K, super easy request is super easy.
You're talking about the event literally called "Bone Collision" right? Because hurtboxes aren't the same as hitboxes and bone collisions aren't technically HIT boxes, so I just need some specification XD
I think he means he wants bone collisions to show up in bb like hitboxes do. And with different colors for the type of collision it is.
PSA event:
bone collision
parameter1: bone ID
parameter2: (same as in body collision)
so when called on brawlbox to show the "hurtbox" with the collision the psa calls example:
0 yellow = normal
1 greeb = invinsibility
2 blue = intangible
3 blue = intangible (no flashing)
4 blue = intangible (quick flashing)
EDIT:
and also the Body collision event (all hurtboxes get this event attributes)
to also show the preview of the collisions (all of them) with the color of the type of "body collision"
EDIT 2:
BlackJax: Will brawlbox use the attribute characters uses? (the size attribute which actually resizes the model via psa)
so that viewing hitboxes is more accurate in brawlbox as it will be ingame.
EDIT 3:
The size attribute is used in all Project M characters, this request might help them make the game more precise and solid.