Quote from: Angelglory on May 15, 2014, 07:40:48 PMThis canon is looking awesome, where exactly did this model come from? I cant really tell of it was made from brawl parts or not. It looks so good.
What's Classic Ganon without a trident?
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Show posts MenuQuote from: Angelglory on May 15, 2014, 07:40:48 PMThis canon is looking awesome, where exactly did this model come from? I cant really tell of it was made from brawl parts or not. It looks so good.
What's Classic Ganon without a trident?
Quote from: KAZECoyote on May 13, 2014, 12:55:41 AMYou can, since link's hat bones use wind and gravity physics. Clone the neck bone, then you can get a new strand of bones off of his bust. Delete bones as necessary, and then rename the remaining bones the same as the hat ones. Then they will use physics in game. Nice job on link, what is it from? I'm very curious.
I'll deffo add the cape. but i wish there was some way to add extra bones that has secondary animation/physics like his hood and marth/ike's capes
Quote from: Pik on May 09, 2014, 08:56:55 PMBut now we're all curious! I think there is a free pass for most cape clipping unless it is clipping more often than not. But if there are file size issues anyways then I would agree to leave it out.
Hmm, well it caused a lot of clipping on the cape so it wasn't included. Also, he only had it in his trophy and victory animations in Melee-- I even had a new sheath made, but removed it in the end. I think filesize was an issue, too.
it was the wrong image, lol. I decided not to change it though to keep this new thing under wraps. Come to think of it... Deleting the post would've been better
Quote from: Riddler on May 09, 2014, 04:11:12 AMDefinitely the red and blue mail and master swords. I originally decided against making the other alttp shields but maybe I will after all.
Dibs on featuring it, Tormod. Do you plan to do Blue/Red mail, Red/Mirror shields, or tempered/golden sword? Peeeerhaps some item replacements?Sorry but you are not allowed to view spoiler contents.
:happy:
Quote from: GBC on May 09, 2014, 01:31:51 AMI plan to change the standard mouth texture, but not all of them. The albw version is more just here because I had the bracelet and shield already. It won't be an exact replica of his 3ds model, just sorta based off of it.
i would change the mouth texture


Quote from: Kage Ryu on May 08, 2014, 04:32:20 PMThat's a good idea, though some of the animations can be screwed up. One way to fix it is to create a bone tree that has bones coming off of the head, and name them as the cape bones.
I would at least leave the center cape bones alone, because you can probably rig the hair to that.
I've never done that myself, but I know the inverse is possible (cape rigged to hair bones, a la P:M's Shadow Peach).
And she should also have gigantic rays of blinding yellow light appear for her FS eyes! 8D
Quote from: Carnage on May 02, 2014, 12:39:13 PM
great model congrats
Quote from: Gravity on May 02, 2014, 01:27:54 PMThanks, guys.
The Greninja to end all Greninjas, good job.
Quote from: Gravity on April 22, 2014, 11:08:33 PMI should be able to get the right look in game.
That might be one of the better Greninja's I've seen so far. It might also be because of Max's fancy rendering, but as long as you can get that slimy look in-game, I'll be a happy camper.
Quote from: KingEvilpuff on April 22, 2014, 11:35:12 PMI am planning to rotate the bones to match the tongue. That way I can play with the weighting to try and avoid it from hanging straight down like sheiks ponytail. If it doesn't work out then I'll rig it to the hair completely.
You should position the tongue, so that it matches Sheik's hair bones.
Or you could rotate Sheik's hair bones to match Greninja's tongue.

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