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« Reply #46 on: June 07, 2011, 07:06:12 PM » |
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Sorta off topic but: Undo Button for BrawlBox is a friggin MUST lol.
That's almost done, I've just been too busy with other things in Brawlbox to work on it XD You'll be able to have unlimited undo's and redo's
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« Reply #48 on: June 07, 2011, 07:19:22 PM » |
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~_~
how is that supposed to help with psa?
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« Reply #49 on: June 07, 2011, 07:28:22 PM » |
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« Reply #50 on: June 07, 2011, 07:33:04 PM » |
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okay, i thnk i know what your saying, you want to make psa so simple it would only take a few click to pull off what you wanted
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« Reply #51 on: June 07, 2011, 07:36:20 PM » |
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okay, i thnk i know what your saying, you want to make psa so simple it would only take a few click to pull off what you wanted
exactly
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« Reply #52 on: June 07, 2011, 08:07:54 PM » |
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psa need to ne visual
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« Reply #53 on: June 07, 2011, 08:14:33 PM » |
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i hope every code/event for psa hasnt been found out YET. mainly because there are some simple but powerful code 'snippets'(as well as just brawl events in general) that could be used to make better coding. Also a while ago, i remember trying to open something in psa... i think it was a kirby copy ability pac, but it wouldnt open >.>...not really sure what i was trying to open, but the point is to have more compatibility for "psa"(not just for brawl characters)files.
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« Reply #54 on: June 07, 2011, 08:26:14 PM » |
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i hope every code/event for psa hasnt been found out YET. mainly because there are some simple but powerful code 'snippets'(as well as just brawl events in general) that could be used to make better coding. Also a while ago, i remember trying to open something in psa... i think it was a kirby copy ability pac, but it wouldnt open >.>...not really sure what i was trying to open, but the point is to have more compatibility for "psa"(not just for brawl characters)files.
you mean REL scripts??
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« Reply #55 on: June 07, 2011, 08:28:01 PM » |
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i wasnt trying to open a rel...but i hope whoevers working on rel figures that out too.
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« Reply #56 on: June 07, 2011, 08:47:04 PM » |
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i wasnt trying to open a rel...but i hope whoevers working on rel figures that out too.
PW's pretty much 50% completed with it <_< I'm only tapping at it... heh
hopefully we'll get a good decompiler out of the deal
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« Reply #57 on: June 08, 2011, 11:35:44 AM » |
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The only thing I want with PSA is to easily edit articles and special GFX... The kind of stuff you would need to hex but without needing to hex it anymore is basically what I mean... I just suck at article editing and if PSA had a simple easy system for doing so without the articles going all over the place (as in wrong GFX showing up, no sound, silent freezes, wrong flags, everything else that I usually screw up when hexing) I'd be very happy
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Friend Safari: Bug (Masquerain, Butterfree, Pinsir) 4613-8365-7114
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« Reply #58 on: June 08, 2011, 12:10:23 PM » |
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Shyguy was working on that Floating Point Editor before he left, I'm the only one with a copy. Can't give it away without permission, sorry.
He was also working with the GFX too, but i don't think he ever finished it.
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« Reply #59 on: June 08, 2011, 12:28:21 PM » |
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is anyone actually gonna do sumthing with this suggestions????
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