Bone Tree Editor- development thread : Version 1.1 released

Started by TheShyGuy, September 13, 2010, 11:57:53 PM

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January 01, 2011, 05:58:00 AM #180 Last Edit: January 08, 2011, 03:47:57 AM by Tcll
nice :D
I so can't wait for the DL :3

I'ma see if Brbx won't dynamically create a new bone after moving them :D
(using fort waffles to add the bones)

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

thnx,....lmao i accidently screwed up some good code and i cant remember what it was lol.. Theres only one more main thing to figure out and if i do tonight/tomoro i can prob release it

that zsuit is kinda f*ckd up, due to being attached to the head... (the polygon itself)

January 01, 2011, 06:58:09 PM #183 Last Edit: January 01, 2011, 08:57:15 PM by theshyguy
yeh i know but thats what that one kid a few pages back wanted - a zsuit with the ponytail attached the the hip.  Tcll told him there would be stretching.

^fixed lol

January 01, 2011, 08:52:21 PM #184 Last Edit: January 08, 2011, 03:47:47 AM by Tcll
Quote from: theshyguy on January 01, 2011, 06:58:09 PM
yeh i know but thats what that one kid a few pages back wanted - a zsuit with the ponytail attached the the hip.  I told him there would be stretching.

I was the one who brought it up ;)
TSG just explained it is all :P

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

bump

[PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]
My "Vertexing with Anim8or!" tutorial~

lecapria.tumblr.com

Quote from: theshyguy on December 31, 2010, 09:39:19 PM
http://www.mediafire.com/?3ghn3659h1l4v46

Heres that zsuit with the ponytail connected to the hip bone...sorry it took so long..forgot that you req. it =p

progress = save is fixed, just a few more things to do before release


its not done yet, but is there anything i should add onto this? like from the old one or something.  Atm its just a bone tree editor without the multiple vertex/polygon deleter

nah just need the bone moved

[PICTURE REMOVED. Reason: Total signature pic size exceeds 695x200.]
My "Vertexing with Anim8or!" tutorial~

lecapria.tumblr.com

January 05, 2011, 02:34:05 AM #190 Last Edit: January 08, 2011, 03:47:37 AM by Tcll
multiple vertex/polygon deleter??

what would that be?? *curious*

[spoiler]Quote: Friedslick6
you have been through a lot of hassle. I've watched every topic you posted on this, and most of them seemed to disintegrate gradually.
But the coolest part was that you didn't stop working on it despite that.

Quote: Internet Explorer
you're doing more with your life right now than probably most other people around you. You're a valuable asset to the Smash community. So yeah, you should be proud.

quote: Greg
You do have a gift which I've seen many developers use to their advantage. You can become a great coder, and with all of those ideas I think you can really build something great.

it just deletes vertices and polygons(0's em out...but thinking about, i should just delete em...)

look at the front page for info

January 07, 2011, 06:44:40 PM #192 Last Edit: January 07, 2011, 06:51:45 PM by Oshtoby
Any update on this project? I very much want to use this new version you've been talking about.