You're very much welcome.
...And I just thought of something... How does Falcon's final smash work? Maybe something like that can be done...?
Or am I just talking crazy talk now? Okay... DO said he had a nearly good final smash... But the camera would get blocked by the stage... I wonder... Is there any way to get the foe so high in the sky, that there would be nothing blocking the stage? And slow down time big time? Practically freezing it?
If this could be done... The starting slash could be quick, but have end lag... Since this would be a one hit kill most likely. After that... Well, DO should know what I'm talking about from here. (ok i know i'm just talking here but hear me out)
i just had a vision on how the super nova final smash should start
First, Sephiroth slashes opponent diagonally upwards kinda like his up-tilt except without the gfx effects.
Second he flys up with his alternate up b (when he just flys up)
(if it's possible to edit the ssbb cameras)
Third, a slight camera zoom in so that he can do this animation at 0:03 (if it's possible to add a flashing effect to the animation, that'd be epic)
Fourth - A slight camera tilt so that he can do the animation at 0:05
then, the camera freezes like it did there.
Fifth - Like data said, if it can work like captain falcon's final smash, (at the part when the camera zooms in when he's driving his race car) the camera will then go at that angle except maybe the camera could be edited to be so that it would face straight forward)
Sixth - Everything goes on from 0:08 in the video i posted here.