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« Reply #720 on: May 30, 2011, 09:34:47 AM » |
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Ill get started now
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« Reply #721 on: May 30, 2011, 09:38:20 AM » |
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awesome
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #722 on: May 30, 2011, 09:41:00 AM » |
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rapid Ki blasts (only fire two of them) but i got afew problems 1. the wolf´s Shots need to spawn at ThrowN Bone ThrowN bone is easy to put at hands right now the shots spawn over Wolf 2. the Animation is really hard to make so i needing someone to make that one(for fit for both air/Ground)
I'll try to make his animation. Also, remember to make the Kai Blasts faster and make the dodging(teleporting really fast).
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« Reply #723 on: May 30, 2011, 09:43:34 AM » |
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i dont think i can make Ki blast faster beside if shoting two at same time it is anyway high dmg  and i think i try to Finish Goku after Vegeta Beta version is done i also had to remove many GFX from Fitwolf.pac for save filesize  but anyway i dont think they is needed more GFX (maybe a low Filesized Blue/white ball for bigbang attack)
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« Last Edit: May 30, 2011, 09:49:48 AM by MarioDK »
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #724 on: May 30, 2011, 09:50:21 AM » |
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i finished the tilts
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« Reply #725 on: May 30, 2011, 09:52:56 AM » |
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anyway what is your´s ideas for "A" attacks?
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #726 on: May 30, 2011, 09:57:23 AM » |
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With vegetas personality i want to have a mostly punches and kicks although vegeta is known for his blast because his fighting stlye is shooting blast at people but i want to have mostly fighting moves for his Attacks..but what should i make his airs? still lost..For the down air should it be one kick down or a few kicks?
EDIT
just have to do 3 more attacks
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« Last Edit: May 30, 2011, 10:09:08 AM by slayermarth101 »
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« Reply #727 on: May 30, 2011, 10:35:28 AM » |
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I'm in support for the Vegeta PSA, but don't you think that you started a bit... early?
With the problems that BY is having with Vegeta, he might not even release him.
And the other thing too, if BY releases Vegeta, he might have disabled or renamed bones. Wouldn't that mean you guys would have to refine some animations?
Although, I wouldn't worry about the 2nd possibility; BY usually makes hacks Wi-Fi safe. (meaning no disabled/renamed bones)
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« Last Edit: May 30, 2011, 10:36:22 AM by Crystal »
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ತಎತ
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« Reply #728 on: May 30, 2011, 10:39:36 AM » |
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then i will make a Texture for Wolf  or maybe port the vertex from Cp. falcon to Wolf and fix animations for that vertex
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #729 on: May 30, 2011, 10:58:34 AM » |
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i tough the FS need a bit more knock back same knockback on the last hit like the lucario attack also since goku was in kioken we really didnt see the damage of the attacks very well since is damage was always increasing
ps maybe you could do the kaikon gfx for a ssj vegeta texture so i can glow yellow while attacking and it didnt need to increase damages
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« Last Edit: May 30, 2011, 10:59:42 AM by Carnage »
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« Reply #730 on: May 30, 2011, 11:04:43 AM » |
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i will boost knockback abit on FSes and for GFX i can try
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I Dont Take Requests & Dont Do Brawl Mods anymore Maybe Sm4sh modz later
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« Reply #731 on: May 30, 2011, 11:05:53 AM » |
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i dont think i can make Ki blast faster beside if shoting two at same time it is anyway high dmg  and i think i try to Finish Goku after Vegeta Beta version is done i also had to remove many GFX from Fitwolf.pac for save filesize  but anyway i dont think they is needed more GFX (maybe a low Filesized Blue/white ball for bigbang attack) I'm almost sure you can.  Can't you increase the speed or time of the subaction? Or the direction in frames for the GFX. ----- Also, both Final Smashes need more pizazz.
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« Reply #732 on: May 30, 2011, 11:41:36 AM » |
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Just so you know if Beyondyou can't finish Vegeta, there was a port of Mastaklo's Cpt.Falcon version of Vegeta over Samus. Just in case Vegeta goes into Beyondyou's "Recycle bin" You can port the moveset over to Samus
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Currently on hold... Pokemon yellow trainer on olimar 20%
Currently working on... Mii on toonlink or peach 10%
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« Reply #733 on: May 30, 2011, 11:44:42 AM » |
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Just so you know if Beyondyou can't finish Vegeta, there was a port of Mastaklo's Cpt.Falcon version of Vegeta over Samus. Just in case Vegeta goes into Beyondyou's "Recycle bin" You can port the moveset over to Samus
Why not just port Vegeta from Mastaklo to Wolf if he doesn't make it? Port a model is less tedious than porting a moveset.
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« Reply #734 on: May 30, 2011, 12:10:16 PM » |
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Why not just port Vegeta from Mastaklo to Wolf if he doesn't make it? Port a model is less tedious than porting a moveset.
Ok. I'll try to. 
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Currently on hold... Pokemon yellow trainer on olimar 20%
Currently working on... Mii on toonlink or peach 10%
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