I come back from my weekly break just to see that Tormod's actually serious about this Pokemon stage.
Well, he's got a LOT of work ahead of him - but I'm working on two separate stages anyway
Yes, it's true. I've decided to explore the idea, and unfortunately for all the other project requests, I think I'm gonna do this first XD
Hey man, I know this is your Animations corner, but HD Bulbasaur is too epic for words. Texture is too beautiful.
Thanks
I didn't understand why Charizard and Squirtle both had pretty detailed textures and Ivysaur's is practically cell shadded. But screw Ivysaur altogether, "I choose you, Bulbasaur!" haha. I'm fixing the bulb tonight, I'm not 100% satisfied with the shape it is now.
I really like the Legendaries idea. I can see Groudon abusing Fire Blast and Solarbeam.
Really? Who? <SARCASM
EDIT: I've got a quick question Tormod about your inverting characters thing.
If I wanted to make custom animations for the inverted character, would it be prefered to:
1) Make the custom animation, then invert the model afterwards?
OR
2) Invert the character, then make the animation based off of the inverted model?
I would like to know. This is actually useful for an idea that i've had.
Kyogre has the advantage because Water is super effective against Ground. To address the model inverting question, well I'm glad you asked, because I've actually learned a couple more things that need to be done to make it flawless (yeah I know, as if it needs more steps). But first off, you don't have to hex the data like I showed in the video, you can just change it to zero right in brawlbox and then save. Use the 0.63 version. And the second thing is, not only does the Y rotation have to have the sign changed, but also the X translation. On top of that, not only does this have to be done to the YRotN bone, but XRotN and TransN. If you are not doing single slot, then it would probably save time to do the invert on the TransN bone, because then you will not have to do XRotN and YRotN, because they stem from it. Hope that helps, and happy animation changing
you will be very sick of minus signs by the time you're done.