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How to add Working SubActions | pikazz | 8 | 8563 |
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How to use Defensive Collisions to Reflect Projectiles. « 1 2 3 » | Large Leader | 30 | 11216 |
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Change Subaction Command | Large Leader | 1 | 3249 |
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How to make a Typical Special/What goes on in the Action Tab | ABloodyCanadian | 6 | 4819 |
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Pointers for making a Cinematic Final Smash | ABloodyCanadian | 6 | 4396 |
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Using Pass Frames for Specials | ABloodyCanadian | 0 | 2254 |
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How to use the animation exporter « 1 2 » | Snivy | 15 | 7870 |
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How to use the Model Changer event « 1 2 3 » | BlackJax96 | 30 | 10998 |
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How to Create A Luck-Based Attack (Roll a Die Event) | ABloodyCanadian | 8 | 4406 |
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Guide To Port Without Rel. « 1 2 » | SouthCraft | 16 | 7547 |
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how to make a character pass through/ghost through soild platforms | somen00b | 1 | 2466 |
![]() by Mareeo 64 |
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How to do Custom Stamina Wait/WaitDamage in PSA. | Anivernage | 8 | 4663 |
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Change attacks depending on damages / how many times they are used | Chaoszard | 2 | 2987 |
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How to make Custom PAT0 Animations (Somewhat Outdated) | ABloodyCanadian | 9 | 5528 |
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Damage and Taunt Activated Multi-Moveset Making guide XD(Updated) « 1 2 3 4 » | ShadowMarth | 51 | 18948 |
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Eye Movement and multiple face textures editing. v0.66b edits more things | StupidMarioFan1 | 10 | 5770 |
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tutorial: accessing some assist trophy projectiles consistanlty (video inside) | somen00b | 0 | 2397 |
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SDo0m's Fundamentals to PSA - Let's Begin with the Top Tips ;) | SiLeNtDo0m | 9 | 5947 |
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How to make a moving graphic without using the throw bone | Hollow | 4 | 3794 |
![]() by CaptN CeeGee |
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extra attacls. (new subactions neccasary.) guide for noobs | ADJSonic | 11 | 8544 |
![]() by AceBoom |
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