/WindowsBase.dll ---------------------------------------- PresentationCore Assembly Version: 3.0.0.0 Win32 Version: 3.0.6920.1427 built by: SP CodeBase: file:///C:/WINDOWS/assembly/GAC_32/PresentationCore/3.0.0.0__31bf3856ad364e35/PresentationCore.dll ----------------------------------------
************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled.
For example:
<configuration> <system.windows.forms jitDebugging="true" /> </configuration>
When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. I can officially say that now that I know a bit of the code
the error is with the string offsets (invalad pointer)
come at me bro ^I'm in a good mood ^_^
_________________________________________________ ______________________________________
you ninja'd me as I was editing
nah... at best... about a week, but that's w/o interruptions, which I will definatly have... so, around 2-3 weeks then sounds logical enough
get this: 0x00(3): jump instruction 0x03(08): OEM ID 0x0B(25): Bios Parameter Block (BPB) 0x24(48): Extended BPB 0x54(426): Bootstrap Code 0x1FE(2): End marker
EDIT: well, here's the first sector of my corrupted HDD
so that's what needs fixing... I'll be working on it...
if not that, it's the MFT which can be located anywhere on the disk...
but I'm pretty sure that it as all my other disks look similar to each-other... this one's completely different >_>
I see, so MFT stands for Master File Table...
well... *cracks knuckles* here we go P:
EDIT: NVM... maybe I won't have to...
Recuva is now miraculasly working all of the sudden...
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« Last Edit: June 14, 2011, 09:51:38 AM by Tcll »
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« Reply #1451 on: June 14, 2011, 02:22:38 PM » |
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oh BJ...
rmbr that Brbx version you sent me after you "fixed" the strings?? you said the error was with the bones...
well... you were indeed wrong:
Parameter name: ptr at System.String..ctor(SByte* value) at BrawlLib.SSBB.ResourceNodes.MDL0Node.OnInitialize() at BrawlLib.SSBB.ResourceNodes.ResourceNode.Initiali ze(ResourceNode parent, DataSource origSource, DataSource uncompSource) at BrawlLib.SSBB.ResourceNodes.ResourceNode.Initiali ze(ResourceNode parent, DataSource origSource) at BrawlLib.SSBB.ResourceNodes.NodeFactory.FromSourc e(ResourceNode parent, DataSource source) at BrawlLib.SSBB.ResourceNodes.NodeFactory.FromFile(ResourceNode parent, String path) at BrawlBox.Program.Open(String path) at BrawlBox.MainForm.openToolStripMenuItem_Click(Object sender, EventArgs e) at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) at System.Windows.Forms.ToolStripItem.FireEventInter active(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ToolStrip.WndProc(Message& m) at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow. OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow. WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- BrawlBox Assembly Version: 0.64.4159.25548 Win32 Version: 0.64.0.0 CodeBase: file:///C:/Documents%20and%20Settings/Tcll/Desktop/BJ's%20Brbx/BrawlBox.exe ---------------------------------------- BrawlLib Assembly Version: 0.10.4159.25544 Win32 Version: 0.10.3.0 CodeBase: file:///C:/Documents%20and%20Settings/Tcll/Desktop/BJ's%20Brbx/BrawlLib.DLL ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- PresentationFramework Assembly Version: 3.0.0.0 Win32 Version: 3.0.6920.1427 built by: SP CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/PresentationFramework/3.0.0.0__31bf3856ad364e35/PresentationFramework.dll ---------------------------------------- WindowsBase Assembly Version: 3.0.0.0 Win32 Version: 3.0.6920.1427 built by: SP CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/WindowsBase/3.0.0.0__31bf3856ad364e35/WindowsBase.dll ---------------------------------------- PresentationCore Assembly Version: 3.0.0.0 Win32 Version: 3.0.6920.1427 built by: SP CodeBase: file:///C:/WINDOWS/assembly/GAC_32/PresentationCore/3.0.0.0__31bf3856ad364e35/PresentationCore.dll ----------------------------------------
************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled.
For example:
<configuration> <system.windows.forms jitDebugging="true" /> </configuration>
When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. I can officially say that now that I know a bit of the code
the error is with the string offsets (invalad pointer)
come at me bro ^I'm in a good mood ^_^
so in other words... if he gets those fixed... THEN it should be able to save/export?
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« Reply #1452 on: June 14, 2011, 02:26:42 PM » |
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so in other words... if he gets those fixed... THEN it should be able to save/export?
no... that was for importing v11 MDL0's...
Brawl uses v9
if this works, I could save Pachi and put him in brawl with a v11 MDL0
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« Reply #1453 on: June 14, 2011, 02:29:33 PM » |
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no... that was for importing v11 MDL0's...
Brawl uses v9
if this works, I could save Pachi and put him in brawl with a v11 MDL0
What's the diff. between v9 and v11 MDL0's?
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By the way, I think every active hacker in this forum could use less distractions.MEMORABLE QUOTES: Tcll: I <3 69 xxmasal22xx: Hey, you should probably go to the hop[censored]al BlackJax96: everything is so ROUND [SPOILERED. Reason: Whole signature size must be under 250px.] Join my website, Brawl Imports, a gathering place for importers!http://brawlimports.proboards.com/index.cgiSupport Project Darkrai? Put the official Project Darkrai banner in your siggy![PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]
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« Reply #1454 on: June 14, 2011, 02:33:53 PM » |
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oh BJ...
rmbr that Brbx version you sent me after you "fixed" the strings?? you said the error was with the bones...
well... you were indeed wrong:
Parameter name: ptr at System.String..ctor(SByte* value) at BrawlLib.SSBB.ResourceNodes.MDL0Node.OnInitialize() at BrawlLib.SSBB.ResourceNodes.ResourceNode.Initiali ze(ResourceNode parent, DataSource origSource, DataSource uncompSource) at BrawlLib.SSBB.ResourceNodes.ResourceNode.Initiali ze(ResourceNode parent, DataSource origSource) at BrawlLib.SSBB.ResourceNodes.NodeFactory.FromSourc e(ResourceNode parent, DataSource source) at BrawlLib.SSBB.ResourceNodes.NodeFactory.FromFile(ResourceNode parent, String path) at BrawlBox.Program.Open(String path) at BrawlBox.MainForm.openToolStripMenuItem_Click(Object sender, EventArgs e) at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e) at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e) at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e) at System.Windows.Forms.ToolStripItem.FireEventInter active(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met) at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ScrollableControl.WndProc(Message& m) at System.Windows.Forms.ToolStrip.WndProc(Message& m) at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow. OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow. WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- BrawlBox Assembly Version: 0.64.4159.25548 Win32 Version: 0.64.0.0 CodeBase: file:///C:/Documents%20and%20Settings/Tcll/Desktop/BJ's%20Brbx/BrawlBox.exe ---------------------------------------- BrawlLib Assembly Version: 0.10.4159.25544 Win32 Version: 0.10.3.0 CodeBase: file:///C:/Documents%20and%20Settings/Tcll/Desktop/BJ's%20Brbx/BrawlLib.DLL ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.3053 (netfxsp.050727-3000) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- PresentationFramework Assembly Version: 3.0.0.0 Win32 Version: 3.0.6920.1427 built by: SP CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/PresentationFramework/3.0.0.0__31bf3856ad364e35/PresentationFramework.dll ---------------------------------------- WindowsBase Assembly Version: 3.0.0.0 Win32 Version: 3.0.6920.1427 built by: SP CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/WindowsBase/3.0.0.0__31bf3856ad364e35/WindowsBase.dll ---------------------------------------- PresentationCore Assembly Version: 3.0.0.0 Win32 Version: 3.0.6920.1427 built by: SP CodeBase: file:///C:/WINDOWS/assembly/GAC_32/PresentationCore/3.0.0.0__31bf3856ad364e35/PresentationCore.dll ----------------------------------------
************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled.
For example:
<configuration> <system.windows.forms jitDebugging="true" /> </configuration>
When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box. I can officially say that now that I know a bit of the code
the error is with the string offsets (invalad pointer)
come at me bro ^I'm in a good mood ^_^
Pachi's mdl0 is weird as heck. All the string offsets are nowhere near the string I was just guessing it had to do with bones because the error had to do with the string offset of a bone. So I was indeed RIGHT I CAME AT YOU BRO. WATCHA GONNA DO BOUT IT I'm also in a good mood BRO Btw apparently the TEVs are IN the Materials. I found that out while working on calculating the size of materials (which is done)
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« Last Edit: June 14, 2011, 02:38:43 PM by BlackJax96 »
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