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Author Topic: Project RIDLEY PSA *VERSION 1.1 IS OUT*  (Read 84129 times)
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Aether
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    « Reply #150 on: November 19, 2010, 07:57:51 PM »


    Ignore all of the bad reviews and play the game for yourself. The writing is of decent quality and the only bad voice acting is the nerdy scientist at the front of the game. Samus narrates in a sort-of monotone voice at some points which some people see as bad acting, however the game is told as a journal entry or flashback so its not that odd for her to talk like that.
    The part you are talking about is another example of the bad reviewers flawed logic.
    Yes, Samus does get saved by a man at one point, then returns to kick Ridley's @ss hard seconds later. Theres nothing demeaning about the scene whatsoever. She also has a nervous breakdown/panic attack when she first sees Ridley because she was 100% sure he was gone for good when Zebes blew up. It explains that at the front of the game however most of these complainers must have missed that part. 
    Anyway, play it for yourself and then judge it. Its atleast as good as Prime2,3 and Fusion, although personally its my favorite in the series.
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    Weyard
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    « Reply #151 on: November 19, 2010, 08:12:37 PM »


    I also recommend that you play it if you ever get a chance.

    I say:

    Best: Prime1/Metroid2:return of Samus. Prime1 is self explanatory. It is the absolute best Metroid game to date. There is no argument there. Metroid2 is also amazing. The level design is so much better than Super Metroid/Fusion and it has some of the best music in the entire Series.

    Next Best: Super Metroid/OtherM. Super Metroid, self explanatory. For me, Other M is fine. It's fun to play through and I also enjoyed "attempting" hard mode. But Ridley is almost impossible on hard mode. He 1 hits you and can combo so fast that you can't get a chance to evade. The only real problem with Other M was somewhat clunky controls. At times the 1st person mode is a bit unresponsive and the control pad isn't really great for maneuvering. The story is great and the voice acting is better than expected for a Wii game. From what I can tell, alot of Halo Fanboys (being the mindless fps seekers that they are) must have became fans of the Prime Series and were outraged that Other M was so different than the Prime series. In their outrage, they started making things up and mis-characterized Samus as a ruthless killing machine, due to playing through her eyes with nothing to base her personality off of but the barrel of a gun.

    Worst- Fusion/Metroid1(ZeroMission)
    Fusion is too linear for me. Other M is also linear, but it's just a completely different feeling. The story is just compelling enough that you don't really feel the need to go off track. Metroid1(ZeroMission) is just really boring compared to the others and that's the only reason for it being my least favorite.

    Still waiting on some attacks...
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    Ct.OWN
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    « Reply #152 on: November 19, 2010, 09:25:06 PM »


    Well I dunno if I'll get any Metroid game now >.<
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    Weyard
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    « Reply #153 on: November 20, 2010, 10:07:38 AM »


    Bump.

    For anyone new visiting the topic, we still need:
    -Someone who can give him a pound similar to "Bowser's Down Special", as Ridley's Grounded Up Special Basically, make him jump up into the air then pound instead of Fire Spin. Keep the air version the same though
    -Someone who can make a dash attack (similar to Ike's) over Ridley's Neutral Special Its going to end up being his Side Special but I need it over his Neutral Special because i plan on swapping his fireballs with it once finished. Plus it gives you 3 animations to work with instead of 1 if you were building it on his Side Special
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    Gaia
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    « Reply #154 on: November 20, 2010, 04:42:33 PM »


    The metroid games have always been among my favorites and I definitely agree that Other M is well worth playing through.  Sure the sense of exploration is sorta lost in the game until the end and those first person scenes where you have to locate something particular on the screen is a royal pain but other than that it's, to me, an example of the future of metroid gameplay.  The battle system really is awesome and the story is well done.  Actually, I wonder how plausible it would be to give Samus a PSA that represents her Other M battle tactics?

    Back on topic though, I do have one thing I would like to see changed in this.  I understand why you made Ridley so heavy and made his jumps take him almost nowhere (for balancing issues) but come one, Ridley is an accomplished flier in Metroid.  It would be nice if you were to make a version of him that can jump at least 20 times and give him the ability to glide again.  Ridley would be much more intimidating on Smash if he could actually come chasing you into the air, even if each jump was a short and slow one.
    « Last Edit: November 20, 2010, 04:43:34 PM by Gaia » Logged

    Aether
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    « Reply #155 on: November 20, 2010, 05:03:27 PM »


    Yeah, if someone ever ports the Dark Samus PSA over to a new character i would start an Other M Samus my self.


    I made Ridley heavy like that accidentally to find out how things worked in the attributes section. They werent planned to be his finished stats but i just kept them because it gave him a unique feel. I might end up changing them later anyway.
    As for jumps and gliding....When you give charizard extra jumps he T frames during them. This is because he normally has a separate animation for each extra jump. Without corresponding jump animations he resorts to his default T frame pose. So for him to have more than 3 jumps you would have to make animations for them and name them respectively.
    And i have no idea why he doesnt glide anymore. It hasnt since the first time i edited his .pac. Wish someone could fix it though.
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    Gaia
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    « Reply #156 on: November 20, 2010, 05:18:57 PM »


    That's too bad that you can't give him the extra jumps.  I guess he'd just have to jump higher with each one.  I wonder what the possibilties would be with his Up-B though.  Perhaps something similar to Pit's?  One thing about his Dair that I was wondering about is if you were planning on animating his wings during that?  It just looks a little weird that he just glides with his wings not flapping at all.

    I'm really glad you're putting all this effort to implement Ridley so well into Smash.  The smash games have always needed more Metroid representation than just Samus.  Now we just need to get a Space Pirate Commando  Grin

    Btw, if you do end up making an Other M Samus you will have my undying support.
    « Last Edit: November 20, 2010, 05:31:37 PM by Gaia » Logged

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    « Reply #157 on: November 20, 2010, 05:35:21 PM »


    Neither of us really understood the attributes system, so he just changed a few thigs to see what effect they had. He really needs to be alot faster.

    Glide stopped working at some point, but neither of us messed with it's animation or touched it in psa.

    Aether made the downAir so you can blame him for the lack of wing movement XD.

    I might look into a Space Pirate vertex after I finish my other project. Zebesian pirates are probably impossible, but I might be able to do a Prime1 pirate.
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    Aether
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    « Reply #158 on: November 20, 2010, 05:38:48 PM »


    When i made the Down Aerial i was just glad that i got it done without any mistakes. I didnt really think about the wings but i know what you mean. Since the new brawlbox has click and rotate bones i might be able to fix it pretty easily now.
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    Gaia
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    « Reply #159 on: November 20, 2010, 06:39:12 PM »


    That new brawlbox sounds pretty cool. I bet it makes animators lives a hell of alot easier.

    I could definitely go for a Prime1 pirate. And people scoffed at me when I said a space pirate would eventually make it's way into smash  Cool
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    Aether
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    « Reply #160 on: November 20, 2010, 07:42:01 PM »


    Ok i just made him flap his wings during Down Aerial. I also changed his Spot Dodge/Down Dodge whatever you wanna call it. Instead of moving out of the way he just shields himself with his wings. (Nevermind, it looks like crap in-game, i wont keep it)

    I wont be updating the download link though until we make some good progress on his attacks.
    « Last Edit: November 20, 2010, 08:37:08 PM by Aether » Logged


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    « Reply #161 on: November 20, 2010, 07:52:21 PM »


    Ok i just made him flap his wings during Down Aerial. I also changed his Spot Dodge/Down Dodge whatever you wanna call it. Instead of moving out of the way he just shields himself with his wings. I wont be updating the download link though until we make some good progress on his attacks.
    Which won't be happening until someone offers us their advanced psa services.
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    Gaia
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    « Reply #162 on: November 20, 2010, 08:46:13 PM »


    Hollow might be a good one to ask when he's done with his current Sephiroth PSA.  He seems to know his way around those and seems to be pretty efficient too.
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    Aether
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    « Reply #163 on: November 20, 2010, 09:08:04 PM »


    I would prefer not to PM somebody and beg for their help but i might have to eventually : /
    Id much rather give them the opportunity to offer their help instead. But apparently the community would rather work on a bunch of obscure, generic, Japanese Anime characters or 5 different Shadows at once, than work on the single most deserving character NOT on the roster.
    « Last Edit: November 20, 2010, 09:42:14 PM by Aether » Logged


    Gaia
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    « Reply #164 on: November 20, 2010, 09:36:16 PM »


    I can understand that.  That's actually part of the reason I suggested Hollow.  Since he just started on the Sephiroth psa it might be a good month or so before he's totally done and if you haven't had anyone offer to help by then it might just be time to start holding out the ol' beggin cup.

    And now that you mention it, I really can't think of any other character who is more deserving to have a place on the smash roster that's not there already.  Ridley is just too major a series character to not have been put into smash.  Not too many other villians have been such major influences in an overall series as Ridley has for Metroid and for Samus' character in particular.  He really should have been in smash since Melee.  That intro video showed how he would look in the smash bros. scale and he would really have made an awesome melee fighter.  Hopefully there'll soon be some more people interested in helping out this psa to completion cus I know I personally can't wait to see him finished.  Ridley and Cloud were the two characters I wanted to see in Brawl most when the game was first announced and now, thanks to the hacks and dedicated hackers, both are almost there.  Keep it up guys!
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