Home Gallery Resources The Team Rules chat Login Register
Pages:  1 ... 437 438 439 [440] 441 442 443 ... 1046
Author Topic: Brawlbox Resources & History  (Read 4503245 times)
0 Members and 1 Guest are viewing this topic.
BlackJax96
Brawl Mod God
Moderator
****
Offline Offline

Posts: 4612


  • Awards KCMM Veteran Sniper King for a Day Featured

  • View Profile Awards
    « Reply #6585 on: November 08, 2011, 04:20:57 PM »


    Yo BlackJax96, when I imported a .dae made from Brawlbox before this update all the meshes from a model would show up, but some of them would be out of place. Now the meshes are placed correctly, but only one or two show up. That's something else you should fix .

    That's part of what I screwed up. >_>
    Logged

    TokoyamiTheDark
    Holy Kitten
    *
    Offline Offline

    Posts: 1394


    常闇 - Everlasting Darkness

  • Awards Heart Container Good Citizen Hey! Listen! Tutorial Writer

  • View Profile Awards
    « Reply #6586 on: November 08, 2011, 04:24:52 PM »


    Good thing I didn't downloaded the new version. I usually keep the older versions until I test the new ones to see if there's any glitches, etc...
    Logged

    I lost EVERYTHING from my DropBox storage due to the server crashing, so I no longer have my hacks on the Vault... Sorry! Sad

    DSX8
    Stage/Character Importer
    Never Gonna Give You Up
    *
    Offline Offline

    Posts: 9288


    meow~

  • Awards Good Citizen >9000 King for a Day Heart Container

  • View Profile Awards
    « Reply #6587 on: November 08, 2011, 04:34:28 PM »


    Yeah don't download it, I screwed something up and couldn't go online to tell anybody until after school, which is now. I'm fixing all that garbage now. Im srs here
    hopefully u can get it fixed soon...

    also i've noticed that the vertice's count is really different compared to 3ds max and brawlbox... for wesker, he has a total of 18479 vertices in 3ds max, and when imported into BB, he has a total of over 80k vertice's
    Logged

    Follow me on facebook and Twitter!!!
    https://www.facebook.com/DMNSLYRX8              https://twitter.com/Demonslayerx8

    3DS Friend Code: 0705-6436-8834              NNID: Demonslayerx8              PSN: Demonslayerx8



    Tabuu Forte Akugun
    Boss Kitten
    ****
    Offline Offline

    Posts: 4400


    Smash 4 Main: Bowser

  • Awards Heart Container Famous Hacker Starstormer Super Saiyan Topic

  • View Profile Awards
    « Reply #6588 on: November 08, 2011, 04:36:32 PM »


    Good luck on getting that fixed. I'll be downloading it when it's up.
    Logged

    BlackJax96
    Brawl Mod God
    Moderator
    ****
    Offline Offline

    Posts: 4612


  • Awards KCMM Veteran Sniper King for a Day Featured

  • View Profile Awards
    « Reply #6589 on: November 08, 2011, 05:04:12 PM »


    hopefully u can get it fixed soon...

    also i've noticed that the vertice's count is really different compared to 3ds max and brawlbox... for wesker, he has a total of 18479 vertices in 3ds max, and when imported into BB, he has a total of over 80k vertice's

    Brawlbox displays the facepoint count, not the vertex count.

    Ok, I think I fixed everything. I'm testing it thoroughly this time though. Im srs here
    « Last Edit: November 08, 2011, 05:13:13 PM by BlackJax96 » Logged

    DSX8
    Stage/Character Importer
    Never Gonna Give You Up
    *
    Offline Offline

    Posts: 9288


    meow~

  • Awards Good Citizen >9000 King for a Day Heart Container

  • View Profile Awards
    « Reply #6590 on: November 08, 2011, 05:25:50 PM »


    Brawlbox displays the facepoint count, not the vertex count.

    Ok, I think I fixed everything. I'm testing it thoroughly this time though. Im srs here
    ah i see... aight

    hopefully u have it fixed now Happy Face
    Logged

    Follow me on facebook and Twitter!!!
    https://www.facebook.com/DMNSLYRX8              https://twitter.com/Demonslayerx8

    3DS Friend Code: 0705-6436-8834              NNID: Demonslayerx8              PSN: Demonslayerx8



    BriefCasey795
    Supreme Kitten
    ********
    Offline Offline

    Posts: 534


    What does one poot here?

  • Awards Heart Container RAGE!! Tutorial Writer

  • View Profile Awards
    « Reply #6591 on: November 08, 2011, 05:42:29 PM »


    Wait, how are people able to import gmod models? I've looked into the files for the MLP gmod models,a dn i couldn't find a dae or anything. Im srs here
    Logged

    I'm back after a long while.

    DSX8
    Stage/Character Importer
    Never Gonna Give You Up
    *
    Offline Offline

    Posts: 9288


    meow~

  • Awards Good Citizen >9000 King for a Day Heart Container

  • View Profile Awards
    « Reply #6592 on: November 08, 2011, 05:43:15 PM »


    Wait, how are people able to import gmod models? I've looked into the files for the MLP gmod models,a dn i couldn't find a dae or anything. Im srs here
    you can use Noesis to convert those models into OBJ
    Logged

    Follow me on facebook and Twitter!!!
    https://www.facebook.com/DMNSLYRX8              https://twitter.com/Demonslayerx8

    3DS Friend Code: 0705-6436-8834              NNID: Demonslayerx8              PSN: Demonslayerx8



    deadname mcredactedface
    Lol Kitten
    *********
    Offline Offline

    Posts: 773


    Kind of want to start making mods for this again

  • Awards Heart Container

  • View Profile Awards
    « Reply #6593 on: November 08, 2011, 05:55:34 PM »


    The MLP models are already in OBJ if you go to the original source and stop calling them "THE gmod models"

    Besides, I can't seem to get textures working when I export Source models.
    « Last Edit: November 08, 2011, 06:02:56 PM by TommoPuppy » Logged


    DSX8
    Stage/Character Importer
    Never Gonna Give You Up
    *
    Offline Offline

    Posts: 9288


    meow~

  • Awards Good Citizen >9000 King for a Day Heart Container

  • View Profile Awards
    « Reply #6594 on: November 08, 2011, 06:02:36 PM »


    The MLP models are already in OBJ if you go to the original source and stop calling them "THE gmod models"

    ah well if those r in obj format... then import it into 3ds max, then export as a DAE
    Logged

    Follow me on facebook and Twitter!!!
    https://www.facebook.com/DMNSLYRX8              https://twitter.com/Demonslayerx8

    3DS Friend Code: 0705-6436-8834              NNID: Demonslayerx8              PSN: Demonslayerx8



    Eternal Yoshi
    Heroic Kitten
    **
    Offline Offline

    Posts: 2425


    Boss? Is that you?

  • Awards KCMM Old Timer Super Saiyan Topic Active Contributor Former PMDT

  • View Profile Awards
    « Reply #6595 on: November 08, 2011, 06:20:38 PM »


    Brawlbox displays the facepoint count, not the vertex count.

    Ok, I think I fixed everything. I'm testing it thoroughly this time though. Im srs here

    Yes please do. And show me how you exported that V11 .mdl0 and have it display correctly when imported as an Autodesk Collada.DAE...
    Logged


    Gamma Ridley
    ~Mercenary~
    Boss Kitten
    ****
    Offline Offline

    Posts: 4606


  • Awards Featured Super Saiyan Topic Heart Container Famous Hacker

  • View Profile WWW Awards
    « Reply #6596 on: November 08, 2011, 06:31:47 PM »


    BJ, I would like to thank you for the recent BrawlBox fix. It magically whisked away all my lag issues. Awesome Face
    Logged


    Eternal Yoshi
    Heroic Kitten
    **
    Offline Offline

    Posts: 2425


    Boss? Is that you?

  • Awards KCMM Old Timer Super Saiyan Topic Active Contributor Former PMDT

  • View Profile Awards
    « Reply #6597 on: November 08, 2011, 06:33:50 PM »


    Oh that's right. We all still love you for doing this so don't give up.
    Logged


    BlueBrain
    God Kitten
    *******
    Offline Offline

    Posts: 8941


  • Awards Infinite Smash Team Super Saiyan Topic >9000 Heart Container

  • View Profile Awards
    « Reply #6598 on: November 08, 2011, 06:47:03 PM »


    if u say u messed up, why did i import a character flawlessly??? xDD
    Logged

    BlackJax96
    Brawl Mod God
    Moderator
    ****
    Offline Offline

    Posts: 4612


  • Awards KCMM Veteran Sniper King for a Day Featured

  • View Profile Awards
    « Reply #6599 on: November 08, 2011, 06:53:34 PM »


    if u say u messed up, why did i import a character flawlessly??? xDD

    The importer works fine, everything else doesn't. Tongue

    Anyway, I think I fixed everything correctly. Now if mediafire would stop being stupid and saying the upload failed... >_>

    Ok, it's uploaded.
    Logged

    Pages:  1 ... 437 438 439 [440] 441 442 443 ... 1046
    Print
    Jump to: