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Author Topic: Brawlbox Resources & History  (Read 4505371 times)
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BlackJax96
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    « Reply #6030 on: October 24, 2011, 07:20:47 PM »


    I made the fix a long time ago. KCMM just wouldn't load. Im srs here

    The Brawlvault link is updated now, download again for the fix.
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    « Reply #6031 on: October 24, 2011, 07:20:48 PM »




    D:

    Why?
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    « Reply #6032 on: October 24, 2011, 07:27:27 PM »





    That happened to me once Undecided
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    « Reply #6033 on: October 24, 2011, 07:28:41 PM »


    Also the FBX exporter isn't showing up despite installing the right one......
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    « Reply #6034 on: October 24, 2011, 07:29:18 PM »


    tried one of the ones I got made?
    Another weird issue...I tried with your Cammy.

    Here the model didn't appear on BrawlBox and only one bone.
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    animations and stuffffff

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    « Reply #6035 on: October 24, 2011, 07:30:26 PM »


    Another weird issue...I tried with your Cammy. Here the model didn't appear on BrawlBox and only one bone.

    i was just about to say that about my megaman x model
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    « Reply #6036 on: October 24, 2011, 07:35:33 PM »


    Kay, I got 3DS Max 8 working with brawl models made into .dae with AIS. But when I try to import one of my Con 3 Models into 3DS max 8



    Any help Im srs here
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    « Reply #6037 on: October 24, 2011, 08:00:23 PM »


    What is this!?
    yup. .PMD model. 62ish bones. no clue what to do from here... lol

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    « Reply #6038 on: October 24, 2011, 08:07:04 PM »


    What is this!?
    yup. .PMD model. 62ish bones. no clue what to do from here... lol


    YEAH BUDDY SONICBRAWLER!!!!! You rigged it to work with the Mewtwo PSA?
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    « Reply #6039 on: October 24, 2011, 08:07:11 PM »


    Hey Bj, can there be a "save as default Lighting Option"? I'm having to change the brightness each time I preview.
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    « Reply #6040 on: October 24, 2011, 08:08:54 PM »



    That's awesome! Now I can get rid of my "other" one... lol

    Maybe NOW it'll be easier to run this program. Cause right now it has trouble loading up certain toolbars and the words are invisible in all the option those toolbars have.

    I think I'll download it too, now that I've watched BlackJax's tutorial.
    It actually seems kinda easy O_o
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    « Reply #6041 on: October 24, 2011, 08:17:23 PM »


    What is this!?
    yup. .PMD model. 62ish bones. no clue what to do from here... lol


    import that and you will be amazing.

    Another weird issue...I tried with your Cammy. Here the model didn't appear on BrawlBox and only one bone.


    i keep getting that glitch too with dae and obj model rips.

    I cant seem to import anything from pokepark wii or brawl, it crashes everytime i try and i know im exporting it right because i have max 2010 now.
    « Last Edit: October 24, 2011, 08:34:27 PM by ShadowSnake » Logged

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    « Reply #6042 on: October 24, 2011, 08:27:31 PM »


    My test model using BJ's tutorial.

    A custom Classic Sonic model from Model's Resource.
    9 doesn't have the Y-up option Im srs here
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    « Reply #6043 on: October 24, 2011, 08:31:21 PM »


    My test model using BJ's tutorial.

    A custom Classic Sonic model from Model's Resource.
    9 doesn't have the Y-up option Im srs here
    Was it an Obj?
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    « Reply #6044 on: October 24, 2011, 08:32:39 PM »


    Was it an Obj?
    Yep.
    That would explain it Tongue
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