Playing with him for a few hours, here are my conclusions:
His attacks are very slow and underpowered. I found using the U-tilt to be especially useless. I also think his Side-B, while still a WIP, could be a single blow as opposed to the small multiple attacks. Villager needs a good attack like that.
His moves need to be a little wider ranged, as well as giving his double-jump more height. Maybe this could be substituted by giving his balloon recovery a little less air-time?
and I also size-modded him for myself since I felt he was incredibly oversized. Since it looks like you imported his tools and the Gyroid from AC:CF, is there a way to import the model of the Villager himself in Brawl as well? I know ACCF has MDL0s.
Still great job.
I agree with all of this, could he be smaller?His attacks are very slow and underpowered. I found using the U-tilt to be especially useless. I also think his Side-B, while still a WIP, could be a single blow as opposed to the small multiple attacks. Villager needs a good attack like that.
His moves need to be a little wider ranged, as well as giving his double-jump more height. Maybe this could be substituted by giving his balloon recovery a little less air-time?
and I also size-modded him for myself since I felt he was incredibly oversized. Since it looks like you imported his tools and the Gyroid from AC:CF, is there a way to import the model of the Villager himself in Brawl as well? I know ACCF has MDL0s.
Still great job.