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« Reply #315 on: July 13, 2011, 07:41:54 PM » |
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You got it. I've been making him over Kirby.Sure. That would be fine. ooooohh goomba...mmm  ...not bad.....it's something  ,now with mario can smash goomba heads  , but how about dante is't finished???
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« Reply #316 on: July 13, 2011, 07:56:10 PM » |
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ooooohh goomba...mmm  ...not bad.....it's something  ,now with mario can smash goomba heads  , but how about dante is't finished??? I haven't done Dante in a bit. I've been working on Goomba. His feet are perfect. I need to make his mushroom body now.(I've been working a lot on it, but I've been having to redo it. Kirby has so many vertices, but I'm getting through.) After I finish Goomba, next will be Retro Mushroom. Then I will try to export Goomba, and all the Mushroom trophies I've made. Then port it over Super Mushroom. After I will go back to Dante's Devil Trigger.
EDIT: Yes, I will make a "Goomba-gets-squished Taunt" for Kirby with the release.
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« Last Edit: July 13, 2011, 07:57:42 PM by SmashClash »
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« Reply #317 on: July 13, 2011, 09:00:29 PM » |
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EDIT: Yes, I will make a "Goomba-gets-squished Taunt" for Kirby with the release. AAAAAAAWWWWWWW YYYYEEEEEAAA I will like that taunt forever!!! 
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« Reply #318 on: July 13, 2011, 09:39:45 PM » |
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>_> <_< Copy and paste the URL in the Web address to see it bigger.
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« Reply #319 on: July 14, 2011, 12:42:26 AM » |
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Please export that successfully, and you shall have the best Kirbo hat.
Sorry Sukapon.
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« Reply #320 on: July 14, 2011, 05:31:23 AM » |
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that's sum epic goomba !
an advice, keep the hands and use them for another part of the body (eyebrows, upper part of the body...)
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« Reply #321 on: July 14, 2011, 09:03:01 AM » |
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No way!
It's so cute with Kirby's textures. >.<
Good work, SmashClash!
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ತಎತ
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« Reply #324 on: July 14, 2011, 10:30:18 AM » |
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that's sum epic goomba ! an advice, keep the hands and use them for another part of the body (eyebrows, upper part of the body...) :O Thanks! Good idea! I was hooked on the arms being away of Goomba but that's good. But I have one question: Won't it animate with his walk/run animations? Eh, I'll try it anyway. This shows I need to be resourceful.  EDIT: Oh, yeah, and thanks everyone.  You motivated me to want to finish it no matter how difficult... I'm going to continue it right now. 
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« Last Edit: July 14, 2011, 10:33:27 AM by SmashClash »
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« Reply #325 on: July 14, 2011, 11:50:53 AM » |
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:O Thanks! Good idea! I was hooked on the arms being away of Goomba but that's good. But I have one question: Won't it animate with his walk/run animations? Eh, I'll try it anyway. This shows I need to be resourceful.  EDIT: Oh, yeah, and thanks everyone.  You motivated me to want to finish it no matter how difficult... I'm going to continue it right now.  it won't, as long as you edit bones.
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« Reply #326 on: July 14, 2011, 12:30:36 PM » |
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as GW said, just disable the arm bones and they wont move
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« Reply #327 on: July 14, 2011, 01:00:19 PM » |
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How would I disable the arm bones? I never truly disabled bones before. Preview2:  I just need to vertex his two mouth polygons so it's wider and thinner and also vertex two teeth on both polygons on the exact spot. Then I must export Goomba and texture it. Then...show you guys a pic of it in-game. Then I will make a taunt for it getting squished. Then released. That's quite a few "then"s... >.> Oh, yeah, I re-did the entire head so it would look much cleaner. Which is why I zoomed in on this preview instead of the previous.
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« Reply #328 on: July 14, 2011, 01:02:56 PM » |
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awesome work finnaly can a goomba soon pwn Mario and jump on him 
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #329 on: July 14, 2011, 01:11:37 PM » |
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Oh my god, YES. You don't know how long I've wanted to play as a Goomba
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