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« Reply #14820 on: June 27, 2013, 10:10:40 PM » |
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You're killin' me, Smalls!
Fixed, download again.
Now please stop finding bugs you people mother of god
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« Reply #14821 on: June 27, 2013, 10:11:25 PM » |
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You're killin' me, Smalls!
Fixed, download again.
Now please stop finding bugs you people mother of god
I'm really sorry... Btw, I think that *gets shot, bleeds out on the floor*
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« Reply #14822 on: June 27, 2013, 10:33:41 PM » |
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woot time to make some hacks for skyward sword then! o.o
wonder how its stage collision data is set up tho... ._.
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« Reply #14824 on: June 27, 2013, 10:46:07 PM » |
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ohh ok, so .kcl is like a model.. but for collisions only? makes sense
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« Reply #14825 on: June 28, 2013, 08:26:26 PM » |
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can anybody give me a patch for main.dol this will be greatly appreciated
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NINTENDO I will get into modeling characters soon enough, I am currently going to school for 3D modeling. any knowledgeable help with modeling message me it would be greatly accepted and appreciative. I have tried modeling a sample project for ultra knuckle joe in the past but have failed at it ![Sad](https://forums.kc-mm.com/Smileys/default/sad.gif) so again any knowledge and support would help and be greatly appreciated. Thank You!!!
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« Reply #14826 on: June 30, 2013, 01:38:36 PM » |
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So I added full support for decompressing and compressing RunLength and Extended LZ77 formats now. Extended LZ77 compression is the same as LZ77 but compresses with a larger window, cutting off around 20 kb off. It works in Brawl. If anybody has any Nintendo files compressed in a weird format, I'd be glad to see them. can anybody give me a patch for main.dol this will be greatly appreciated
Wrong thread.
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« Reply #14827 on: June 30, 2013, 03:05:54 PM » |
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So I added full support for decompressing and compressing RunLength and Extended LZ77 formats now.
Extended LZ77 compression is the same as LZ77 but compresses with a larger window, cutting off around 20 kb off. It works in Brawl.
If anybody has any Nintendo files compressed in a weird format, I'd be glad to see them.
Wrong thread.
there's .fbk formats with mdl0's and all that stuff in em.. along with .bin files too. i can send some .fbk formats if u'd like.
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« Reply #14828 on: June 30, 2013, 03:11:25 PM » |
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Sure I guess
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« Reply #14830 on: June 30, 2013, 07:04:30 PM » |
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would you like to implament the Hal Labs DAT format?? (found in Melee and Kirby Air Ride)
I have a global entry point idea for the files, but the format is so simple, it needs a complex interface to decipher it. :/
the DOL may help with the file's structure, but I havn't been able to actively look into that yet >_> (can't yet copy the ASM code to better analize it)
but in any case, the format is pretty much figured out ![Wink](https://forums.kc-mm.com/Smileys/default/wink.gif) it just can't be built yet as simplicity is EXTREMELY demanding. D:
but.. if that was the case, then he'd probably have a hard time thinking of a proper name to wat to call those models instead of MDL0 or DAT.. idk if what im saying is making much sense.. carry on! xD
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« Reply #14831 on: June 30, 2013, 08:34:05 PM » |
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but.. if that was the case, then he'd probably have a hard time thinking of a proper name to wat to call those models instead of MDL0 or DAT.. idk if what im saying is making much sense.. carry on! xD
lol, I just call it Hal Labs format because it's specifically found in games created by them ![Smiley](https://forums.kc-mm.com/Smileys/default/smiley.gif)
and they're not always DAT files... other files include USD, FRD, GMD, SPD, there's 1 more, but I can't recall it off the top of my head ![Tongue](https://forums.kc-mm.com/Smileys/default/tongue.gif) they're basically for the seperate region data... >_>
though it wouldn't surprize me if the Hal format used another file type as a main instead of DAT...
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« Last Edit: June 30, 2013, 08:35:03 PM by DarkPika »
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« Reply #14832 on: July 01, 2013, 07:36:09 AM » |
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Newer versions don't generate float values although it's specified in the .dae import menu. Older versions do generate them though.
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« Reply #14833 on: July 01, 2013, 11:59:56 AM » |
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i was wondering about the last posts. You would like to work with another nintendo file formats BJ? thats pretty cool! there are a lot of games i would like have models from. Crash Tag Team Racing, Crash Nitro Kart, Wrath of Cortex
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« Reply #14834 on: July 01, 2013, 12:09:35 PM » |
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Guys. It's called BRAWLBox for a reason.
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