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« Reply #2820 on: August 27, 2011, 05:26:20 PM » |
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and that pokmon is a bulky ghost xD he is over who?
Meta Knight.
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« Reply #2821 on: August 27, 2011, 05:40:48 PM » |
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Just sitting on a bunch of incomplete projects for now, lol. I did start Co[censored]rigus over Metaknight though. Vertex is done, but there are some minor issues I might need help with. I was going to vertex his wings into his upper arms, but I had trouble patching, so I said eff it. When I tested him out in-game though, his wings and cape were both invisible (his cape still shows up when he uses it for an attack). I had made some things invisible in his materials, but neither his wings nor his cape had an option there, so I'm sure they're being controlled by something else. I just need to figure out what. Okay, I uploaded a preview pic. If you're wondering why I'm using his Japanese name, it's because it censors his english name, and even made it so that the link didn't work. And how to do to put 4 arms if Metaknight had 2 arms?? and don't tell me "Aafyre magic" as Beyond 
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« Reply #2822 on: August 27, 2011, 05:41:46 PM » |
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And how to do to put 4 arms if Metaknight had 2 arms?? and don't tell me "Aafyre magic" as Beyond  Maybe he could use the wings as arms...
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« Reply #2823 on: August 27, 2011, 05:47:25 PM » |
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Maybe he could use the wings as arms...
He said he tried that but the patching was a pain so he said eff it. I hope in the end he gets 4 arms though, but if it doesn't work then there's nothing we can do about it. I'm so hyped for this guy, he is my favourite B&W pokemon, though I only know about him from pokedex 3d.
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My 3DS friend info, just PM me and I'll add you. Name:James FC:0216-0855-5243 
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« Reply #2824 on: August 27, 2011, 05:59:21 PM » |
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Oh, and another thing. His shoulder pads don't completely zero out, so I had to hide them inside his body. Most of the time this is fine, but for some animations they pop out. Then I also have to get to revamping Sephiroth sometime. Tormod has already mostly taken care of the cape/hair.
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« Reply #2825 on: August 30, 2011, 05:15:57 PM » |
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Could i suggest making Gothilselle? :3 i love the way u make the mokemon
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« Reply #2826 on: August 30, 2011, 05:23:10 PM » |
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 >mfw Aafyre is making me anxious because the pokemon hacks are ftw
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« Reply #2827 on: August 30, 2011, 05:31:14 PM » |
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hey Aafyre,
Can't wait for your revamp of Sephiroth. I'm making Genesis and Angeal, so I was hoping they would inspire you to revamp Sephiroth.
-pranavmeno
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« Reply #2828 on: August 30, 2011, 06:06:45 PM » |
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Are u going to finish Tidus?
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« Reply #2829 on: August 30, 2011, 06:10:50 PM » |
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Desukan looks epic so far...
Are you going to use his feet for the other 2 hands? Cause I think that would be pretty rofl if that somehow worked.
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« Reply #2830 on: August 30, 2011, 06:55:29 PM » |
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Hmm, I suppose I could try using his feet to make his lower arms. That might solve my materials issues as well.
And I do plan on finishing Tidus, along with all the other things I have previews of. I've just been taking things slow recently.
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« Reply #2831 on: August 30, 2011, 07:00:41 PM » |
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About Hollow, would you want the model of him? Jokekid said that one is avaliable at the models resource.
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ㅤlㅤ
 ㅤlㅤ
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« Reply #2832 on: August 30, 2011, 07:08:05 PM » |
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But jokekid already made him >.<
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« Reply #2833 on: August 31, 2011, 02:36:12 AM » |
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any pokemon vertex is welcome xD but i will be waiting for my favorite pokemon celebi xD also desukan using the llegs for extra arms might work altough they will be constantsly moving lol
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« Reply #2834 on: August 31, 2011, 02:48:14 AM » |
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any pokemon vertex is welcome xD but i will be waiting for my favorite pokemon celebi xD also desukan using the llegs for extra arms might work altough they will be constantsly moving lol
If that was the case, it would be fitting for a Pokemon such as Desukan.
Since those arms are to grab grave robbers. XD
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