Home Gallery Resources The Team Rules chat Login Register
Pages:  1 ... 461 462 463 [464] 465 466 467 ... 1046
Author Topic: Brawlbox Resources & History  (Read 4509816 times)
0 Members and 2 Guests are viewing this topic.
BlackJax96
Brawl Mod God
Moderator
****
Offline Offline

Posts: 4612


  • Awards KCMM Veteran Sniper King for a Day Featured

  • View Profile Awards
    « Reply #6945 on: November 20, 2011, 02:31:49 PM »


    Can somebody link me to the latest update to PSA that that one guy made? The one with updated requirements n variables n stuffz. I can't find it >_>
    Logged

    Naruto200Man
    Badace Kitten
    *****
    Offline Offline

    Posts: 5100

    Guy: Go fourth and Brawl! Lee: Yes Guy Sensei!

  • Awards Hot Topic Heart Container Dedicated Hacker KCMM Veteran

  • View Profile WWW Awards
    « Reply #6946 on: November 20, 2011, 02:40:12 PM »


    Do you mean this? http://forums.kc-mm.com/Gallery/BrawlView.php?Number=17599
    Logged


    Segtendo
    Local Marie Fanboy
    Special Access
    *****
    Offline Offline

    Posts: 13362


    Cold queen

  • Awards Starstormer PC Core Gamer 128-bit Core Gamer Super Saiyan Topic

  • View Profile WWW Awards
    « Reply #6947 on: November 20, 2011, 02:40:50 PM »


    Can somebody link me to the latest update to PSA that that one guy made? The one with updated requirements n variables n stuffz. I can't find it >_>

    This is what I have.
    I don't use it, but it has two version of the program.
    The later version might be what you need.
    http://www.mediafire.com/?5yv787y59s541ba

    Crap. Ninja'd with a better version.
    « Last Edit: November 20, 2011, 02:41:49 PM by Segtendo Wright » Logged

    : SW-2632-7270-6724


    BlackJax96
    Brawl Mod God
    Moderator
    ****
    Offline Offline

    Posts: 4612


  • Awards KCMM Veteran Sniper King for a Day Featured

  • View Profile Awards
    « Reply #6948 on: November 20, 2011, 02:43:49 PM »



    This is what I have.
    I don't use it, but it has two version of the program.
    The later version might be what you need.
    http://www.mediafire.com/?5yv787y59s541ba

    Crap. Ninja'd with a better version.


    ¡Gracias Señores! Awesome Face
    « Last Edit: November 20, 2011, 02:45:35 PM by BlackJax96 » Logged

    Segtendo
    Local Marie Fanboy
    Special Access
    *****
    Offline Offline

    Posts: 13362


    Cold queen

  • Awards Starstormer PC Core Gamer 128-bit Core Gamer Super Saiyan Topic

  • View Profile WWW Awards
    « Reply #6949 on: November 20, 2011, 02:46:36 PM »


    ¡Gracias Señores! Awesome Face
    His is better though.
    Mine has 2.65, while NZM linked to 2.7.
    Logged

    : SW-2632-7270-6724


    BlackJax96
    Brawl Mod God
    Moderator
    ****
    Offline Offline

    Posts: 4612


  • Awards KCMM Veteran Sniper King for a Day Featured

  • View Profile Awards
    « Reply #6950 on: November 20, 2011, 02:51:32 PM »


    His is better though.
    Mine has 2.65, while NZM linked to 2.7.

    I know, so do you want a thank you or not lol Im srs here
    Logged

    SiLeNtDo0m
    Suffering from Chronic Backstabbing Disorder
    Overlord Kitten
    ******
    Offline Offline

    Posts: 6180


    WHAT IN TARNATION?!

  • Awards Former PMDT Featured Heart Container >9000

  • View Profile WWW Awards
    « Reply #6951 on: November 20, 2011, 02:51:42 PM »


    *Sees title*

    Mind = blown O_O  I'd still like to see a new version of PSA though.  We haven't had an update for it in forever.  And I'm not just talking about updated .txt files for PSA 2.7.  I mean a proper system revamp that makes it more accessible and better to use.  
    Logged


    Segtendo
    Local Marie Fanboy
    Special Access
    *****
    Offline Offline

    Posts: 13362


    Cold queen

  • Awards Starstormer PC Core Gamer 128-bit Core Gamer Super Saiyan Topic

  • View Profile WWW Awards
    « Reply #6952 on: November 20, 2011, 02:54:52 PM »


    I know, so do you want a thank you or not lol Im srs here
    Why not Im srs here
    Glad I could at least be of service.
    Logged

    : SW-2632-7270-6724


    BlackJax96
    Brawl Mod God
    Moderator
    ****
    Offline Offline

    Posts: 4612


  • Awards KCMM Veteran Sniper King for a Day Featured

  • View Profile Awards
    « Reply #6953 on: November 20, 2011, 03:01:54 PM »


    *Sees title*

    Mind = blown O_O  I'd still like to see a new version of PSA though.  We haven't had an update for it in forever.  And I'm not just talking about updated .txt files for PSA 2.7.  I mean a proper system revamp that makes it more accessible and better to use.  

    Eh, it would take me a while to get used to PW's way of coding. (If I were the one to be updating it, I mean)

    Looking at Dant's OpenSA3 code, it's definitely the sloppiest and the hardest to understand lol and while PW's is clean and organized, he uses a lot of things that I'm not really used to. Kryal's code is nice, clean and easy to understand. Smiley (at least for me)
    I'm just gonna stick with coding a moveset editor into Brawlbox so I can incorporate it into the model previewer. Awesome Face
    I'm trying to make Brawlbox's version easier to use than PSA, while still keeping the same syle PSA uses (I'm using the some functions straight out of PSA's code).
    « Last Edit: November 20, 2011, 03:08:57 PM by BlackJax96 » Logged

    Carnage
    God Kitten
    *******
    Offline Offline

    Posts: 7551


    (retired)

  • Awards Constructive Super Saiyan Topic Heart Container Starstormer

  • View Profile Awards
    « Reply #6954 on: November 20, 2011, 03:12:55 PM »


    Eh, it would take me a while to get used to PW's way of coding. (If I were the one to be updating it, I mean)

    Looking at Dant's OpenSA3 code, it's definitely the sloppiest and the hardest to understand lol and while PW's is clean and organized, he uses a lot of things that I'm not really used to. Kryal's code is nice, clean and easy to understand. Smiley (at least for me)
    I'm just gonna stick with coding a moveset editor into Brawlbox so I can incorporate it into the model previewer. Awesome Face
    I'm trying to make Brawlbox's version easier to use than PSA, while still keeping the same syle PSA uses (I'm using the some functions straight out of PSA's code).
    it would be epic if we could execute a subaction and see the animation and coding runing in brawlbox xD
    Logged


    SiLeNtDo0m
    Suffering from Chronic Backstabbing Disorder
    Overlord Kitten
    ******
    Offline Offline

    Posts: 6180


    WHAT IN TARNATION?!

  • Awards Former PMDT Featured Heart Container >9000

  • View Profile WWW Awards
    « Reply #6955 on: November 20, 2011, 03:32:18 PM »


    Eh, it would take me a while to get used to PW's way of coding. (If I were the one to be updating it, I mean)

    Looking at Dant's OpenSA3 code, it's definitely the sloppiest and the hardest to understand lol and while PW's is clean and organized, he uses a lot of things that I'm not really used to. Kryal's code is nice, clean and easy to understand. Smiley (at least for me)
    I'm just gonna stick with coding a moveset editor into Brawlbox so I can incorporate it into the model previewer. Awesome Face
    I'm trying to make Brawlbox's version easier to use than PSA, while still keeping the same syle PSA uses (I'm using the some functions straight out of PSA's code).

    Cool bro.  Whatever works best for you.  I'll let your work your magic coding powers in peace Tongue
    Logged


    KingJigglypuff
    Meme Machine
    Brawl Vault Staff
    ****
    Offline Offline

    Posts: 7208


  • Awards RAGE!! >9000 Hyperactive Contributor Heart Container

  • View Profile Awards
    « Reply #6956 on: November 20, 2011, 03:39:21 PM »


    *Sees title* Mind = blown O_O  I'd still like to see a new version of PSA though.  We haven't had an update for it in forever.  And I'm not just talking about updated .txt files for PSA 2.7.  I mean a proper system revamp that makes it more accessible and better to use.
    Took the words right out of my mouth. Great progress BlackJax.
    Logged

    I don't take requests.

    My PSA Thread

    Naruto200Man
    Badace Kitten
    *****
    Offline Offline

    Posts: 5100

    Guy: Go fourth and Brawl! Lee: Yes Guy Sensei!

  • Awards Hot Topic Heart Container Dedicated Hacker KCMM Veteran

  • View Profile WWW Awards
    « Reply #6957 on: November 20, 2011, 03:43:38 PM »


    it would be epic if we could execute a subaction and see the animation and coding runing in brawlbox xD

    >_>

    That's what he's doing...... XD
    Duh.. lol
    Logged


    BlackJax96
    Brawl Mod God
    Moderator
    ****
    Offline Offline

    Posts: 4612


  • Awards KCMM Veteran Sniper King for a Day Featured

  • View Profile Awards
    « Reply #6958 on: November 20, 2011, 04:10:59 PM »


    Would anyone like to help me code something?

    Basically, I'll pm you a huge list of Events and all you need to do is change them around to display in a specific format like from this:

    Code:
    00010100
    Synchronous Timer
    Pause the current flow of events until the set time is reached. Synchronous timers count down when they are reached in the code.
    1

    to this (in this exact format, all one line):

    Code:
    Synchronous_Timer = 0x00010100, //Pause the current flow of events until the set time is reached. Synchronous timers count down when they are reached in the code.

    It's not hard, it'll just take a long time... if somebody helps me with this, then I can focus on coding other stuff until you finish. You'll get credit in the source and all that kewl beanz.
    Logged

    Xiggah
    Supreme Kitten
    ********
    Offline Offline

    Posts: 648

  • Awards Super Saiyan Topic Heart Container

  • View Profile WWW Awards
    « Reply #6959 on: November 20, 2011, 04:24:50 PM »


    It'll be interesting at the least. It might be an excuse for me to share some PSA lines if they haven't already made it to the parameter list yet.

    I could code that for you, but I wouldn't rely on me alone in the event that I epically fail. Lemme at it! Good thing I've already been looking into Brawlbox's source code  Awesome Face
    Logged


    Pages:  1 ... 461 462 463 [464] 465 466 467 ... 1046
    Print
    Jump to: