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« Reply #6465 on: March 11, 2012, 08:50:30 AM » |
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remember Sdo0m never do model ports so it will be ove Wolf but i do them and i will port him over fox then its done and i got time for it
He can still ask to someone, like SouthCraft.
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« Reply #6466 on: March 11, 2012, 09:38:19 AM » |
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Metal Sonic is looking well.
Personally, I'm not a huge Sonic fan, so i'm not really that hyped for it. But it's your work, so It's bound to shine with swag.
But I like it since it's a Wolf PSA and there aren't that many of them.
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By the way, I think every active hacker in this forum could use less distractions.
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« Reply #6467 on: March 12, 2012, 07:11:07 PM » |
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Oh that's pretty nice, love those animations, gives him real character. He looks so much like he does in the games.
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« Last Edit: March 12, 2012, 10:34:20 PM by lYIaXeD OuT »
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« Reply #6468 on: March 12, 2012, 08:02:29 PM » |
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He looks so much like he does in the games.
... I'm probably reading this wrong, but.....
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« Reply #6469 on: March 12, 2012, 08:14:55 PM » |
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...
I'm probably reading this wrong, but.....
You're not. Trust me. I'm having similar thoughts.
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3DS Friend Code: 2895-6640-9302
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« Reply #6470 on: March 12, 2012, 10:33:46 PM » |
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...
I'm probably reading this wrong, but.....
? I was referring to the way he moves. Not the actual model. I'm just saying he looks very accurate and original.
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« Last Edit: March 12, 2012, 10:37:10 PM by lYIaXeD OuT »
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« Reply #6471 on: March 13, 2012, 05:30:49 PM » |
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a few questions Sdo0m.
one, if i were to make a PSA over a character like Ganondorf would this concept work without file size issues?
simply put character has no run just walk, and only one jump. for every 40% damage you do to him he loses a chunk of armour and he gets faster and so forth and so forth. would this take alot of PSA space or a good amount of psa knowledge?
and about viewtful joe. i only have one major complaint.
it's his viewtifulrang. can you make it need a charge? in the first game it did, and it's way to spammable as it is. with the newer advances of PSA and Modeling couldn't fix this one major problem?
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« Reply #6473 on: March 14, 2012, 09:28:47 PM » |
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It still needs some kind of start up, or end lag though. As of right now, it's too good.
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« Reply #6474 on: March 15, 2012, 05:47:09 PM » |
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Yes, the VOOMERANG needs some startup lag, you know where he puts his hands to his helmet and you can immedietely let go and a week one goes out and an animation is set so it goes in the arch that it did in the first game. and you can be charged.
I just recently bought the first viewtiful joe (3$ this game is worth lik 20$)
and thanks for confirming my thought, i plan on making a super character who is like the black knight but an add on saying, the more damage i take i lose armor and gain the speed that i was lacking.
just fixing the Side-B on Viewtiful Joe would be perfect. heck i would consider putting it over toon link if i were you, you know get a model rig over the little guy, and go with that, you've got your bombs and your boomerang.... just a suggestion if you want to do a revamp.
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« Reply #6475 on: March 16, 2012, 12:43:02 AM » |
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Actually, I plan on redoing Joe completely as regards to animations since I want to work with the model Pervy sent me. However for that model I'll need to change up a lot of things anyway since it has a slightly different bone structure (and it has the Tongue and scarf bones).
Also can anyone import the Shocking Pink and Voomerang models from TvC/MvC3? The ones in the current PSA have major shading issues.
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« Last Edit: March 16, 2012, 12:46:07 AM by SDo0m InFiNiTy »
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« Reply #6476 on: March 16, 2012, 07:35:17 AM » |
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i know you said the animations are going to change but do you think you could use the f6 machine for FS?
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« Reply #6477 on: March 16, 2012, 09:16:44 AM » |
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Actually, I plan on redoing Joe completely as regards to animations since I want to work with the model Pervy sent me. However for that model I'll need to change up a lot of things anyway since it has a slightly different bone structure (and it has the Tongue and scarf bones).
Also can anyone import the Shocking Pink and Voomerang models from TvC/MvC3? The ones in the current PSA have major shading issues.
About that, I can very easily fix his TransN issue so everything will work correctly, but I only know how to though Tabuu, which would require rewriting the PSA afterwards >.>
Also, I couldn't get the models from TvC/MvC3, but I could fix up the current models o-o
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« Reply #6478 on: March 16, 2012, 10:21:48 AM » |
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About that, I can very easily fix his TransN issue so everything will work correctly, but I only know how to though Tabuu, which would require rewriting the PSA afterwards >.>
Also, I couldn't get the models from TvC/MvC3, but I could fix up the current models o-o
i can fix the bones without messing with the whole psa if you need just some hexing
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« Reply #6479 on: March 16, 2012, 10:40:43 AM » |
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Also, I couldn't get the models from TvC/MvC3, but I could fix up the current models o-o
Yes please!
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